First off, i love riftstalker. Its the most fun tank spec ive played in any mmo, i love teleporting all over the place, and having enough cooldowns to survive most anything. But the obvious weakness to the spec is our inability to grab adds at a range. Quick shot(ranger subsoul) does terrible threat, and while we can blink to the add and memory capture back, on any boss with a cleave it will likely result in ppl getting gibbed. The simple fix would be to increase the threat caused by quickshot or give us some type of room wide aoe threat (cough, op clerics) but i had another idea.
A new ability, im calling "sever shadow"
1 min cooldown
Summons a Shadow minion with the rogue's stats (hp, relevant mitigation stats), upon casting all threat the rogue currently has is transferred to the shadow. the shadow pulses "planar vortex" possibly with increased dmg or threat so it can hold aggro, but any damage, or debuffs placed on the shadow are immediately transferred to the rogue. after 10 seconds (maybe 15), the shadow despawns and any threat it has is transferred back to the rogue.
This would allow us to run off and pick up an incoming add without having to move whatever we are tanking currently, and kinda fits with the whole theme of riftstalker.
Idk its a work in progress, any thoughts, comments, constructive criticism are appreciated![]()
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