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  Click here to go to the first Rift Team post in this thread.   Thread: Free Camera - no inverted-Y-axis option?

  1. #1
    Ascendant Samuraiko's Avatar
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    Question Free Camera - no inverted-Y-axis option?

    I have the "Invert Y-Axis" option enabled for my regular camera, but that option appears to be removed on the Free Camera. Is there a way we can have the Free Camera duplicate the settings we use in-game?

    Also, is there a way to look left/right while still moving forward?

    Otherwise, this is fricking BRILLIANT. Now if I could just find a way to macro this...

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  2.   Click here to go to the next Rift Team post in this thread.   #2
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    I'll have a look at the y axis, thank you.

  3. #3
    Ascendant Samuraiko's Avatar
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    Quote Originally Posted by Carpy View Post
    I'll have a look at the y axis, thank you.
    Thanks, Carpy!

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    Love the tool, would be nice if you could toggle walk/run and change zoom speed ;) (Its easy to zip past something you want to see.) Other than that, I love it
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  5.   Click here to go to the next Rift Team post in this thread.   #5
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    You can actually change the speed with shift or ctrl, you can also go up or down with Q and E

    Glad you like it, was fun to code.
    Last edited by Carpy; 01-29-2015 at 05:25 PM.

  6. #6
    Ascendant Samuraiko's Avatar
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    Quote Originally Posted by Carpy View Post
    You can actually show it up or down with shift or ctrl, you can also go up or down with Q and E

    Glad you like it, was fun to code.
    The trick is holding Ctrl or Shift at the same time you're trying to move. Being able to toggle at least the normal/slow (a la run/walk) via the / key would be nice. Still, this is hella progress!

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    Since the Ctrl key has a camera related function, is this what is preventing Ctrl + D from working when in camera mode?
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  8. #8
    Ascendant Samuraiko's Avatar
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    I suspect so - it was rather disconcerting trying to duplicate an item while I was in camera mode, and suddenly finding myself in a wall.

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  9. #9
    Rift Chaser polynomia's Avatar
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    Quote Originally Posted by Samuraiko View Post
    I suspect so - it was rather disconcerting trying to duplicate an item while I was in camera mode, and suddenly finding myself in a wall.
    I set 'duplicate item' to a single key in key bindings, much easier this way and will solve your problems with the camera too

  10.   This is the last Rift Team post in this thread.   #10
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    Thanks for the heads up, ctrl+d slipped by me.

  11. #11
    Shadowlander chukovskiy's Avatar
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    If we can talk about camera there, I have a little and somehow related curiosity too.
    Am I the only one who notice very high degree quantum when rotating camera around Z (vertical) axis? Vertical mouse movements look smooth enough, but when it comes to horizontal, it really hurts my eyes sometimes. Can it be fixed, I wonder?
    Last edited by chukovskiy; 02-09-2015 at 09:23 AM.

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  12. #12
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    Did you try holdint the CTRL key down as you moved? (its not a toggle)
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  13. #13
    Shadowlander chukovskiy's Avatar
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    Figured out that this effect is mostly related to 1st person camera while standing close to wall-ish something, like vertical oriented tile.

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  14. #14
    Shadowlander chukovskiy's Avatar
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    Quote Originally Posted by Neoga Wynd View Post
    Did you try holdint the CTRL key down as you moved? (its not a toggle)
    CTRL gave no effect unfortunately.
    Last edited by chukovskiy; 02-10-2015 at 09:12 AM.

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