+ Reply to Thread
Page 1 of 4 1 2 3 4 LastLast
Results 1 to 15 of 47
Like Tree6Likes

Thread: Rogue PTS

  1. #1
    Rift Chaser snipebad's Avatar
    Join Date
    Sep 2012
    Posts
    360

    Default Rogue PTS

    I see the warriors got a lot of changes on the PTS http://forums.riftgame.com/game-disc...-warriors.html. Did the Rogue get any if so can the rogue Dev post them like the Warrior Dev did..

  2. #2
    Shadowlander
    Join Date
    Apr 2011
    Posts
    32

    Default Same Dev

    Aillion is the dev for both rogue and warriors. He usually works on 1 class at a time last big changes were for rogues now he is working on warriors.

  3. #3
    Rift Chaser snipebad's Avatar
    Join Date
    Sep 2012
    Posts
    360

    Default Rogue

    Quote Originally Posted by Purifierepoch View Post
    Aillion is the dev for both rogue and warriors. He usually works on 1 class at a time last big changes were for rogues now he is working on warriors.
    Good to know didn't know he was Dev for both. But if there was big changes to rogue on the PTS did he post them somewhere and i can't find them?

  4. #4
    Ascendant Galibier's Avatar
    Join Date
    Nov 2010
    Posts
    10,460

    Default

    Quote Originally Posted by Purifierepoch View Post
    Aillion is the dev for both rogue and warriors. He usually works on 1 class at a time last big changes were for rogues now he is working on warriors.
    Ummm have a look at warrior changes and then rogue changes in patch notes over the last 6 months. Then tell me the rogues are getting a lot of work done compared to warriors. What it comes down to is that the warrior forums are full of a LOT more complaining than the rogue forums and so Ailion figures that he can back burner us.
    Last edited by Galibier; 10-06-2013 at 04:19 PM.
    Far better is it to dare mighty things, to win glorius triumphs, even though checkered by failure... than to rank with those poor spirits who neither enjoy nor suffer much, because they live in a gray twilight that knows not victory nor defeat.

  5. #5
    Ascendant Rounded's Avatar
    Join Date
    Sep 2011
    Posts
    2,421

    Default

    Quote Originally Posted by Galibier View Post
    Ummm have a look at warrior changes and then rogue changes in patch notes over the last 6 months. Then tell me the rogues are getting a lot of work done compared to warriors. What it comes down to is that the warrior forums are full of a LOT more complaining than the rogue forums and so Ailion figures that he can back burner us.
    This, and also the fact that a certain unmentioned warrior dev left the class in such a sorry state that Ailion had to work his butt off for multiple weeks just to get the clas into a salvageable state. I feel for the warriors, but rogues want sum love too.

  6. #6
    Ascendant Gunzip's Avatar
    Join Date
    Jan 2011
    Location
    New York
    Posts
    3,070

    Default

    Guys, seriously? No developer is more hard working than Ailion amongst their team currently. He was tasked to bring warriors into a working state after the debacle they were left in by the previous coder that was let go. He also did a ton of work on the rogue calling, give him some credit, these guys are on very limited resources. And the work they have accomplished on such a tight team and budget is astounding. Rogues are not bad off by any sense of the imagination, sure they're not perfect, but no class in this game is, and all classes are competitively playable.
    Quote Originally Posted by Muspel View Post
    I believe Assassin DoTs are uncleansable.

    It's still a terrible PvP spec compared to Marksman, though.

  7. #7
    Ascendant Gunzip's Avatar
    Join Date
    Jan 2011
    Location
    New York
    Posts
    3,070

    Default

    Thanks for the incredible effort Ailion, don't let these unappreciative players get you down. Thanks for always doing a great job, keep it up.
    Quote Originally Posted by Muspel View Post
    I believe Assassin DoTs are uncleansable.

    It's still a terrible PvP spec compared to Marksman, though.

