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Thread: Ailion Rogue tanking balance is nowhere near done.

  1. #1
    Shield of Telara
    Join Date
    Feb 2011
    Posts
    751

    Default Ailion Rogue tanking balance is nowhere near done.

    Ailion according to the numbers Rogues will be taking over 50% more damage than Warriors if these changes are allowed to go through.

    Seriously we have been *****ing about this for the past few months about how the tank souls need to be balanced and well we have had a whole patch 1.6 to balance tanks, but all it has done is show that Trion has no idea whatsoever how to balance tanks.

    Currently on Test the optimum Warrior build is getting around 55% non-physical damage mitigation, while a Riftstalker will get anywhere from 59-60%. Ok the big issue with this is that Warriors are within 10% of a Riftstalkers magical mitigation, YET we are nowhere near 10% of a Warriors physical mitigation and this needs to change.

    You have done an awesome job listening to some ideas on how to improve Riftstalker, but lets face it there has been a lackluster attempt at fixing our mitigation and frankly this needs to change. So please stop taking baby steps, and take one giant leap for Rogue kind and put our mitigation where it should be.

    I would suggest adding a passive 51 point skill that increases physical mitigation by 15% and then add that 10% armor that was taken out into Guardian phase, these will put us within 15% of the 1.5 51VK spec, as we should be.
    1.6 Tanking breakdown according to mitigation/avoidance for Rogue/Warrior/Cleric
    https://docs.google.com/spreadsheet/...GZjb0xhSjR3Tmc

  2. #2
    Banned
    Join Date
    Aug 2011
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    282

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    Quote Originally Posted by jereome View Post
    Ailion according to the numbers Rogues will be taking over 50% more damage than Warriors if these changes are allowed to go through.

    Seriously we have been *****ing about this for the past few months about how the tank souls need to be balanced and well we have had a whole patch 1.6 to balance tanks, but all it has done is show that Trion has no idea whatsoever how to balance tanks.

    Currently on Test the optimum Warrior build is getting around 55% non-physical damage mitigation, while a Riftstalker will get anywhere from 59-60%. Ok the big issue with this is that Warriors are within 10% of a Riftstalkers magical mitigation, YET we are nowhere near 10% of a Warriors physical mitigation and this needs to change.

    You have done an awesome job listening to some ideas on how to improve Riftstalker, but lets face it there has been a lackluster attempt at fixing our mitigation and frankly this needs to change. So please stop taking baby steps, and take one giant leap for Rogue kind and put our mitigation where it should be.

    I would suggest adding a passive 51 point skill that increases physical mitigation by 15% and then add that 10% armor that was taken out into Guardian phase, these will put us within 15% of the 1.5 51VK spec, as we should be.
    You DO know that Trion doesn't give a sh*t about rogues, right?

  3. #3
    Plane Walker Radamanthys's Avatar
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    Jan 2011
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    Quote Originally Posted by Geistcreeper View Post
    You DO know that Trion doesn't give a sh*t about rogues, right?
    *Shock!*
    You lie! They love rog... arriors.

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