I know that it is the Buff time of the year for us(Armour ignoring DoTs yay!), but I still have to complain. Why not make a bm into a decent solo soul that can Support as well(calls, commands, DoTs) by giving us BACK that which you took Trion(Defensive stance that was called "Protective Companion")? I mean, really we are a nerf soul. Let's just compare our gift to the druid's gift. We get +0,5% dmg and +2,5% pet dmg/lvl while druids get +0,5% dmg, +3% pet dmg and +2% pet Heal/lvl. Other pet classes outclass us by even wider margin(+1% dmg, +4% pet dmg/lvl). Ok, I get it that we are more useful to the group than Necros/Eles can ever hope to be, but a bit of help in solo? Hell, even Healing Souls solo better than us. Then there is the fact that all other pet souls have a multitude of pets. Nec has ranged+melee DPS and a tank, Ele has got a full house(Tank, DPSs, CC) and Druid has got literally a royal flush(Tank, Healer, DPSs). Meanwhile we get...yeah. A single spec pet that is by itself nerf.
Just bring back stances. Ok?
Why were they cut in the first place? Some dimwit objected that Beastmaster was too akin to the White Lion from WAR lol(nothing wrong with that!)?
Now, onto the second part of the question. What's up with Warrior survivability outside tanking Souls? While I am leveling, I can barely feel recovery posture(8% AP is just too damn low, can we get at least 20%?), both chains and primal Heal can and will miss at the most inopportune times and no permission to die can be used only once per minute(I know it is awesome but...). If we take 12 points in Paladin, then by wasting a GCD(not to mention 12 points!) we are allowing ourselves to get in the worse position than we started from(let's say I don't want to lug a Shield around). Meanwhile, all the other classes are well off. Mage has got Chloromancer for any kind of emergency, Elementalist for Tank pet and Ice Shield, Necro for feign death, Dominator for CC and Warlock to top it all off. Not to mention Harb/Chloro combo. You simply can't fail as a mage in solo. Then there are Clerics-Shamans that are gods of solo, druids which are awesome as well, justicars that work superbly with a fairy healer, Def/Cab combo and healers which are unkillable(today I soloed 3 mobs 5 levels above me lol!->can't do that on Warrior!). Concerning Rogues, I don't like Rogues that much. Still, tactician is a four point wonder, bladedancer is mega powerful, riftstalker is a good addition to most builds, Sins and NBs have got their tricks to escape(and cut foe's TTK down to minimum to boot), MM when paired with bard can have perma +50% ms and awesome damage+Healing and Rangers pets.
In short: why must we languish while leveling, just because we are op(nerf RB-Buff everything else, we were hostages of RB long enough!) in one soul and because we are useful in raids? Make us FUN dam it!
Signed: Warrior fan.
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