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Thread: Rogue/Pve

  1. #1
    Soulwalker Dirifter's Avatar
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    Default Rogue/Pve

    Hi guys,im quite new to this good game(that amongst other things, gives freedom in building our own version of class of our liking)and i was just wondering to "hear" from you experienced ones is it possible,later on,to have a viable rogue build that does good(not great but at least good) dps in end raids and can support with some heals,be it self or/and others.So its about slightly less dps sacrifice for more survivability and heals for self and others.Honest opinions appreciated(looking on you rogue veterans here .Cheers,and sorry for any bad English.

  2. #2
    RIFT Guide Writer
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    Bard is the closest match to that description. It's not high dps by itself and the heals it provides are not that big but it also provides buffs and debuffs which make one such support spec a necessity for raiding. Raid only uses one though and the cleric soul oracle is also competing for that spot.

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    Soulwalker Dirifter's Avatar
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    Default replying

    Good to know but(correct me if im wrong) that builds is long range dps?And how the skills points spread in that one, i guess mostly bard or? Not interested in that at the moment but who knows i may try it out(if i get to it someday)And a good thing you can switch up builds as you go on this one. And how is the status on melee off tanks with some healing build,and dps/physician on pve content?raids?.. Drop your comments freely experienced ones,appreciate it

  4. #4
    Ascendant Artewig's Avatar
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    For raiding, roles are rather distinct. Meaning most dps specs might have a little bit (or no) self healing and pure dps. And healing roles (other than Mage Chloromancers) don't do very much for dps. Bard (for rogues) is intended to be a blend of the two, providing decent healing, damage, and great debuffs. And yes it is a ranged spec. Off tanks usually just use the same spec they would Main tanking because of the distinct roles. Now what you use in raids, you might not use in open world. You may want more self healing at the cost of a little damage. There are tons of variations of builds that can accomplish this. Putting points into Riftstalker will give you more armor and some utility to manage mobs, physician will give you some self heals, bard a little bit of both. Combine two of those with 61 points in ranger (if you like pets) and you can survive pretty much any fight (at least around your current level). I suggest you try out specs on your own and see what you like and check out Rogue Guides on the forums. There are tons of specs along with very thorough and extensive information on the spec.
    Last edited by Artewig; 03-12-2015 at 04:22 AM.

  5. #5
    Plane Touched
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    Quote Originally Posted by Dirifter View Post
    Hi guys,im quite new to this good game(that amongst other things, gives freedom in building our own version of class of our liking)and i was just wondering to "hear" from you experienced ones is it possible,later on,to have a viable rogue build that does good(not great but at least good) dps in end raids and can support with some heals,be it self or/and others.So its about slightly less dps sacrifice for more survivability and heals for self and others.Honest opinions appreciated(looking on you rogue veterans here .Cheers,and sorry for any bad English.
    Raiding is a team effort so yes you COULD have a dps spec that does some healing and some support buffs but you wouldn't be able to contribute the most that way. If you go deep enoughinto the bard spec then you could have some raid buffs but without going 61 points you won't get orchestra and that is one of the main buffs that a bard can provide for the raid, if you can't do that then a pure support class would still be needed. You COULD go 16 points (I think it is 16 points) to get maintanence therapy from the physician tree but the damage you take will be so high in the raid that you would end up effectively just spamming that rather than provide any dps for the raid, again it is better to let the specialist healers do the healing so you can focus on the dps. 4 points in tactician gives you curative engine which is handy for open world content but in a raid the healing you get from that will be so trivial as to be almost pointless and you have to see it as sacrificing points you could have put into a dps soul.

    Whether you are doing dps, healing, supporting or tanking the souls are different but the concept stands. 20 specialists get the job done more effectively than 20 jack-of-all-trades.

    If you are doing open world content or running old dungeons then being virtually self-sufficient is handy because you can do things without having to form large parties but for cutting edge content it is better for you to be as good as you can be and trust your teammates to be as good as they can be with their role
    Last edited by Kaltai; 03-12-2015 at 04:49 AM.

  6. #6
    Soulwalker Dirifter's Avatar
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    Default i agree

    You have a point,thanks for sharing,maybe ill try it out if im able someday, bye

  7. #7
    Plane Walker
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    Quote Originally Posted by Dirifter View Post
    Hi guys,im quite new to this good game(that amongst other things, gives freedom in building our own version of class of our liking)and i was just wondering to "hear" from you experienced ones is it possible,later on,to have a viable rogue build that does good(not great but at least good) dps in end raids and can support with some heals,be it self or/and others.So its about slightly less dps sacrifice for more survivability and heals for self and others.Honest opinions appreciated(looking on you rogue veterans here .Cheers,and sorry for any bad English.
    Yeah like Gery said, Bard is probably the closest one but usually the oracle is slightly better.

    But you can also try out and make a build by yourself, explain for the guys you are or might raid with that you can play that and the benefits from it. There are plenty of hybrids that fit two roles.

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