  8. #8
    Ascendant Violacea's Avatar
    Join Date
    May 2011
    Posts
    12,128

    Default

    Rogue class is pretty fine atm. I only do PvP and soloing so I don't know how the raid scene looks. But for PvP, all 9 souls can be viable choices made not to suck, including several hybrids of them all. Rogues should consider it a blessing that they actually have 3 solid and varied melee souls that work good for large and smaller scale pvp. Warriors are striving to get one melee soul that doesn't totally suck (it seems), and were bent on one that included massive ranged burst. BD got some buffs included with the overall warrior melee buffs. But the change seems smaller compared. I'd just enjoy being a rogue for now, we got a plentiful update recently.

    No need to think because one calling is getting buffs that it is a round table for every calling to take their turn this patch. But really, just look at the bigger picture going on. As others pointed out, he works on both callings, and did rogues last time. Seems to be hitting the warrior side huge now. Clearly his self made or given assignment was, bring warriors up to par with what Rogues are looking like and make melee across the board from all callings more attractive and viable in typical WF/PvP settings. After knowing that, this really isn't the time for Rogue buffage .
    New round up of some high rank matches
    Chun-Li*E.Honda*Evil Ryu
    Abel*Ibuki*Dhalsim
    Gouken*Zangief*Ryu

  9. #9
    Rift Disciple
    Join Date
    Oct 2013
    Posts
    159

    Default

    Quote Originally Posted by Galibier View Post
    Ummm have a look at warrior changes and then rogue changes in patch notes over the last 6 months. Then tell me the rogues are getting a lot of work done compared to warriors. What it comes down to is that the warrior forums are full of a LOT more complaining than the rogue forums and so Ailion figures that he can back burner us.
    warriors recent changes.. nerfed more then buffed

    and comparing positions Warriors are WAAY behind rogues.. and need them better anyway lol....

    have u seen current state of warriors?... Try going into pvp and hitting one.. U'll win hands down... they have nothing to fight u off with.. no burst.. and less survivability then you.. without any stealth mechanic..

    Dont say "back burner" cause Rogues are way ahead of warriors... Rogues kill people.. Warriors give people kills... No CC breaker.. No instant Damage... and nothing to comepnsate for either..

    they're only just getting our first stun ever for paragon?... Warriors need huge changes.. mechanically... unlike rogues.

    in PvE some speccs do need help, but u cant claim u've been left out completely... i think rogues are abit behind atm.,..and assassin has even less AoE then paragon.. but u cant say "we've been back burned".. its hard to revamp a Entire calling to bring it more into line.. and buff a second Calling going with it... Im pretty sure.. things are being changed towards 3.0

    and both rogues situation in PvE and Warriors situation in PvP will be sorted... its just going to be a dragged out ride... but warriors in a Worse place right now SPECIALLY in pts right now... they will prolly get some fixs.. but i've heard their DPS has dropped to 21k now lol.. they do less in the new burst.. then they did in sustained pre these chances.

    RBs apprantly got abit better though haha
    Last edited by Nati0n; 10-07-2013 at 08:43 AM.

  10. #10
    Rift Disciple
    Join Date
    Oct 2013
    Posts
    159

    Default

    my hats off to Allion tbh.. hes puleld alot of changes overall tbh.. Warriors on pts might be weird atm.. but it'll be fixed.. hes prolly for a few weeks atleast to get into shape... and those changes are massive changings.. not just small little ones..

    hes brought warriors and rogues far.. and he never signed up for both.. only rogues yet hes taken it on and done it... So tbh He doesnt desere raging at

    More of a thankyou as Gunzip said.

  11. #11
    Ascendant Galibier's Avatar
    Join Date
    Nov 2010
    Posts
    10,460

    Default

    Quote Originally Posted by Nati0n View Post
    warriors recent changes.. nerfed more then buffed

    and comparing positions Warriors are WAAY behind rogues.. and need them better anyway lol....

    have u seen current state of warriors?... Try going into pvp and hitting one.. U'll win hands down... they have nothing to fight u off with.. no burst.. and less survivability then you.. without any stealth mechanic..

