hmmmm
I have no idea what I should use in my death resist sigil.
If you are tanking HK, what your sigil look like ?
Thank you
hmmmm
I have no idea what I should use in my death resist sigil.
If you are tanking HK, what your sigil look like ?
Thank you
Arnakk <Virus> Cleric - FT 4/4 + 1 - EE 5/5
Arnakkk <Virus> Rogue - FT 2/5 - EE 2/5
Lancedufeu <Virus> Mage -
I have Guardian Rites (24 DR, 17 End) from the Grim vendor, Endless Horror from the Death RR, and 4x Rigid Stance in mine. I also have a death resist rune on my chest piece. 140 DR self buffed.
I know the Rigid Stance are pretty bleh, but all the other good tanking DR lessers are block.
Honestly buddy you're gonna struggle hard on this one. 90% of tank lessers have block on them. Which utterly screws us rogues over. You could go with a dps one with high str and dex for dodge and parry if you really want but, its a bit of a lost cause. Trion hate us no doubt. No fixes, crap lessers, suck it up rogue tank boy!
You think its bad for DEATH resists, go find me an EARTH resist lesser with rogue tank stats.
Nevermind, I'll save you some time, they dont exist.
Last edited by Paikis; 09-28-2011 at 07:37 AM.
I'M RIFTSTALKING YOUR MUM!
I've found that Warriors are like Feminists. They want equality when it suits them, but the rest of the time they want to be treated special.
My max death dmg mitigation sigil looks like:
Grave Hand - 23 End 16 Res
Guardian Rites - 17 End 24 Res
Endless Horror - 23 End 15 Res
Deathly Hand - 20 End 16 Res
Deaths Shadow - 16 End 15 Res
Decaying Memories - 0 End 26 Res
for a total 99 End and 112 Resist.
Ignored the block and STR since I wanted to max out Res/End.
At the moment my sigils look like this ( not optimal)
Endless Horror (23 end / 15 Dodge / 15 DR)
Reinforced Planar lens
Necrotic Rites (20/20 str/dex)
Flowing Wall (12 dex / 19 End / 15 dodge)
Moving Candle (12 dex /19 end / 13 Parry) I had 2 in my bank)
Primordial Faeshard (greater)
At the moment I dont know if I should focus on
- str/dex/DR
- end/dodge (with useless resist)
- Buying Crappy lesser like Rigid Stance / Guardian Rites (17 end / 24 DR) / Decaying Memories ( 26 DR )
Last edited by Arkan24; 09-28-2011 at 08:00 AM.
Arnakk <Virus> Cleric - FT 4/4 + 1 - EE 5/5
Arnakkk <Virus> Rogue - FT 2/5 - EE 2/5
Lancedufeu <Virus> Mage -
It's not happening unless you give up significant avoidance. The difficulty there is that any heavy death damage in HK is accompanied by heavy physical damage. Riftstalkers are inherently better off against magic damage than physical. I went for 2x runes, Icon of Eternal Darkness and Endless Horror / Guardian Rites. Beyond that you're either going to sacrifice significant HP or significant avoidance, or both. If you really want the resist, go for the Warrior / Cleric essences with the most End on them and maybe the Fleeting Curses from the Perdeen expert rift.
4x rigid stance
1x fleeting curses
1x guardian rites
i agree with previous statements though. there are tons of warr/cleric essences but very little rogue ones. in the case of earth resistance its completely non-existent. really wish they would fix this... its as bad as the warr/cleric having all those "on block heal" trinket/essence choices yet rogues have none for their dodge.
Operating System: Windows 7 Pro 64bit
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stop tanking Hk and wait for the promised changes in 1.6
Your wasting your guilds time they are better off using a expert (and no master) geared warrior.
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