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Thread: Assassin = papercut attacks?

  1. #1
    Rift Disciple Dr Stoopid's Avatar
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    Default Assassin = papercut attacks?

    Am I doing something wrong or does assassin have really low damage? Im seeing warriors take twice as much damage as I do, and do way more damage than I do.. I mean ffs. Is there a specific tactic to assassins that the pros use?

    Also, Is riftstalker a good mix with sin? I also have blade dancer but non of the skils seem beneficial to sin. Riftstalker seems like a good idea with the attack damage increase.


    What I dont get is, assassins are supposedly supposed to be a ''go stealth and pwn'' class, yet it takes to damn long to do good damage on someone as you have to raise your combo points before you can use a finisher skil.. its like ''ooh just wait a sec while I hit you 4 times to ACTUALLY do damage to you''
    Last edited by Dr Stoopid; 02-16-2011 at 05:41 PM.
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    Rift Disciple Cheddar Puma's Avatar
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    While I have noticed this, I just think you need to find the right soul build, and level up a bit more. As a lv 25 Assassin/BD/Saboteur, I can kill pretty damn quick, you just gotta use your attacks quickly.
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    Rift Disciple Dr Stoopid's Avatar
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    Quote Originally Posted by Cheddar Puma View Post
    While I have noticed this, I just think you need to find the right soul build, and level up a bit more. As a lv 25 Assassin/BD/Saboteur, I can kill pretty damn quick, you just gotta use your attacks quickly.
    You have 2 range souls so you dont notice it as much. As somoene who is trying to go pure melee rouge, you will notice sins low damage is gimpy as hell.

    The more I pvp, the more fustrated I get. I use stealth, and surprise attack a squishy mage , unloading all my damage on her.. only does about 30% of her hp or less.. FFS I should be able to MURDER a mage from behind. OFcourse she then runs away and starts kiting me and eventually kils me... What were the devs thinking when they made assassins ?
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    Quote Originally Posted by Dr Stoopid View Post
    You have 2 range souls so you dont notice it as much. As somoene who is trying to go pure melee rouge, you will notice sins low damage is gimpy as hell.

    The more I pvp, the more fustrated I get. I use stealth, and surprise attack a squishy mage , unloading all my damage on her.. only does about 30% of her hp or less.. FFS I should be able to MURDER a mage from behind. OFcourse she then runs away and starts kiting me and eventually kils me... What were the devs thinking when they made assassins ?
    Then don't play pure melee?


    Learn to adapt. Maybe what you think you should be able to do, isn't how the class actually is.

  5. #5
    Telaran Saioul's Avatar
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    I haven't had that much trouble with my assassin. Opening with ambush and hitting puncture right after I have enough combo points to hit my finisher then its usually almost dead.

    Though I have noticed compared to my nightblade and marksman build it doesn't do as much damage.

  6. #6
    Rift Disciple Dr Stoopid's Avatar
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    Quote Originally Posted by Junktrunk View Post
    Then don't play pure melee?


    Learn to adapt. Maybe what you think you should be able to do, isn't how the class actually is.
    Hmm true, but the thing is I want pure melee : ( . I HATE Bows / any ranged weapon.

    I may have found a way around this tho. Bladedancer has an ability which rushes towards the enemy and snares them for a bit while doing damage. The skill cannot be blocked or parried and never misses. This may be my ticket to staying pure melee. The only thing is, it requires 20 freakin points in blade dancer.

    I can stealth - attack / poison. Then when they run away, rush towards them and snare, then attack / poision again.. they should be dead by then lol.
    Last edited by Dr Stoopid; 02-16-2011 at 10:24 PM.
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    Rift Disciple Ekryth's Avatar
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    I recently started a main soul Nightblade this beta(compared to being main soul assassin last beta). It's kind of sad how at my lvl(20) NB can do everything better than assassins(more dmg everywhere, easier time dealing with ranged players, etc.) I understand the whole "then don't play a pure melee and learn to adapt" ideas, but at the same time, if certain souls can do everything better than another soul, then maybe things need to be changed? Why even have the assassin soul as an option then? To be a buffer soul for other mains? lol..

    Of course, no one may know 'til endgame. So, until things get changed(if they do), then yea..deal with the sin soul not being that great, or player another soul all together.

  8. #8
    Champion Catskills's Avatar
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    You guys truly don't get it do you.

    Assassin's are the "World PvP" soul of this game, the perfect design for 1 vs. 1 combat. Heavy bleeds, enough CC, poisons and self-heal with self-dot. If you're only trying only to deal instant burst, you are playing your class completely incorrectly, and that will most likely result in well. paper cutting your opponent, as you'd say. Do most of your damage on bleeds, and when the opponent is healing, for example, its time to use the bursts. You can get few beneficent skills from other souls, such as Ranger snare, Riftstalker blink, Nightblade damage increasers & ranged finisher.

