Bladedancer build in preparation for 1.2
So, with some of the BD skills getting a damage increase, and Backstab in the Assassin tree becoming a harder hitting ability but with a cooldown, I figured it would be about time to figure out a BD build for the upcoming 1.2 patch.
http://rift.zam.com/en/stc.html?t=1M...0soohbz.V0xMho
There is 2 points that can be moved around. Only really need 1 point in Melted Skin, and not so sure how good Ebon Fury would be with this build, but couldn't think of anywhere else to put those points for a DPS increase. Mind you, I didn't take Puncture from the Assassin tree due to already having two 2CP builder (Precision Strike and Dusk Strike), so that could be a choice if you want a third 2CP builder.
Now, here is the reason I picked up the Backstab in this build. It has a 6 second CD and has become a harder hitting ability in 1.2, which makes it a perfect candidate for this Bladedancer build. After a 5 point Deadly Strike, your next 2 CP generating abilities do an increased 30% damage, so you will be able to follow up your Deadly Strike finisher with a high damage Backstab.
Combine that with the fact that there is multiple damage cooldowns in this build (Blade Tempo, Double Coup, Ebon Fury) and Energy return on Finishers from BD, I really think this build could work out well.
Flash of Steel to close gaps on bosses after having to run away from a mechanic, or getting on an add is also not bad. Build also has a ranged interrupt / silence on a short cooldown, which many rogue builds are missing.
Disclaimer: I have not done any testing in on the Alpha server for this build, this is all just speculation. If anyone on the Alpha server could test this out, I would be much obliged.