the underwhelming RFS numbers are definitely a function of your gear level. As your gear improves you will find Rapid Fire Shot to be one of the highest damage per second abilities rogues have, and probably the second highest individual damage finisher (SoD being the highest by far).
I think the biggest smile i have had in this game was watching a string of RFS crits for 15k+ each with the crystal buff on the last boss of RoTP. Obviously that is a function of the buff, but none the less RFS is a huge damage finisher, and if you are not seeing it as such, you will as your gearing improves.
Hastati (50 warrior), Tsar (50 cleric), Tsaritsa (50 Mage)
Dunsparrow.com - Rogue Tactics and Strategy | GM of <Negative Ghostrider> recruiting! | FT: 5/4 | EE: 6/5
Honestly, for RoTP last boss, give the crystal to the bard. Insanity will ensue. IIRC, Cadence was hitting for 10K per tick in 10MM/5RS. Need to try it in BD subspec. For some reason both RFS and cadence get an insane increase from the crystal. Other MM attacks, not so much.
Yeah they probably need to rework it to a +% crit buff for X seconds. Ever since they made it so it didn't work with strafe, its been pretty useless. Something like +5% crit +1% crit for each point above 31 for 5s + 1s for each point above 31 would probably work well and put MM closer to where it should be. Or even .5%/.5s for each point above 31.
Would make it somewhat more interesting weaving in at the right times with the other CDs.
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I dunno about you, but I'd rather crit than not crit, all else being equal. MM could use more cooldowns to make Rapid Reload feel more useful and to have something to use during burn phases.
That said, that's the kind of small tweak that should really take a back seat compared to other issues.
No matter what build, you want to aim for ~1020-1040 crit.
You want 1187 raid buffed.
104 from Archon/Bard buffs, 5% dex(let's simplifiy +40), and +35 from cheap vial.
179 crit.
So, ideally, you want to sit at 1008 crit.
This does NOT count +x% buffs. The +5% crit from ranger/assassin/etc does NOT count towards this number.
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It's not bugged, It's intended main idea on rapid fire shot, Its working like detonated charges only 1st tick procs even thou as your gear improves your RFS dmg improves so much before crystals when people using Sozu's spec they were still using RFS because of DPS gain from it.
Crystal increases damage so ridiculously, my fiery spike was critting 5k dot damage, SoD was doing 18k dmg... (51nb/10mm/5rs) pity you can't get crystal for 5min if you use it and only for 30sec :P
RemoveBuff a simple addon for replacing cancelbuff command.
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