    Oh as you can see, anything burst related damage for your Assassin is strictly out of question, just because all burst damage support talents are at the end of the root and require minimum level 0f 30-50.
    Last edited by Catskills; 02-16-2011 at 11:41 PM.
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  9. #9
    Rift Disciple Dr Stoopid's Avatar
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    Quote Originally Posted by Ekryth View Post
    I recently started a main soul Nightblade this beta(compared to being main soul assassin last beta). It's kind of sad how at my lvl(20) NB can do everything better than assassins(more dmg everywhere, easier time dealing with ranged players, etc.) I understand the whole "then don't play a pure melee and learn to adapt" ideas, but at the same time, if certain souls can do everything better than another soul, then maybe things need to be changed? Why even have the assassin soul as an option then? To be a buffer soul for other mains? lol..

    Of course, no one may know 'til endgame. So, until things get changed(if they do), then yea..deal with the sin soul not being that great, or player another soul all together.
    Im hoping there is some epic dagger specifically for assassins late game which makes their poisions awesome.... one can only hope.. maybe their skils are really gear dependent.
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    Quote Originally Posted by Dr Stoopid View Post
    You have 2 range souls so you dont notice it as much. As somoene who is trying to go pure melee rouge, you will notice sins low damage is gimpy as hell.

    The more I pvp, the more fustrated I get. I use stealth, and surprise attack a squishy mage , unloading all my damage on her.. only does about 30% of her hp or less.. FFS I should be able to MURDER a mage from behind. OFcourse she then runs away and starts kiting me and eventually kils me... What were the devs thinking when they made assassins ?
    Whats his other ranged soul? Im seeing Assa, Blade, Sab. Blades are ranged?

  11. #11
    Ascendant Nalano's Avatar
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    Catskill's sig won this thread. Sins aren't about burst DPS from stealth; they're about CC and bleeds.

    Quote Originally Posted by -Korrigan- View Post
    Incapacitate the mob. You then have 45 seconds to position yourself behind the mob, light a cigarette, crack open another beer, kick your cat and pick your nose before you attack the mob... hell, if the booger is really lodged in there you could even incapacitate the mob again.
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  12. #12
    Rift Disciple Dr Stoopid's Avatar
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    Quote Originally Posted by Nalano View Post
    Catskill's sig won this thread. Sins aren't about burst DPS from stealth; they're about CC and bleeds.
    Incapacitate the mob is what he said. Which I would agree with. Thats a good tactic for fighting mobs, as Mobs stand there without being in combat mode. Where as players are constantly fighting other players.

    Incapacitate can only work if the target is not in combat mode (not attacking, or charging up a skill or recently attacked someone). Otherwise, Assassin would be WTF pwn awesome mode.


    Quote Originally Posted by Teriza View Post
    Whats his other ranged soul? Im seeing Assa, Blade, Sab. Blades are ranged?
    My mistake. But still, Sabs aoe slow skill makes it a heck of alot easier.
    Last edited by Dr Stoopid; 02-17-2011 at 12:11 AM.
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  13. #13
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    I have no trouble killing anything but say, a warrior with my assassin, you just have to learn how to pick your fights, know all your abilities.

    I definitely prefer to pvp as my assassin then as a ranger/marksman.

  14. #14
    Rift Disciple Valtael's Avatar
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    I only got to 15 so far as an assassin but in pvp but I can kill just about anyone I target, as long as I start with assassinate.

    Using Assassin/nightblade/marksmen btw
    Last edited by Valtael; 02-17-2011 at 12:20 AM.

  15. #15
    Telaran
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    Quote Originally Posted by Ekryth View Post
    I recently started a main soul Nightblade this beta(compared to being main soul assassin last beta). It's kind of sad how at my lvl(20) NB can do everything better than assassins(more dmg everywhere, easier time dealing with ranged players, etc.) I understand the whole "then don't play a pure melee and learn to adapt" ideas, but at the same time, if certain souls can do everything better than another soul, then maybe things need to be changed? Why even have the assassin soul as an option then? To be a buffer soul for other mains? lol..

    Of course, no one may know 'til endgame. So, until things get changed(if they do), then yea..deal with the sin soul not being that great, or player another soul all together.

    I can explain that a bit. At that level there is almost no way for a player to raise their resists by any decent amount. Many people are running around with 10% or less resistance to all magic types, so anything that does deal magic damage is practically unmitigated.

    I'm going to assume that this changes a bit as gear increases in power towards endgame and magic damage will taper off a bit, but hard to tell for sure, I'm not going to level that far in the beta.
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