Crafting is a time sink, as is everything in the MMO. However these update suggestions are long over due and Im positive they're all randomly listed throughout the forum just not in one place.
1. provide an auto max upgrade button to frags just like you have on bulk materials instead of making us sit here and click a button 80 times. Give us the option to do both, level 1 click at a time or a one shot and make it cost whatever plat/planarite. You have the forumula, just make it simple
2. revisit the max upgrade armor items that require crafting mats [they are WAY over the cost of buying them in the AH or spending hours farming/crafting for. for example-the helm and the off hand last stage items in all classes require 8 prophetic weapon amenders [that's 16 tenebrean planar attuners which will cost us 160k planarite], 8 celestial matrixes which also require the same amount of planarite to make if a random matrix drops, and a 15k intel trigger. This is ridiculous, all to increase an item with a stat boost that is half as good as 1 rune on another item or less than half instead of updating 1 frag to 15. The mat calculation needs to be adjusted-seriously. People burn out on this kind of stuff. Long time players with one toon of each class have already done it the hard way-I'm just asking for some balance.
3. Remove the 24 hour cap on making amenders. You're bottlenecking the process to upgrade our own stuff with our own crafting. This would also drive down the AH pricing for the new people-because right now you're literally making it impossible for them to upgrade their own gear-they just don't have the plat. People will say make them do it the hard way-that is nonsense. They're learning at their own pace. At least give them a chance with gear they've already EARNED to get it upgraded.
4. I've noticed the engine drop has increased slightly. May I suggest substituting useless game currency instead? Void stones and celestial remnants get put in the currency tab to die, there is nothing in the game any more that uses them
5. Reduce the cost of stellar triggers-just like you reduced the cost of cosmic. The original price was outrageous. The new price of 15k [not new any more] is still VERY high. The drop rate on intel is crap. Have you leveled a toon yet with no boosts? OH.. and that's ANOTHER THING....
How dare you make us spend our own money to buy things in the store under "services" to remove runes from our gear. That's SUCH a con...it's terrible. Again-make us use our wasted game currency to do so, please stop making people waste money on things like essence removal tools. If you want the player base to stay-this is not coddling or accommodating them, it's giving them a better gaming experience within the parameters of what the currency/crafting systems are.
I think it's turned into a baby rant .. apologies. But all of the above is factual. Fix the bottlenecks please. These are easy fixes, substituting game currency in the store. Give the players something else to look forward to instead of just reskinning mounts and selling them in the rift store.
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