Just want to notify everyone about the upcoming changes. We hope to push these to the test server in a week.
Blade Finesse: Functionality has been changed. It now increases the Attack Power bonus of your Finishers by 5-25%. This bonus is applied only to attacks with melee weapons.
Combat Expertise: Functionality has been changed. It now increases the Attack Power bonus of your Combo Point generating abilities by 5-25%. This bonus is applied only to attacks with melee weapons.
Combat Culmination: Functionality has been changed. Your Finishers cause Physical attacks to ignore 1-3% of your target's armor per Combo Point for 10 seconds.
Blade and Fury: Your Quick Strike and Precision Strike increases the damage of your next Keen Strike by 10-20%, up from 5-10%.
Deadly Dance: Can now be triggered by Compound Attack.
King of the Jungle: It now increases pet damage by 20%, up from 10%. For every point in the Ranger’s soul above 21, it increases pet damage by 6%, up from 3%.
Feral Aggression: Increases Crit Hit chance and also pet damage by 100% for 15 seconds. Cooldown is reduced from 2 mins to 1 min.
Pin Down: Cooldown is reduced from 3 mins to 1 min.
Diffuse: Cooldown is reduced from 3 mins to 1 min.
The Attack Power contribution to the damage from poisons has been increased.
Leeching Poison: The Attack Power contribution to the healing from Leeching Poison has been increased.
Expose Weakness: The damage is now applied correctly to Serrated Blades.
The Attack Power contribution to the damage from weapon enchantments has been increased.
Dusk to Dawn: It is no longer a channeled ability but a straight up DOT attack. It now awards 2 Combo Points and no longer gives additional Combo Point per second. Energy Cost has been reduced from 60 to 45. Cooldown has been reduced from 1 minute to 45 seconds. Damage has been reduced.
These changes are not yet final and will be subjected to change based on feedback and parses.