what macros you using for this spec rotations? never played a rift blade
what macros you using for this spec rotations? never played a rift blade
Last edited by puzzle2; 04-04-2011 at 05:23 PM.
SLI works for all abilities, same for Paragon's DW talent that increases damage while dual-wielding.
That said I'm currently leveling with a pally/paragon spec and decided to do a WF at lvl 30 and fought against a pally/reaver that had around 5.8k hp (I had 3.7k or so with the increased hp/armor buff) and I effectively killed him twice 1 on 1 (he used his full heal). I had to use my full heal as well but only because he used his, and I came out of the fight at about 80% health cause of it.
Everyone just needs to stop! If all Warriors start running around in variations of this spec we will get nerfed again
Burn this thread! Burn it with fire!
Last edited by Spoonster; 04-04-2011 at 06:32 PM.
that build is old as ****.
This must be Gersh.Stop trolling.Die. Just die.
Build:
22Rev/32Rift/12/Vindicator
http://rift.zam.com/en/stc.html?t=0c...MozzsMut0z.VVb
Rotation:
Necrotic Wounds - Soul Sickness - Infestation - Riftwalk - Bloodfever - Burst skill/Fork - Windspear - Thunder Strike - Necrotic Wounds - Rift Surge.
How this rotation works:
NW is spamable So I spam that and Flamespear until I find my target, SS is also ranged, Infestation is ranged it all starts here, RW teleports you behind your target and roots them, this avoids that "target out of range" when using Bloodfever. Forced Recon proc's alot here which saves a GCD on Freeze Armour.
This stage you have 3 attack points now for picking burst skills. On casters and Rouges I use Earth for the 12 second snare and interrupt on bards. Root on Warriors with Two-handers, Storm on Mages in their Circle of LOL's. The Enhanced Burst talent adds 30% damage from Elemental damage for the next 6 seconds which sets up for Infestations proc which is also an elemental attack.
Fork + Windspear for few Silences, TS is a filler, now is when Infestation will explode with hopefully big damage and the target is snared, silenced and hurting, Necrotic will need to be refreshed. Riftsurge is added here for extra pressure once the silence wears off they will be popping cooldowns to stay alive and the more the proc the more they will hurt.
This is not an uncommon sight, non-crits are around 1.2k - 1.6k
http://img812.imageshack.us/i/20110403024900.jpg/
Oh s*** buttons
Master of the Abyss x 3 attack points while neck deep in the back lines.
Thunderous Leap to get out of sticky situations
Riftwalk also works but is hard to target the right player to run to.
I tired using SLI but I found that was a downtime on burst dps and I like my 6% pvp damage and 15% reduce chance to be crit, stun break, and aoe Stun. I would personally go 8 points pally than 2 points Paragon for the 100% self heal 15% block, Bloodfever/Face Slam macro(love interrupts), 30% reduction in Stun/sleep etc, If I didn't have my pvp tree.
It's not a perfect build but works for me
-Babs.
okay after days of intense pvp i perfected the build this build here http://rift.zam.com/en/stc.html?t=0c...zzz.Euoxdzkmbk
gear iam using is shield and mace.
trinket is the one that absorbs 500dmg
greater planar essnece iam using the smoldering flamesource.
Why this build is op?
infestation hits for 1,6k non crit
you dont go down that easily
trinket out of stun from riftwalk
trinket out of fear and incaptiate from reaver tree.
Your aoe dmg hits for 3k over 10sec on 10ppl.
Your single hits are pretty good crittin for 600 700 from flamespear and stone spear and wind spear, AlWAYS USE FORK BEFORE USING THEM.
You can win against warriors,rogues,mages attacking together solo. (will bring video proof later) even sometimes 4v1 (only possible with guild perk) or against bad players.
You really dont need macros for this build.
You do need practice to know how to utilize it.
You will def. enjoy it and thank me later
Making pvp video soon to show how much survivability it has and how much dmg.
cant seem to edit my prevoius post i forgot to add a few things,
first off to bablyon why go pvp spec for 6percent more dmg to players? when u can get 5percent for whole raid from reaver tree plus u get extra heal from creeping death, another thing i forgot to add is using fiery burst with infestation works Also the smoldering flamesource (greater planar essence counts as a dot) so iam gettin easily huge hits on infestation after they get hit by it its usually silence boom boom there dead works against healers however geared out healers are near imposible to kill without any help.
Why would you use freeze armor.
Your damage comes from stormbusrt and dots. Freeze armor is a waste of a GCD and stonespear is superior. Earthburst and Strorm burst >> Fiery Burst.
In this build you use your attack points for three things:
1) Strike like lion
2) Storm burst
3) Earth bust (sooo good against casters)
Play this build for a while and tell me you use freeze armour even once. Rift walk or stonespear is so much more superior.
Last edited by Vaine; 04-11-2011 at 05:30 AM.
30 Power for a dispellable debuff that does zero damage and has a minor damage increase component for a melee strike located at the bottom of any melee macro, which also requires 2 other melee strikes prior to it being used for it to be truely effective, and an increase in a finisher not always favoured against other stronger finishers such as Earth burst and SLI.
I rarely ever gather 30energy just to throw a snare when I could fire a 2CP Earth burst, stonespear, riftwalk or allow one of my other teammates to use their snares.
The build mentions is fine for slogging it out and enduring in WFs, however I find Avatar of the Rift to make for much faster killing with Blade of Aff I find my survivability to be decent enough - it just suits my playstyle more =)
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