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Thread: The All In One Rogue Thread - Links/Tips/Tricks/Etc

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    RIFT Guide Writer shadowfox's Avatar
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    The All In One Rogue Thread - Links/Tips/Tricks/Etc

    Now that you have chosen your role you have found your way here! Welcome to the all in one thread. This is a community support thread to help us find the information available without having to digest 500,000 threads to find a simple yes or no answer. If you have anything to contribute or think a thread out there might be a good one or even a good website lets us know. If you have important "bible" combat info then please post it with parses and screenshots to verify. Thanks for your help and good game!


    Table Of Contents:
    1. ............................. Introduction
    2. ............................. Abbreviations
    3. ............................. Soul Summaries
    4. ............................. Combat Tables
    5. ............................. Basic Combat Mechanics
    6. ............................. Poisons
    7. ............................. Combat and Rotations
    8. ............................. Single-Target
    9. ............................. Multi-Target
    10. ............................. Cooldowns
    11. ............................. Stats And Gearing
    12. ............................. Enchants
    13. ............................. Stat Weights
    14. ............................. Professions And Guides
    15. ............................. Specs
    16. ............................. Macros
    17. ............................. FAQ
    18. ............................. Links
    19. ............................. Credits
    20. ............................. Thread Change Log









    The following items need help from you!

    Sticky this thread!
    What weapon speeds benefit best in what hand and how does this affect poison application, how does this affect all the souls?
    bleed mitigation from armor?
    Current PVE Top Choice Builds And Specs
    Current PVP Top Choice Builds And Specs
    Current Leveling Top Choice Builds And Specs
    Tips On General Rogue Stuff
    Special Items
    Special Quests


    WE ESPECIALLY NEED COMBAT PARSERS:

    Relevant parsing rules will be determined by the community but I'm gonna assume a minimum of 500,000 hits with a mixture of specials etc based on builds to be tested to verify if numbers are correct and so on. If this if feasible or if you wish to help test these numbers please state so and start throwing out builds to be tested by the community.


    SIDE NOTE:

    I will be testing 51 assasin 51 bard 51 Ranger after I level up on 41/10/15
    Last edited by shadowfox; 02-26-2011 at 12:49 AM.
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    RIFT Guide Writer shadowfox's Avatar
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    Introduction
    Intro stuff in a second

    Abbreviations

    Soul Summaries
    Let's start with the basics
    The rogue class souls: Offensive/Defensive/Support

    Assassin
    http://www.riftgame.com/img/_lang/en...mb-landing.png
    • Melee DPS: High - Type: Single Target Weapon Damage, Poisons, Critical Attacks, Sneak Attacks
    • Ranged DPS: None -Type: None
    • Healing: Low -Type: Small Self Heals and Minor Life Leeching
    • Support: Average -Type: Long Duration AoE and Single Target CC, Average Debuffs
    • PvE Survival: Average -Type: Can easily drop combat by stealth and avoid damage through CC but cannot withstand hits well
    • PvP Survival: Average -Type: Can easily drop combat by stealth and avoid damage through CC but cannot withstand hits well
    Bard
    • Melee DPS: Low -Type: AoE and Single Target Instrument Sound Attacks. Quick Combo builders.
    • Ranged DPS: Low -Type: AoE and Single Target Instrument Sound Attacks. Quick Combo builders.
    • Healing: Average -Type: Sustained AoE healing through single target attack, no spike or single target
    • healing Support: High -Type: Best Buffs in game, spammable AoE and Single target CC, and respectable debuffs.
    • PvE Survival: Average -Type: Cannot withstand hits well but constantly heals while attacking and can CC to avoid damage.
    • PvP Survival: Low -Type: Often the Primary PvP target that is easily identified by musical animations. Can only CC and hope to run away. Self heals are not nearly enough to endure focus fire.

