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Thread: Introducing the AssStalkerman build

  1. #1
    Plane Touched
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    Mar 2011
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    Default Introducing the AssStalkerman build

    This build will work nicely in 1.5.
    Basically with all the increase to ap in the assassin class abilities.
    You gain around 200ap if you are around 750 with gear.
    51 ***(assin)
    5. Stalker(Rift) 5 points to receive 15 percent ap gain
    10 man(marks) 10 points 5 in focused fire on crit receive 25 percent ap.

    Have fun.

  2. #2
    Plane Touched
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    Something is not right on that build.
    Did new pacth notes changed something on MM tree?
    I quited Rift, the lack of end game pvp+Gear based game+AoE zerg fest on many WF just kill the way i like pvp. (am p7,5)
    Small Skirmishes all over the place
    Currently am playing SC2 and Team Fotress 2, if you like skill based balanced games, try then out, btw Team Fotress 2 is now FREE!

  3. #3
    RIFT Guide Writer Ninjahax's Avatar
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    Default

    Interesting choice of name. I guess it's better than AssMarkStalker...
    Last edited by Ninjahax; 09-23-2011 at 12:33 PM.

  4. #4
    Xsi
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    Shield of Telara Xsi's Avatar
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    Hint: Tweak it slightly. It's not quite done yet.
    Vow - <The Granite Guard> Dayblind (Guardian)
    Vow - Sunrest (Guardian)
    Master Outfitter, Master Butcher, and Master Fo-rager

  5. #5
    Plane Touched
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    Default

    Quote Originally Posted by Sneakier View Post
    Something is not right on that build.
    Did new pacth notes changed something on MM tree?
    The new increased fire power affects mellee weapons as well so basically you always have that 25 percent ap buff on plus 15 percent in riftstalker.

    So basically its around 200 ap gain, since assassinate , backstab and all poisons and abilites are affected by ap everything hits harder.

  6. #6
    Plane Touched
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    Default

    Quote Originally Posted by Xsi View Post
    Hint: Tweak it slightly. It's not quite done yet.
    Lol open to opinions.

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