First we have this Riftstalker/Assassin hybrid that you can run through any mobs in all 3 dungeons without dying, then Slip away to lose aggro, so you won't have to die and mend souls.
Charge like bull macro: (Keep tab targeting mobs in the front and spam it, Phaseshifts are 20m ranged, and Vapor Rush is 30m)
Mini-sustain macro that I use mid-way through mobs (ToA):
Defer Death + Planar Variation:
Slip away when destination is reached:
Second this is the Self-healing/Group healing Dungeon Rogue tank build (4DPS 1 TANK+HEALER):
this build is very simple, you refresh Guarded Steel every 30seconds and spot-heal yourself when taking a lot of damage (Barrier Remote + Urgent care), or Phaseshift to self-heal when your taking more damage. Besides refreshing guarded steel, you would want to refresh Curative Blast and Curative Core. If curative blast is still up, keep spaming your builder/Empyrean Bolt to proc Restorative engine heals. (despite having 5 combo points)
Teamsaver/Intercept macro: (They like to step in bads)
Curative Blast+Curative Core
Make use of your teleports for self-heals (Planar rejuvenation): there's 5 teleports CDs, and these ones you can use as often as want:
Shadow Assault, Shadow blitz, Flashback.
Flashback macro: (Double tap)(Memory capture on a second keybind just to avoid teleport to places you don't want)
Screenshots: (Didn't take screenshots for ToA and IDD because meh, healer-tanks are so popular nowadays)
Some tricks for IDD:
First boss: use riftsin to run through mobs in stealth and when you;re near the boss, tell your groupmates to die so you can cota them. Use tactstalker, you NEED to drag the boss (2 adds) out, so you can kite them, DO NOT get hit by the aoe red, and you're good to go. Use defer death then PV if your really about to die.
Wolf boss: don't let him cast the piercing howl, although I was able to heal through it with tactstalker, let him attack you first and then slowly drag him out of the light.
Scarn Last boss, switch to full raid heals specs like 61 tact, phloromancer, bardphys.
Mobs: you have to be extremely careful and you have to fly through the mobs so you dont get the debuff or rather teleports are not affected, make use of your teleports and sustains then slip away.
Gristlespit: turn the boss away from the group, either intercept +spot-sheild person (Aggressive Charge) or let him/her die, you would still need your cooldowns sub 10, boss does extra damage and could kill you.
Pillar boss: you need to tell your teammates to aoe down the adds ASAP and avod reds.
Lord Draveneaux: Pull the boss, intercept+spot-shield the poison ally, and tell you teammates to avoid AoE damage like scale breaker.
nothing really special, run through mobs with Riftsin and tell your teammates not to stand in front of cleaves, interrupt is your job.
second boss, just interrupt fungi cast, ignore the other one then no one would die.
third boss: tell your teammates to stand out of bads.