    Bladedancer
    • Melee DPS: High -Type: Extremely quick two weapon attacks, some AoE, Reactive Attacks, Fast Energy Regen, Quick Combo builders
    • Ranged DPS: Low -Type: Can throw weapon on a 10 second cooldown.
    • Healing: None -Type: None
    • Support: Average -Type: Some Self and Party Buffs, Interrupts, Silence and Debuffs.
    • PvE Survival: Average -Type: Dodge, one good survival cooldown
    • PvP Survival: Average -Type: Dodge, one good survival cooldown

    Marksman
    • Melee DPS: Low -Type: Basic arrow attack can be fired in melee, All attacks can be fired with CD use
    • Ranged DPS: High -Type: Arrow based AoE and Single Target with good mobility while firing.
    • Healing: None -Type: None
    • Support: None -Type: None
    • PvE Survival: Average -Type: Can kill an enemy before being hit by kiting but can run into new enemies while doing so.
    • PvP Survival: Average -Type: Very difficult to hit with melee classes but low defense versus other ranged and devastated by movement impairing effects.

    Nightblade
    • Melee DPS: High -Type: AoE and Single target melee weapon attacks infused with elemental procs and dots.
    • Ranged DPS: High -Type: AoE and Single target weapon and elemental attacks.
    • Healing: None -Type: None
    • Support: Average (PvP High) -Type: Long Duration Ranged CC, Devastating -50% received healing debuff in PvP
    • PvE Survival: Low -Type: Sub-par stealth, Can CC one target, 6 second avoidance technique deep into the soul.
    • PvP Survival: Low -Type: Sub-par stealth, Can CC one target, 6 second avoidance technique deep into the soul.

    Ranger
    • Melee DPS: Low -Type: Has 3 Melee Pets (Tank, Balanced, DPS). Has no attacks that can be used in melee.
    • Ranged DPS: Average -Type: Arrow based AoE and Single Target attacks.
    • Healing: Low -Type: Can heal pet with HoT.
    • Support: Average -Type: Interrupt, Silence, AoE snare, Armor Debuff, Damage and Threat Redirection.
    • PvE Survival: High -Type: Has a heal-able tank pet that takes all the damage for the ranger. Ranger can run away if pet may die.
    • PvP Survival: Low -Type: Enemy players just ignore the pet and go after the ranger who is easily killed.

    Riftstalker
    • Melee DPS: Average -Type: Teleport Attacks, Weapon DPS, High Threat Attacks
    • Ranged DPS: None -Type: None, but can instantly teleport to the enemy from range.
    • Healing: Low -Type: Some healing when a target is killed, increased effectiveness from all healing (up to 30%)
    • Support: None -Type: None
    • PvE Survival: High -Type: Short Ranged Teleports, Damage mitigation high enough to be a main tank and self heal when target killed.
    • PvP Survival: High -Type: Short Ranged Teleports, Damage mitigation high enough to be a main tank and self heal when target killed.


    Saboteur
    • Melee DPS: High -Type: High front loaded AoE and Single Target damage though bombs, traps and explosive charges.
    • Ranged DPS: High -Type: High front loaded AoE and Single Target damage though bombs, traps and explosive charges.
    • Healing: None -Type: None
    • Support: Average -Type: Slow, Threat Redirection, Stun, Debuff
    • PvE Survival: Low -Type: Can slow and stun enemies, but easily killed if overwhelmed.
    • PvP Survival: Average -Type: Easily escapes snares roots and stuns, constantly snares the opponent but easily killed especially from range.





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    Last edited by shadowfox; 02-26-2011 at 12:49 AM.
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    RIFT Guide Writer shadowfox's Avatar
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    Combat Tables ( Theory Crafting and Number Crunching Information )

    Combat ParsingTools:

    Auto Attacks:
    • You do auto attack while using instant special abilities
    • You do not auto attack while channeling
    • You do not ranged auto attack while moving
    • Nightblade ranged abilities require a melee weapon, not a ranged weapon
    • You do not ranged auto attack while casting marksman shots

    Bleeds:
    • Bleeds Are Physical Damage
    • Bleeds Are Affected By Attack Power
    • Bleeds Are Mitigated By Armor *** (Unless the ability specifically says it bypasses armor)
    • Bleeds Can Be Blocked (Speculative Low Level Confirmation)

    Cadence:
    • Cadence is a life based attack that is affected by dex/ap and spell power enhancements. (Spell Power is not worth it though compared to AP/Dex/Str/Weapon Damage increases)

    Charges
    • count as poisons (so they can be cleansed)
    • posion potency should increase their damage
    • Posion only procs on weapon attacks, not ranged skills.


