I am trying to figure out how to tell how much +damage is equal to %AP gain, so I can test spec's more efficiently. for example: Do we benefit more from talents such as Blazing Fury or Coup De Grace, or from Unseen Fury or Increased Fire Power. Does anyone have the ratio between the two stats, and does it depend on things like your static AP or weapon damage before you can even consider the comparison?

For my question, I'm looking more at a pvp or non-raid buffed scenario. I assume the %AP abilities will scale higher in a raid environment because you can push AP higher with raid buffs. Again this is an assumption, I'm still pretty new to Rift.