
Originally Posted by
Phantom Scony
If we had the mitigation Warriors did, the idea would be grand. But, if we had that, it wouldn't be necessary. Even in HK Tank gear, it's just too risky to lose endurance for deflect by switching to dps gear. Even capped at 60%, RNG can kill us, especially if we traded away our endurance for deflect. Until Deflect is modeled like block (backed up by talent/skill infrastructure), we can't rely on it like a warrior does. Sure, the extra mitigation is a GOOD thing. But as I saw last night in GSB... there's a lot of potential to deflect small boss auto attacks and then just eat the big attacks.
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