    Critical Hits
    • A critical is 150% of the base damage (IE: normally you hit for 100 points you will instead hit for 150 points) confirmed
    • Items, abilities and points that "Increases xxxx damage by 10%" or "Increase combo point generating abilities by 15%" are added before the critical effect (IE: normally you hit for 100 points you will instead hit for 110 points then the critical effect will kick in and hit for a total of 165 points)
    • Items, abilities and points that "Increase your critical hit bonus by 10%" are added to the critical effect. (IE: normally you hit for 100 points you will instead hit for 150 points then the 10% will be added on for 160 points)

    Trauma
    • Does update your tool tips damage and duration of affected abilities

    Basic Combat Mechanics

    Poisons

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    Last edited by shadowfox; 02-26-2011 at 12:04 PM.
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    RIFT Guide Writer shadowfox's Avatar
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    Last edited by shadowfox; 02-26-2011 at 12:49 AM.
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    RIFT Guide Writer shadowfox's Avatar
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    Cooldowns

    Stats And Gearing

    Strength
    Benefits Melee DPS Souls
    • 1pt = 0.5pt Attack Power
    • 1pt = 1pt Block Rating
    • 1pt = 1pt Parry Rating

    Dexterity
    Benefits Rogues And Any Class Focusing on Damage Avoidance*
    • 1pt = 0.5pt Attack Power
    • 1pt = 1pt Physical Crit Rating
    • 1pt = 1pt Dodge Rating
    Endurance
    Increases: Health
    • 1pt = +9 Max Health Points

    Attack Power
    Increases Physical DPS
    • 1pt = +0.1 Additional Physical DPS

    Physical Crit Rating
    Increase chance to Critically hit
    • 1pt = +0.41% Chance of Critical Hit

    Hit Rating
    Increase your chance to land physical attacks that do physical damage
    • 1pt = +0.01% to physically hit the target

    Dodge Rating
    Increases the chance of dodging an attack
    • 1pt = +0.024% chance to dodge an attack

    Parry Rating
    Increase chance to parry a physical attack
    • 1pt = +0.28% chance to parry an attack

    Armor
    Reduces: Damage
    • 1pt = 0.002% Reduction in all Damage

    Valor
    Reduces PvP Damage
    • Player Vs Player 1pt = ?

    Life Resist
    Reduces Life Damage And Increases The Chance To Resist Life Spells
    • 1pt = 0.17% Life damage Reduction
    • 1pt = 0.1% Chance to resist

    Death Resist
    Reduces Death Damage Increases The chance to resist Death spells
    • 1pt = 0.17% Death damage Reduction
    • 1pt = 0.1% Chance to resist

    Fire Resist
    Reduces Fire Damage And Increases The chance to resist Fire spells
    • 1pt = 0.17% Fire damage Reduction
    • 1pt = 0.1% Chance to resist

    Water Resist
    Reduces Water Damage And Increases The Chance To Resist Water Life Spells
    • 1pt = 0.17% Water damage Reduction
    • 1pt = 0.1% Chance to resist

    Earth Resist
    Reduces Earth Damage And Increases The chance to resist Earth spells
    • 1pt = 0.17% Earth damage Reduction
    • 1pt = 0.1% Chance to resist

    Air Resist
    Reduces Air Damage And Increases The Chance to resist Air spells
    • 1pt = 0.17% Air damage Reduction
    • 1pt = 0.1% Chance to resist


    *Some avoidance stats have been left in for RS builds. However, I know nothing at the moment about Rogue tanking so the display of certain stats here may change.





    Enchants





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    Last edited by shadowfox; 02-26-2011 at 12:50 AM.
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    RIFT Guide Writer shadowfox's Avatar
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    Last edited by shadowfox; 02-23-2011 at 10:10 PM.
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    RIFT Guide Writer shadowfox's Avatar
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    Macros

    FAQ

    When a sab skill says "Deals weapon damage + x", is the weapon damage added the DPS of the weapon, say 9.5, or is it the actual damage per swing of the weapon, say 14-18, therefore being an avg of 16.

