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Thread: Latest PTS changes (12.17.2016)

  1. #16
    Plane Touched dunkelst's Avatar
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    I wondered why you could play warlord. I guess I have missed the something, dunno.

    http://i.imgur.com/GW2bBMT.png

    Bulding Rage being only 4.6%, PS should be better by 2-3k.

    Until we have anything official on how to parse, I'd say we remove things that inflate our parses. Explosive Intent comes to mind. I'm also not sure about runes/dream orbs until they are added to the chests (or the cape :P)
    Last edited by dunkelst; 12-17-2016 at 06:20 AM.
    Quit: I survived 4.0, but 4.1 broke my will.
    Replacing the "challenge" with a grind to get the best gear is just too much with what was already wrong since 4.0.

  2. #17
    Plane Walker
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    Out of curiosity, on which dummies are you parsing on? The reason I'm asking is that unless something changed oon PTS, the resist value for both lvl 70 and 67 are 15%. But the armor reduction for lvl 70 is around 23%, while the 67 is 15%.
    <Tyael@Gelidra>
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  3. #18
    RIFT Guide Writer Waseem2k's Avatar
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    It's better to parse on 67 dummies in a dimension. The resist/armour values on the 70 dummies are way off and you can get different results every time.
    Rompalstomp - Raid Lead / Warrior Lead "Nefarious"

  4. #19
    King of Slackers
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    level 67 dummy, with empty fragment set but with the new "fragment" cape from the vendor in alittu.
    Last edited by keepor; 12-17-2016 at 08:17 AM.
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  5. #20
    Plane Walker Sahtiaro's Avatar
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    Well the changed fragments on PTS mess up the stats a but but the ratios between the specs remain the same so its not an issue I guess. Same should apply for dummies.
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  6. #21
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    Quote Originally Posted by Waseem2k View Post
    It's better to parse on 67 dummies in a dimension. The resist/armour values on the 70 dummies are way off and you can get different results every time.
    My test shows physical damage gets inflated by 67 boss dummies vs Lv70 world mob.

    But non-physical attacks does the same damage on the 67 boss dummy, the 70 dummies and on a Lv70 world mob.

  7. #22
    Plane Walker
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    Quote Originally Posted by FateStayNight View Post
    My test shows physical damage gets inflated by 67 boss dummies vs Lv70 world mob.
    It's actually the other way around. Lvl 70 dummy and mobs have for some unknown reason higher physical dmg resistance than magical one (which is the same as in NMT).

    Looking a bit at the parses you guys posted. All hail our Reaver overlord once again it seems. Poor melee souls .
    <Tyael@Gelidra>
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  8. #23
    RIFT Guide Writer Waseem2k's Avatar
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    Have a look at some of the parses being posted in the other thread, Warriors are way behind.

    http://forums.riftgame.com/general-d...changes-2.html
    Rompalstomp - Raid Lead / Warrior Lead "Nefarious"

  9. #24
    Plane Walker Sahtiaro's Avatar
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    Quote Originally Posted by Waseem2k View Post
    Have a look at some of the parses being posted in the other thread, Warriors are way behind.

    http://forums.riftgame.com/general-d...changes-2.html
    Yea I agree damage on all Paragon abilities should be increased by 50% that would make me happy
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  10. #25
    Champion
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    why on earth are our melee souls that far behind our ranged ones(and other classes in general)? I mean who... nah never mind I'm not gonna get banned for finishing that thought.

  11. #26
    Shadowlander
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    well let's say this, if you hire an lawyer to fix youre car, probably not gone work

    maybe that's one of biggest problems in the trion bastion

    i cannot figure another explanation of what they are doing there, and probebly that is what a lot of players are thinking.
    well maybe one explanation, they wanne get rid of let's say the the players that care about specs an raids, cause for casuals and the dim people it's pretty oke how it is now

  12. #27
    RIFT Guide Writer SecondBass's Avatar
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    Quote Originally Posted by dunkelst View Post
    <Lots of Snip>
    Paragon:
    61pg/15wl/0rv, Ala + RW + Unleashed + SO + RS, no PM cuz power issues.
    242k, should be around 250k with PM.
    A single parse isn't really saying a lot as paragon has insane RNG in its DPS, even with the buffed chances.
    EMBRACE THE SKYFALL
    https://i.imgur.com/5w1ohBZ.jpg

    Sterile PTS character (box essences) on a 67 in a dimension, it was actually pretty fun to balance out enough RHs to eat all the alacrity stacks.

    My gear (no soul points spent, but in dummy foundry) is worse than yours, so I think this is better than ravaging but I don't expect skyfall to make it through this ordeal unscathed.


    Quote Originally Posted by dunkelst View Post
    <Lots of Snip>
    Tempest:
    61tp/15rv/0wl, Fluid Movements for power reasons. PM should be at about 7-8k.
    Proper rotation: 330k with PM added.
    1 button: <300k before 2rd SO. I used Charged DP SF Dual Delayed SP for my macro. Skipping SF was a DPS loss for me.

    What I would like to see is essences added to the cape as well so we just parse with no focus as well.
    Is your proper rotation the same as mine? I was working on a skyfall-centric revision but I guess it's worse than my guide one (foundry parse)
    https://i.imgur.com/pezihq0.jpg
    same sterile character. But boy free cleave sure is fun.

    better one button macro:
    Spoiler!
    Last edited by SecondBass; 12-17-2016 at 05:26 PM.
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  13. #28
    Rift Chaser
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    this comment now no longer applies
    Last edited by Aayden; 12-22-2016 at 04:10 PM. Reason: pts changes mannnnn
    Quote Originally Posted by Klutch817 View Post
    "I don't like what you're saying, so I'mma get triggered and shame you somehow." ~RIFT Forums, 2016

  14. #29
    King of Slackers
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    Quick summary for the PTS patch:

    Keepro - King of Slackers
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    Sorry, sarcasm falls out of my mouth, like stupidity falls out of yours.

  15. #30
    Rift Disciple AVGVSTVS's Avatar
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    Quote Originally Posted by keepor View Post
    Quick summary for the PTS patch:

    here wwe go again https://www.youtube.com/watch?v=YeEbtiruH2Q
    Last edited by AVGVSTVS; 12-18-2016 at 12:32 PM.

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