Bah I just want solid 2h ST DPS. Personally, I hate DW as I am not a fricking Rogue. Yes I know we can, no I prefer to smash and bash with a a monster two hander.
Shunn-Warrior l Tabula Rasa l TODQ 4/4 l FT 4/4EE 5/5Asbell-mageFT 4/4 l EE 4/5 (Alt run)
That said, by what I can see (cuz ya know im a dumb "people") its 3x searing and 3x fever per frost strike, so obviously its used more often than I was using it, but again that doesn't explain why its hitting harder (or is it?) than mine. I'm only T1 raid geared though, and at that gear level most of the specs that have been posted and ones I've created myself through intuition have all been parsing about the same, roughly 2150-2300 self buffed vs dummy. I sit at around roughly 1090AP and 1100 Crit (I know my crit is a bit high)
EDIT: just wanted to add, I don't feel "entitiled" to the info or anything, I could figure it out on my own. But why not save me some time
Last edited by Itseotle; 03-27-2012 at 10:48 AM.
Hence the question about the rotation to compare to their own...in the forum where warriors should feel comfortable going to to solicit feedback/advice from other warriors.
This isn't ElitistJerks.
*exhausted from reading the inane back and forth*
Why can't our Dev just give us a thematic run down of each soul's intention - then go skill by skill and decide if it's A) Useful for PVE; B) Useful for PVP; C) Neither and must be retooled/replaced?
Examples: (Higher up in the tree you go the better it gets)
Champ -> Should be our best AOE w/ a bit less in the way of ST. 2H Required but synergy still present for hybrids
Paragon -> Should be our best ST w/ a bit less in the way of AOE. DW Required but synergy still present for hybrids
Riftblade - > A balanced DPS soul w/ nice combat utility. 2H or DW as desired - Highly synergistic.
Beastmaster -> A balanced DPS soul w/ UNIQUE and UNIVERSALLY STACKING raid buffs that are triggered via combative actions and must be maintained as such. Coordinated with Mage and Rogue devs to figure out a game plan between the support souls.
Not fantastic examples but you get the idea. Then do the same with Tanking souls - root out those horrible dead space abilities like Rift Tap and the like.
Get the it's-my-secret-rotation-figure-it-out-yourself nonsense out of here. We don't have time to be keeping secret rotations from people here and posturing like that. A tester is a freaking tester. Give them the spec and the rotation that's doing the best.
I'm testing the RB going:
#show searing strike
cast rift strike
cast frost strike
cast searing strike
cast frenzied strike
#show fiery burst
cast rift storm
cast Fiery Burst
Cast Earth Burst
Cast Icy Burst
cast frenzied strike
Build->Build->Fever->Finish (Fiery Burst)
Build->Build->Build->Finish (Earth Burst)
Build->Build->Build->Finish (Scald + Icy Burst)
Build->Build->Fever->Finish (Scald + Icy Burst)
Build->Build->Build->Finish (Fiery Burst)
Repeating. Fevers and fiery bursts end up staggering i think.
I'm letting the last tic of Blood fever fall off before reapplying. If you reapply it at 1s you lose the last tic of it. Not sure if that is the best placement of fever.
Oh goody, dot management is fun!
That is why i hated Beastmaster... >_>"
oh well. I like how you are all being very creative to maximize builds at least!
Byriel - Guardians - The Brethren - DH 4/4 - GP 4/4 - GSB 5/5 - RoS 5/5 - RotP 4/4 - HK 11/11 - iD 1/8
Weekend HK PuG! http://brethrenrift.enjin.com/forum/...eekend-hk-runs
Batousi, 50 Warrior ~ Bomah, 50 Cleric ~ Kusanagi, 50 Rogue ~ Fuu, LvLing Mage