    Can A Ranger Tame?

    Is a Sab's blast charge meant to initiate combat?

    Is Cadence affected by Attack Power or Spell Power (or if both, which one has more effect)?

    Bard: Which weapon gets used for '+weapon damage'?

    Does Crit Hit Chance affect Coda of Wrath?

    Do points spent in a soul improve the abilities in a soul?

    Does bleed damage get mitigated by armor?

    Does bleed damage get blocked?

    When is the Dexterity Bonus applied? Before gear is factored (IE, your base dex) or afterwards?
    After

    When is the Attack Power bonus applied?
    After damage

    What is the DR on X stat?
    Unknown - At this time and not one moment before level 50 talk about diminishing returns is fruitless.



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    Last edited by shadowfox; 02-26-2011 at 12:23 PM.
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    RIFT Guide Writer shadowfox's Avatar
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    Links

    The links have been separated to show more of what they belong to. Each soul section are links to soul specific items either within this forum or to trusted external sites with spot on info.

    Tool Links:Official Rift Rogue LinksNightblade Links:Ranger Links:

    Blade Dancer Links:

    Assassin Links:

    Riftstalker Links:

    Marksman Links:

    Saboteur Links:

    Bard Links:
    Back To The Table Of Contents
    Last edited by shadowfox; 02-25-2011 at 11:54 AM.
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    RIFT Guide Writer shadowfox's Avatar
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    Credits
    • Durak - bringing the MM patch notes to the community's attention
    • iontheable - tips on assassination guide
    • Intoxicating - Nightblade Guide
    • Shibby - Being the first troll to troll the thread
    • Roxina - For contributing the riftbards.com links as well as noticing I did not have bards listed in the original
    • Vell - In depth soul summaries contribution
    • Kairbear - Catching the pre beta 7 stat changes and getting me to change them before I went completely newb on him.
    • Viridinia - Riftstalker link contribution
    • Langston - Bard support guide thread and verifying Bard stat information
    • Zayrinoke - Riftstalker thread
    • Greatbape - Keeping me on my math toes!


    Thread Change Log
    2/25/11 - Confirmed Combats Stats To Be Correct, Credits Updated, Typos Fixed, Theory Crafting Reference Corrected, Links Checked - Thread Change 1.0


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    Last edited by shadowfox; 02-25-2011 at 11:53 AM.
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    Shadowlander Shibby's Avatar
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    I was hoping on a helpful post here ... but apparently not

  11. #11
    Telaran
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    Default thank you

    For taking the time to compile this will sort through it and complain about it when im done 8p.

    Grom

  12. #12
    RIFT Guide Writer shadowfox's Avatar
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    nope just you trolling but you can suggest or help by offering something you've found to help others out.
    Vote for my house - Montigue On Faeblight

  13. #13
    Telaran
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    Default ok im complaining

    maybe cause you just started this thread and havent had any contributions but it looks like you just copy and pasted everything from rift main page, i want the goods not what everyone can see when the start forums 8/, but ill await a update and save my criticism for later

    Grom

    But regaurdless thank you for taking YOUR TIME to do anything with this class, it will be helpful to some im sure, 2 thumbs friend

    Complaints INC 8)
    Last edited by Gromler; 02-22-2011 at 12:39 PM.

  14. #14
    Shadowlander Xaliea's Avatar
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    He's still updating it all, relax. It's gonna take a while before a full guide is done. Especially because he won't know everything himself considering the game ain't even live.

  15. #15
    RIFT Guide Writer shadowfox's Avatar
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    Quote Originally Posted by Xaliea View Post
    He's still updating it all, relax. It's gonna take a while before a full guide is done. Especially because he won't know everything himself considering the game ain't even live.

    ^this

    The point of the thread is an all in one reference for everyone new and old to the game. Considering, regardless of beta we are all newbs, the thread is for us as a community to put the links, information, theorycrafting, professions, concerns, specific to rogue patches, and builds together so we have, AT THE VERY LEAST a way of navigating that which is trolled to flippin death by everyone.
    Last edited by shadowfox; 02-22-2011 at 12:45 PM.
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