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Thread: Kruunch's DPS Sucks ... HELP!!!!!!!!

  1. #16
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    Quote Originally Posted by Pullo View Post
    http://unstablerift.com/?q=node/417

    Read the posts in this board about DPS - especially the testing on the new VK DPS build in 1.2.
    Please for the love of all that is holy, do not use that VK spec
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  2. #17
    RIFT Guide Writer Kruunch's Avatar
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    Quote Originally Posted by Yraen View Post
    Are those parses on the BMs including pet (including your raid parse comparisons between you and other BMs)? I'm assuming not, but just checking

    As others have mentioned, you need 30 points to maximize the benefit from Two-Handed Specialization in the Champion tree. With 29 points, you're missing a percent or so of damage increase

    Beyond that, I would look at your macros/rotation to see if there may be anything funky going on
    Yeah those parses are including my pet.
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  3. #18
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    Quote Originally Posted by Yraen View Post
    Please for the love of all that is holy, do not use that VK spec
    It's premature to state this - only time will tell (and lots of testing) once 1.2 is live if it is viable. It's silly to just discount a spec before it's even live.
    Last edited by Pullo; 05-09-2011 at 09:35 AM.

  4. #19
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    Quote Originally Posted by Pullo View Post
    It's premature to state this - only tie will time once 1.2 is live if it is viable. It's silly to just discount a spec before it's even live.
    The standard BM build outparses that VK build, on the PTS. So if you're looking for maximum DPS...
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  5. #20
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    Set your ability queue to short. You can play exactly like you are now and you won't even notice it.

    It matters.


    A warrior in my guild was playing with my new 3 RW rotation and was losing up to a full GCD every rotation because he wasn't using ability queue. Turned it on and he was fitting a full 8 abilities in the SLI duration. Most warrior macro rotations only run 7 abilities during SLI.

  6. #21
    RIFT Guide Writer Kruunch's Avatar
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    Quote Originally Posted by Rizaz View Post
    Set your ability queue to short. You can play exactly like you are now and you won't even notice it.

    It matters.


    A warrior in my guild was playing with my new 3 RW rotation and was losing up to a full GCD every rotation because he wasn't using ability queue. Turned it on and he was fitting a full 8 abilities in the SLI duration. Most warrior macro rotations only run 7 abilities during SLI.
    Interesting. I'll definitely give this a shot.
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  7. #22
    RIFT Guide Writer Kruunch's Avatar
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    Quote Originally Posted by Pullo View Post
    It's premature to state this - only time will tell (and lots of testing) once 1.2 is live if it is viable. It's silly to just discount a spec before it's even live.
    Quote Originally Posted by Yraen View Post
    The standard BM build outparses that VK build, on the PTS. So if you're looking for maximum DPS...
    From all that I've heard (mind you I haven't tested this myself) is that the BM build beats the VK build for straight up single target DPS and the RB/Champ/Para build beats it for AOE (and ST depending on whom you listen to).

    My biggest concern would be the slow down in DPS as you have to build the Pacts up first (eating PCs to do it no less).

    Be interesting to see how it shakes out though.
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  8. #23
    Ascendant Xvvt's Avatar
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    Did you figure out if spotters orders was stacking? If so, looks like we are all going to need that.

  9. #24
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    Spotters.. Orders.. Stacking?

    I don't even want to think about that. The ******ed specs that we'd be forced to play.

  10. #25
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    Am I missing something or has anyone forgot 1.2 notes states clearly Reckless strike and furious rage will get increased threat. Unless both will be dropped I don't see how it can be used in rotation.

  11. #26
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    Unless you're parsing off a raid fight your parsing is to be taken with a grain of salt. Sweets and other devs have stated that they largely ignore threads calling for buffs/nerfs with anecdotal dummy parses. Trion spread sheets are taking into account buffs and debuff's that will affect you which your class doesn't have access to but other classes do. That is what they balance for.

    In short, if you're parsing 700+ solo then in a raid situation you will be just fine.
    Last edited by XFracture; 05-09-2011 at 10:21 AM.

  12. #27
    RIFT Guide Writer Kruunch's Avatar
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    Quote Originally Posted by XFracture View Post
    Unless you're parsing off a raid fight your parsing is to be taken with a grain of salt. Sweets and other devs have stated that they largely ignore threads calling for buffs/nerfs with anecdotal dummy parses. Trion spread sheets are taking into account buffs and debuff's that will affect you which your class doesn't have access to but other classes do. That is what they balance for.

    In short, if you're parsing 700+ solo then in a raid situation you will be just fine.
    Thanks for the feedback XFracture but this isn't about "being fine". I *know* my DPS is "fine" for our raids since we have yet to be roadblocked by DPS.

    This is about *excelling* at DPS ... what can I say ... I'm an overachiever.

    Dunno what the rest of your post was on about though.
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  13. #28
    RIFT Guide Writer Kruunch's Avatar
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    Quote Originally Posted by Xvvt View Post
    Did you figure out if spotters orders was stacking? If so, looks like we are all going to need that.
    Doesn't look like Spotter's Order stacks but does Call to Entrench now stack with itself?

    WARLORD
    * No Permission to Die: Fixed a bug that could cause this to not actually heal the Warlord on 'death'.
    * Promise of Steel: Cooldown reduced from 10 seconds to 8 seconds.
    * Call to Battle: Now also places a buff on the Warlord, Battle Caller, which increases their Attack Power. This buff stacks with Call to Battle and other raid-wide buffs.
    * Call to Entrench: Now also places a buff on the Warlord, Entrenchment Caller, which reduces their damage taken. This buff stacks with Call to Entrench and other raid-wide buffs.* Call to Regroup: Now also places a buff on the Warlord, Regroup Caller, which increases the threat they generate. This buff stacks with Call to Regroup and other raid-wide buffs.
    * General's Order - New Ability: Available with 51 points, this ability acts like Sergeant's Order versus a group of up to 5 enemies.
    If so ... that'd make running multiple Warlords ... interesting.

    Also didn't realize that CtE now (at the very least) provides a 10% mitigation instead of 5% to the Warlord.

    Interesting.
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  14. #29
    Ascendant Marrocco's Avatar
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    Quote Originally Posted by Rizaz View Post
    Set your ability queue to short. You can play exactly like you are now and you won't even notice it.

    It matters.


    A warrior in my guild was playing with my new 3 RW rotation and was losing up to a full GCD every rotation because he wasn't using ability queue. Turned it on and he was fitting a full 8 abilities in the SLI duration. Most warrior macro rotations only run 7 abilities during SLI.
    How do you change this?

  15. #30
    RIFT Guide Writer Kruunch's Avatar
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    Quote Originally Posted by Marrocco View Post
    How do you change this?
    Main Menu > Settings > Interface
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