Trion
Doing something about the healing debuff is not enough.
Nerf Marksman damage hard.
Its totally ridiculous
1K valor and P8 gear counts for nothing as you get 2 shot.
Trion
Doing something about the healing debuff is not enough.
Nerf Marksman damage hard.
Its totally ridiculous
1K valor and P8 gear counts for nothing as you get 2 shot.
Maybe you should try using a survival pvp spec instead of trying to mow through WFs as a glass cannon.
I for one have a hell of a time trying to kill properly specced R8 people as a glass cannon MM, and I certainly don't cry/complain/whine when I get two shot or even one shot.
When I go battlebard it's another story ;)
Warfronts need segregation of the Tiers. 1-5 and 6-8 or pre-50 pvp will be the most enjoyable PVP in the game.
Run and Gun My *Boomstick* MM PVP Guide
The Night Bomber PVP Spec + Rogue PVP Guide Compilation
Blood and Fire Sin/NB PVP Guide
Useful Rogue guides since I don't want to answer 50 billion questions anymore:
Marksman, Ranger, Nightblade, Blink'Blade, Asstalker, Assdancer, and finally The Hoko Spec™
Hoko, teaching noobs the way of rogue pve until 12/20/11.
very true.. and even still lowest hp I see in warfronts is around 3.5k.. I'd love to know how a MM can pull out 1750 damage a shot without building up 5 Cp's first. Then it becomes a six shot :P If you would of said you got 6 shotted by a MM it would be a lot more believable
Warfronts need segregation of the Tiers. 1-5 and 6-8 or pre-50 pvp will be the most enjoyable PVP in the game.
Run and Gun My *Boomstick* MM PVP Guide
The Night Bomber PVP Spec + Rogue PVP Guide Compilation
Blood and Fire Sin/NB PVP Guide
Most I've done in two shots is about 2300. Shadowfire and ES both have to crit, + EM and autoattack.
Lets analyze this.
Forget about putting a warrior as example, they just dont take physical damage.
Lets say its a R8 mage with around 1100 Valor and 8000 life.
Strafe non crit 250 and crit 550 x5 = Average 3/5 shots crit meaning 550x3+250x2=2150 dmg
Then i will use Rapid Fire shot x2 300 non crit and x3 600 crit = 300x2+600x3=2400 dmg
This is is no attack misses or gets dodged or parried.
Total damage 4550 meaning the mage will be left with 3450 life out of 8000 he had.
Lets say i have Quick Reload then, I can press it and repeat the above.
Strafe = 5 secs + RFS 1 sec + Quick Reload 1 Sec + Strafe 5 secs + RFS 1 Sec = 13 Seconds
Total damage dealt 9100 if he does not parry dodge or my attacks miss him in 13 seconds.
P.S Add about 1,5k from Electrified Munition procs in total damage. But remember Normal attacks get dodged/missed/parried in rotation.
So you saying any class with any decent self heal will not survive it? 13 seconds reaction time?
So where is this 2 shot monkey business you speak off?
You must be speaking about R1-R2 Mages with ultra low HP.
Last edited by Intoxication; 11-02-2011 at 12:41 PM.
Warfronts need segregation of the Tiers. 1-5 and 6-8 or pre-50 pvp will be the most enjoyable PVP in the game.
Run and Gun My *Boomstick* MM PVP Guide
The Night Bomber PVP Spec + Rogue PVP Guide Compilation
Blood and Fire Sin/NB PVP Guide
Useful Rogue guides since I don't want to answer 50 billion questions anymore:
Marksman, Ranger, Nightblade, Blink'Blade, Asstalker, Assdancer, and finally The Hoko Spec™
Hoko, teaching noobs the way of rogue pve until 12/20/11.
Yea, I can't deny that MM annihilates low ranked players. If you're not at least p6 there's pretty much no chance of you surviving a Strafe+RFS from a Marksman.
When I play Library as 44MM/22Sin, I take the portal for the damage buff, stealth + double up to their relic carrier, open with Paralyzing Strike+Strafe+RFS. Instant kill for anyone who isn't a p8 Cleric or Warrior
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