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Thread: Top Dps Specs 1.11

  1. #1
    Telaran San0sama's Avatar
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    Default Top Dps Specs 1.11

    Its looking like all our current specs become useless some time next week when 1.11 drops. This is just a post to see what the current consensus on the PTS is for viable raiding specs to use till Storm legion drops.

  2. #2
    Rift Disciple
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    So far this is the ranking of dps for builds I've tried out personally.

    Self buffed, no 5% energy buff from bard or chloro, maxed PA. lightning glyps, no vial, no feast/cake.

    Stats with all 0 point souls:
    1719 AP, 870 Crit, 0 items with crit power
    Main hand: 124.5 dps Greed
    Offhand: 117.5 dps Seed of Creeping Vines
    Ranged: 144.4 dps Packmaster's Howl
    Trinket: Conquest

    Rough parses that are very inaccurate but to give ballpark of what I'm seeing:
    Nightblade 4.2 (51 points)
    Ranger 4.2 - 38rng 23nb 5assasin (note: includes piercing shot armor for around 100-200 of that dps)
    Marksman 4.0 - 51mm 10assasin 5nb
    Sab 3.8 - 51 sab .. can't remember what I paired it with
    Bard 3.2 - 51bard 10mm, 5nb
    Last edited by shukaa; 10-12-2012 at 12:53 PM.

  3. #3
    Plane Touched
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    Blade Dancer 4.8k
    Sin 4.25k

    similar stats, no relic main hand

  4. #4
    Rift Disciple Hargin's Avatar
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    Seen personally (not done by me, but parsed in with me in group) the 35ranger/31mm at 4.7K.
    ID non relic ranged. Fervor.

  5. #5
    Telaran
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    Quote Originally Posted by Hargin View Post
    Seen personally (not done by me, but parsed in with me in group) the 35ranger/31mm at 4.7K.
    ID non relic ranged. Fervor.
    Care to say a specific spec? I am not seeing it.

  6. #6
    Telaran
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    Actually there is some good in the ranged hybrid. 34MM/32ranger was doing 4.2k without a bard, it is super energy starved so with a bard can get up there.

  7. #7
    Ascendant Mayi's Avatar
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    It's hard to tell what's good or bad dps based on the numbers you guys have given. Our gear is all different.

    Specs I'd try are 51MM-10sin-5nb and 51NB-10MM-5Tact.
    I rite a gooded guide for rouges.

    NB-Sin Guide - http://forums.riftgame.com/rift-gene...-sin-spec.html

  8. #8
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    Quote Originally Posted by Mayi View Post
    It's hard to tell what's good or bad dps based on the numbers you guys have given. Our gear is all different.

    Specs I'd try are 51MM-10sin-5nb and 51NB-10MM-5Tact.
    Shouldn't 10rgr-5nb be better than 10sin-5nb?

    +5% crit, +8% physical, +10% Wp/AP, 1.05x AP vs
    +5% crit, +10% physical or 1.05x damage, +10% WP/AP

    Can't really decide myself.

  9. #9
    Rift Disciple Hargin's Avatar
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    If we can safely disclosure PTS Specs/talents/rotation I'll post the spec and the rotation involved

    Just not wanting bad stuff to happen.

    Afaik the spec was my lucky find, after all
    Last edited by Hargin; 10-12-2012 at 10:03 PM. Reason: Added stuff

  10. #10
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    Quote Originally Posted by Hargin View Post
    If we can safely disclosure PTS Specs/talents/rotation I'll post the spec and the rotation involved

    Just not wanting bad stuff to happen.

    Afaik the spec was my lucky find, after all
    AFAICT, PTS is not bound by NDA, only beta.

  11. #11
    Ascendant Rounded's Avatar
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    Quote Originally Posted by Durango View Post
    AFAICT, PTS is not bound by NDA, only beta.
    Exactly.

    Also, most of the posters are forgetting Fiery Spike, unless it got nerfed into oblivion in the past 12 hours, it's going to be the go-to skill for all specs. It just does too much DPS.

  12. #12
    Rift Chaser Sharpshooter's Avatar
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    This thread should be renamed to somewhat decent dps specs 1.11 since top ones are definitely not rogues by large margain sadly.
    Sharp - Moirae - Icewatch - EU
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    Balaenae nobis conservandae sunt!

  13. #13
    Rift Disciple Hargin's Avatar
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    I suppose the point is exaclty to see what we can do so the devs can adjust stuff.

  14. #14
    Rift Chaser Sharpshooter's Avatar
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    Currently from what I've seen on PTS the situation is as follows:

    Warriors (up to 7.2k+ steady) > Mages (around 5.5-6k) > Rogues (most I've seen is around 4.6-4.8k steady with 5k spikes fully relic) and clerics very close to rogues around the same damage.
    All on a dummy which is everyone parsing on but self buffed only from what I could see.
    Last edited by Sharpshooter; 10-13-2012 at 12:13 AM.
    Sharp - Moirae - Icewatch - EU
    http://moirae.guildlaunch.com
    Balaenae nobis conservandae sunt!

  15. #15
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    Quote Originally Posted by Sharpshooter View Post
    Currently from what I've seen on PTS the situation is as follows:

    Warriors (up to 7.2k+ steady) > Mages (around 5.5-6k) > Rogues (most I've seen is around 4.6-4.8k steady with 5k spikes fully relic) and clerics very close to rogues around the same damage.
    All on a dummy which is everyone parsing on but self buffed only from what I could see.
    also most of the mage specs are inline with cleric/rogue. It is really warriors and a few mage specs that are the outliers.

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