Thank you for the latest tank changes Atrius.
The changes to Paladin, Void Knight and Reaver are good ones. Managing debuffs on mobs in order to reach max tank mitigation always seemed an odd gameplay style for the tank. Support classes in raids have all the debuffing tools they need; making each individual tank cast additional debuffs always seemed redundant. Also this helps reduce the incoming damage from adds that didn't get debuffed quickly enough or at all.
The cooldown changes are also good. Much improved over what was in 1.11. Fusion of Flesh is actually reliable now and the fixes to the 1m cooldowns (30s now) look good as well.
What I don't see is any changes that address the 10% mitigation gap you mentioned. Are those changes still coming? Or are the cooldown changes supposed to make up for the gap?
As soon as the changes are on PTS, I'll be running tests, but this looks like a good start.
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