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  Click here to go to the first Rift Team post in this thread.   Thread: Post 3.0 & The Current State of Crafting

  1. #181
    Ascendant July13th's Avatar
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    Quote Originally Posted by Taeve View Post
    1. the wisdom seal made by artificers and the dex seal made by weapon smiths do not take the amenders made by these crafters. Instead the wisdom seal take the armor smith amender and the dex seal take the outfitter's. That seems inconsistent and takes away the value of the amenders from the above crafts.
    Well some like apothecary do not even have amenders. I am in favor of having interdependent crafting but some crafts amenders being used and the others (or lack of them) not used should use some adjustment.

  2. #182
    Ascendant July13th's Avatar
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    Quote Originally Posted by dbe View Post
    (2) Apothecary vials cost about the same materials and coins as other profession boosts, such as powerstones, but they last an hour, as opposed to 5 hours. On this subject, health and mana potions are so expensive no one is making or using them. People use Storm Legion potions, or none at all. At the very least, the current potion recipe should give 3 potions.
    I am in favor of just giving more potions when crafting recipe.

  3. #183
    Plane Touched
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    The single biggest issue/problem/trouble with crafting post 3.0 is that every single recipe is a net loss to the crafter without the auction house and other players to leech from.

    It would feel a lot better if the prices were adjusted so with the crafted grades of the materials the price smoothly increased. Reagents got figured into high end crafted materials. HighEnd Items reflect the highend crafted materials that went into them.

    Crafting is as much a task in the game as quests, dungeons, and raids.

    Crafting however has less of a guaranteed return than the storyline quests despite being the largest reason to return to previous zones outside zone events.

    I would love to make the same amount of money off a crafting daily as min/max dungeon spammers make speed running a single random dungeon. With reagents dailies have become a handful of gold or silver instead of sure platinum.

  4. #184
    Telaran orrinb1969's Avatar
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    on Runecrafting: The UI is a mess that is hard to find the proper rune for the equipment slot you want to enhance. You can search by slot, but having it sorted by slot would be great.

    The removal of runes for Shields. Why???

    After messing around with favorites I see how it can be useful, but it's decidedly "meh".
    Kendorath of Reforged on Wolfsbane.

  5. #185
    Ascendant July13th's Avatar
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    Quote Originally Posted by orrinb1969 View Post
    on Runecrafting: The UI is a mess that is hard to find the proper rune for the equipment slot you want to enhance. You can search by slot, but having it sorted by slot would be great.

    The removal of runes for Shields. Why???

    After messing around with favorites I see how it can be useful, but it's decidedly "meh".
    I personally think they should just implement Runecraft Helperin game. In fact all manufacturing professions could do something similar.

  6. #186
    Plane Touched TehBigCarp's Avatar
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    Wow thanks for this. Sad i need to use an addon for something that should be ingame already. I guess if i was a dev that had every recipe memorized, looking through my hundreds of recipes wouldnt be a big deal.

  7. #187
    Plane Touched TehBigCarp's Avatar
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    Not updated for 3.0

    Still should be somewhat useful.

  8. #188
    Ascendant July13th's Avatar
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    Quote Originally Posted by TehBigCarp View Post
    Not updated for 3.0

    Still should be somewhat useful.
    I currently have it disabled but listed it as a preferable to the current.

  9.   Click here to go to the next Rift Team post in this thread.   #189
    Rift Team Morticus's Avatar
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    I'll just put this right here... *HIDES*


  10. #190
    Champion of Telara
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    Quote Originally Posted by Morticus View Post
    I'll just put this right here... *HIDES*


    10 chars again...

  11. #191
    Telaran spectra-prism's Avatar
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    Quote Originally Posted by Julesx View Post
    Loving the list of things that are being address, Mort! To add my own two cents as an uber-crafter, I feel strongly that all of the new craftables in NT need to have their vendor values increased. It's simply nonsensical for an item that requires several platinum worth of vendor reagents (inelastic thread, teal wax, etc) to craft to have an end value of only 1 silver. All of the Storm Legion craftables have vendor values that are on par with the combined mat + reagent value, but the NT crafted goods are worthless to vendor in comparison.

    ^^^This. I don't mind taking a loss, but taking a loss from a crafting cost of 5+ plat down to one silver is beyond painful.

    I'm seeing a lot of other helpful suggestions here, hope to see many of them taken on board!

  12. #192
    Ascendant simpa1988's Avatar
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    Quote Originally Posted by Morticus View Post
    I'll just put this right here... *HIDES*

    Αwesome. Minions from crafting professions
    All professions have new minions to craft?

  13. #193
    Ascendant July13th's Avatar
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    Quote Originally Posted by Morticus View Post
    I'll just put this right here... *HIDES*

    This is great Mort. I am very curious on how we get the recipe.

  14. #194
    Prophet of Telara MisterWibble's Avatar
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    Quote Originally Posted by July13th View Post
    This is great Mort. I am very curious on how we get the recipe.
    It's uber orange.. shouldn't be too hard then ;)

  15. #195
    Ascendant Crithappens's Avatar
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    Quote Originally Posted by Morticus View Post
    I'll just put this right here... *HIDES*

    Wait, why is there a "Runes" section in Apothecary? (Unless I'm forgetting something...)

    WHAT DID YOU DO, MORT?
    Last edited by Crithappens; 01-14-2015 at 03:11 PM.
    Rahka@Wolfsbane

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