However with the Jan 10th changes added on MM essentially got put into Ranger tier and rogue no longer has any viable ranged spec.
Let me explain what these changes mean in English so maybe Keyens will have better picture what exactly he is doing here.
Dec 16th, 2016
Legendary Free Recoil reduces the cast time of Deadeye shot by 1.5s. Empowered Shot ramps up faster. Now has a stack limit.
Legendary Rapid Fire Shot - Damage increased dramatically (roughly 65%). This isn't 65% damage buff. Compared to live this was more like 16% which is not "increased dramatically". Legendary DES probably does more dps and doesn't require channeling. I am pretty sure Keyens buffed a wrong constant within the damage formula for RFS resulted in such a diminished result
Legendary Free Recoil reduces the damage of Empowered Shot slightly. 30% nerf isn't "slightly", this skill along is nearly 30% of MM's total dps and 50% of the total sabman dps. Assuming Marksman/Sabman does 300k dps this change essentially took 34k dps off MM and 50k dps off sabman
Legendary Deadeye Shot crit bonus reduced to 2x.
Legendary Deadeye Shot damage reduced.If we look at the 2 empowered shot nerfs as a whole, assuming Marksman was doing 380k dps the 2 empowered shot nerf will at very least dropping MM dps by 84k (can cite the math work if necessary) which puts MM at less than 300k then you can go ahead the take 12% off rapid fire shot, then take roughly 25% dps off deadeye shot, then take ~20% dps off static shot munition procs for 33% slower rotation block due to empowered shot is granting half as many Combo Points compare to before and half as many static shock munition procs from this skill on top of everything else. This roughly puts MM at around ~260k range (good guess Huang) which is barely better than Ranger.Jan 10th:
Legendary Rapid Fire shot damage reduced by 12%.
Legenadry Deadeye shot damage reduced by 12%.
Legendary Free Recoil causes empowered shot to have a 2 second cooldown. This essentially halves the already much weaker empowered shot dps, and this change not only halves Empowered Shot dps this also pushes the time between Deadeye Shot by ~33%. (Again assuming 300k dps mm and sabman, this change alone drops MM dps by 50k+delayed finisher block loss, this change drops sabman dps by 75k)
Like Huang said the latest Empowered Shot nerf puts a nail in the coffin and pretty much made Marksman Ranger tier spec and officially kills off the viability from ALL rogue ranged souls. And rogues currently has no viable melee soul that can handle disconnect either.
When marksman was doing about average dps after the last round of nerf, what you think will happen when you half the dps on a 25% dps distribution ability THEN push the finisher block by 33%?
Common sense HELLO?
And this isn't even counting the 12% nerf to DES and RFS.
Let me put in this way the 2s cd empowered nerf is literally worse than nerfing it's dps by 60% straight up, at least there will be more Deadeye shots and nearly TWICE as many static shot munition procs
I can't even imaging the status of sabman lol and it was already much weaker than marksman to begin with without all these Empowered nerfs.
I miss Kervik, Allion, Atrius heck get Vladd back for a few days and have him look over class balances would also help tremendously. At least these guys had common sense.