BW/Sorc were the most powerful classes, yes, but not overpowered consistently. People left WAR due to the bugs, unfinished content, lack of any real endgame for the first year, slow pace of development to fix issues (including real balance issues), getting stuck on the world every two seconds, lack of much PVE content for downtime/slow RVR periods, and many other factors. By the way, I played an Engineer, which was even more gimped than the Magus after Magus was given the Throwing Arm equivalent (Daemonic Reach). I still did pretty well and was known by most of the server that played at the time.
Last edited by GoldenTiger; 02-09-2011 at 09:28 PM.
Rig: 256gb SSD, i7 2600K quad-core (w/ HT, 4400mhz), GTX 670 Gigabyte OC WindForce @ 1354core/6510mem, 2560x1600 (Dell 3007wfp-hc S-IPS LCD monitor 30"), 16GB DDR3.
Double the pixels of a 1920x1200 monitor = yummy graphics! I do love my eye candy...GSB, RoS conqueror, DH, GP cleared, 10/11 HK + P3 Akylios pre-nerf, Mage of Wolfsbane
I've said this multiple times, but I will say it again. Sabs are a broken PVP class. They don't need nerfed. They need fixed. Relying on nothing but backloaded burst is a terrible mechanic in PVP. It has NEVER worked, and it never will. A Sab is completely impotent for almost 5 GCD's, but if they manage to get to GCD 6 they can do massive amounts of damage. It's either terrible because people pay attention,know how to CC, and have situational awareness, or it's OP because people are bad. They need to have a portion of that burst spread throughout those 6 GCD's. I'm not saying to completely remove their burst or even reduce their damage, but the way in which that damage is delivered needs to be changed.
Ok been reading and trying to understand your logic, I wanted you to say something that proved why people are talking about It wrong, but for the most part you haven't yet. Just saying because they have big burst damage or a OMG factor makes them less Op, or trying to say that Is the only reason they are more noticable doesn't make your point. So far I am leaning with the storm building against them, I will need to do my own research though.
Be Guided by the Hand of Justice or be Crushed by the Fist of the Tribunal....!
Gotta love people who seriously suggest absolute moronic things.
Is he serious? LOL!
He says he knows they are OP, and that people just need to learn to CC until the can round up a group to counter, classic.
Fallout Clan - Briarcliff
Rig: 256gb SSD, i7 2600K quad-core (w/ HT, 4400mhz), GTX 670 Gigabyte OC WindForce @ 1354core/6510mem, 2560x1600 (Dell 3007wfp-hc S-IPS LCD monitor 30"), 16GB DDR3.
Double the pixels of a 1920x1200 monitor = yummy graphics! I do love my eye candy...GSB, RoS conqueror, DH, GP cleared, 10/11 HK + P3 Akylios pre-nerf, Mage of Wolfsbane
MM, sorcerer/BM have this backlash mechanics b/c WAR was designed around this concept that they would have some healers. This weakness is too easily overcome in group.
In solo, every class with a little bit heal or pots can just let sorcerer/bm to kill themselves. That doesn't stop them from being too powerful in overall game play in WAR.
Are you suggesting that sab should have some backlash mechanics built in their bomb, like bombs will hit themselves too?
Burst damage does not alone mean you are overpowered. It makes you appear moreso as you have a larger spike of damage, but much less sustained or over-time damage. A Saboteur, as mentioned above, is doing very light damage or utility such as a snare ground-target pool, while building up (both things take away energy and global cooldowns you could use to build your charge stack, of course as well).
There is plenty of time to counter them, just as you can counter anyone else building up their attacks on you for 7-8+ seconds. A full charge stack alone has gotten me zero kills when I attempted to do so in warfronts, and I was never killed by a full stack myself either. You need to soften the target up first some, then stop them from getting out of range, helped, healed, or anything else that messes your attempts up, then blow the stack.
If a Saboteur has had time to soften you up and then detonate a full stack of charges, yes, you will be in trouble (and if someone else assisted him and softened you up... dead, just like any other two people attacking you with focused fire). Saboteurs give up the majority of their sustained damage, even when speccing another as a subclass, to do their burst, and as someone else mentioned above end up being pretty easy to knock off if you pay attention.
Rig: 256gb SSD, i7 2600K quad-core (w/ HT, 4400mhz), GTX 670 Gigabyte OC WindForce @ 1354core/6510mem, 2560x1600 (Dell 3007wfp-hc S-IPS LCD monitor 30"), 16GB DDR3.
Double the pixels of a 1920x1200 monitor = yummy graphics! I do love my eye candy...GSB, RoS conqueror, DH, GP cleared, 10/11 HK + P3 Akylios pre-nerf, Mage of Wolfsbane
*Interupt* OH SHI-
Meant to quote someone, too lazy to re-re edit.
Last edited by Mooj; 02-09-2011 at 09:38 PM.
Just sayin', I have been just doing WF's to level up. Have yet to be "one shot" by anything; including sabo's.
A) Nothing in the game, including a Saboteur, one-shots people.
B) A Pyromancer can come very close to the same spike damage as a Saboteur's crit by using Cinderburst and landing a crit + another spell like their delayed nuke (the Cinderburst, a normally 6s nuke, goes to 4.8s with spec, and can become instant off of the Warlock's Opportunity ability or one of the Pyromancer's armor spells that has a chance to make Cinderburst instant). Additionally, they have a nice ability called Wildfire which gives a large chance to make your next three Flame Bolts, an instant nuke with 8s cooldown, have no cooldown, off of their main fireball-type attack.
Thus, they can pop off a fireball or two to get the proc, cast their Cinderburst (if Pyromancer's Armor hasn't procced to make it instant), then hit some successive insta-casts right as the Cinderburst lands. As the Cinderburst lands and the enemy is well below 30% hp, they can then use Inferno for a large instant burst as well. Voila, nice spike damage. EDIT: You can also add some of the Elementalist's critical damage boost passive (up to 50%) to aid your crits, which a Saboteur cannot.
Last edited by GoldenTiger; 02-09-2011 at 09:46 PM.
Rig: 256gb SSD, i7 2600K quad-core (w/ HT, 4400mhz), GTX 670 Gigabyte OC WindForce @ 1354core/6510mem, 2560x1600 (Dell 3007wfp-hc S-IPS LCD monitor 30"), 16GB DDR3.
Double the pixels of a 1920x1200 monitor = yummy graphics! I do love my eye candy...GSB, RoS conqueror, DH, GP cleared, 10/11 HK + P3 Akylios pre-nerf, Mage of Wolfsbane
Bookmarks