Recreating this thread since the other was getting a bit unwieldy. Below are the changes that went live with 3.1 today. Enjoy!
* Ascended Biology:
- Now increases the range of your damaging non-melee abilities by 5m. Does not stack with Keen Eye.
- No longer increase the range of Codas.
* Boundless Energy: Now only increases the stack of Silver Tip Munitions by 1 instead of 2.
* When unequipping the older Assassin Synergy crystals that buff poison damage, they will remove all poison buffs.
* All Codas: Now have a 35m base range.
* Chord of Inspiration: No longer adds healing but adds an absorb shield equal to 3/6/9% of attack power. Number of affected party or raid members increased to 10.
* Improved Motif of Regeneration: Now Karine's Requiem. Increases damage done by Coda of Wrath and Coda of Fury by 30% while the target is under 30% health.
* Invigorated Soul: Now targets 10 party or raid members instead of 5.
* Motif of Regeneration: Now affects all party or raid members by default.
* See the stickied 3.1 Marksman thread.
* Enhanced Weapon Enchantments: Now 20% per talent point, down from 30%.
* Heat Retention:
- Now 1/2/3% per talent point invested per stack of Heat Retention.
- Now has a 100% chance to apply on a combo point generating damaging ability being used.
- Internal Heat no longer removes stacks of Heat Retention, and is 10/20/30% bonus damage to finishers per talent point invested.
* Living Flame: Increased range to 10m, up from 5m.
* Fleeting Instincts: Now persists through death.
* Keen Eye: No longer increases the range of Codas.