    Dont say "back burner" cause Rogues are way ahead of warriors... Rogues kill people.. Warriors give people kills... No CC breaker.. No instant Damage... and nothing to comepnsate for either..

    they're only just getting our first stun ever for paragon?... Warriors need huge changes.. mechanically... unlike rogues.

    in PvE some speccs do need help, but u cant claim u've been left out completely... i think rogues are abit behind atm.,..and assassin has even less AoE then paragon.. but u cant say "we've been back burned".. its hard to revamp a Entire calling to bring it more into line.. and buff a second Calling going with it... Im pretty sure.. things are being changed towards 3.0

    and both rogues situation in PvE and Warriors situation in PvP will be sorted... its just going to be a dragged out ride... but warriors in a Worse place right now SPECIALLY in pts right now... they will prolly get some fixs.. but i've heard their DPS has dropped to 21k now lol.. they do less in the new burst.. then they did in sustained pre these chances.

    RBs apprantly got abit better though haha

    The warrior changes lay at the foot of the stupid decision to have the same rule set for PvE and PvP...

    As for rogues...lets see

    top ST dps spec buggered because it is positional with horrible target switching and no AoE

    BD completely buggered because it sucks on disconnects

    NB now completely buggered because it's cleave is nerfed into the ground AND it's melee ST dps is >/= ranged which is against the entire premise of melee>ranged that Ailion has always championed... Nb/Sin which as recently as a month ago Ailion said he wanted to keep viable is DOA.

    Tac is now buggered because it's healing is still a mess and the AoE dps was nerfed due to the fact that it may one day, someday heal

    MM is buggered in that even to do 2nd or 3rd place range dps it relies on a pet that dies when an AoE blows on it...

    How is it that rogues are in a good spot again?
    Last edited by Galibier; 10-07-2013 at 03:34 PM.
    Far better is it to dare mighty things, to win glorius triumphs, even though checkered by failure... than to rank with those poor spirits who neither enjoy nor suffer much, because they live in a gray twilight that knows not victory nor defeat.

  12. #12
    RIFT Guide Writer Muspel's Avatar
    Join Date
    Jan 2012
    Posts
    7,837

    Default

    Quote Originally Posted by Galibier View Post
    top ST dps spec buggered because it is positional with horrible target switching and no AoE
    lolwut? "Horrible target switching"? Assassin does not have horrible target swapping-- it's actually relatively good at it.
    Last edited by Muspel; 10-07-2013 at 04:08 PM.

  13. #13
    RIFT Guide Writer
    Join Date
    Mar 2011
    Posts
    2,422

    Default

    I was about to comment on the same thing. Assassin does suffer some from target switching but not any more than just about every other spec in the game and it's better at it than quite a few others, it's not really an issue. For comparison NB is actually bad at target switching.

    The total lack of aoe is notable but I don't really mind that. If it had some weak aoes like the MM or ranger ones then they wouldn't get used anyway. If we want to aoe in melee we have BD and hopefully NB or NB/Sin sometime again.

    The positional issue is just really bugging me. It's our single target specialist spec and if we can't get the most out of it because of all those forced frontal positions then we are kind of screwed. There's just no way we can deal with it in any way by choosing a different spec etc.

  14. #14
    RIFT Guide Writer Muspel's Avatar
    Join Date
    Jan 2012
    Posts
    7,837

    Default

    I think a good solution to that problem is as follows:
    • Remove the positional damage bonus on Savage Strike. Increase Savage Strike's damage such that Savage Strike spam does equivalent DPS to Savage Strike/Backstab from behind the target on live.
    • Make it so that Backstab does the same amount of damage as Savage Strike, but also slows the target.
    • Remove the slow from Debilitating Poison.

  15. #15
    Ascendant
    Join Date
    Feb 2011
    Posts
    2,527

    Default

    Quote Originally Posted by Gery View Post
    I was about to comment on the same thing. Assassin does suffer some from target switching but not any more than just about every other spec in the game and it's better at it than quite a few others, it's not really an issue. For comparison NB is actually bad at target switching.

    The total lack of aoe is notable but I don't really mind that. If it had some weak aoes like the MM or ranger ones then they wouldn't get used anyway. If we want to aoe in melee we have BD and hopefully NB or NB/Sin sometime again.

    The positional issue is just really bugging me. It's our single target specialist spec and if we can't get the most out of it because of all those forced frontal positions then we are kind of screwed. There's just no way we can deal with it in any way by choosing a different spec etc.
    You got uber fan out spam, what u mean no aoe?

+ Reply to Thread
Page 1 of 4 1 2 3 4 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts