Hello there!
I left the game around 1.8-1.9, where the aggro controls for rogue pets were a bit off, making tanking with pets quite difficult.

For example, on Ember Isle, no matter what I did or how long I've waited, after 3 bow hits I kept pulling off the enemy from my pet.

Seemed to me that stat-scaling for aggro management was broken in a way, pet's tanking abilty was getting worse the moment my character started to get better gear.

I'd like to ask whether this has been changed or modified since then?
I think I've read that in 2.0, some stats that were connected to pet aggro-gaining were tweaked (removed, changed?).

Is that true? How are you guys seeing this? Does aggro-capability of pets scale now properly?

Thanks for answering!