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  Click here to go to the first Rift Team post in this thread.   Thread: Bard Bug - Been in forever. Gamebreaking at times.

  1. #31
    Prophet of Telara Efaicia's Avatar
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    I hate that edit timer, also mornings..they suck as I am too bleary eyed to see that the flagging bug is probably the bug you were refering to in the first place *.*

  2. #32
    Ascendant Liang Nuren's Avatar
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    I've seen this happen in IT right around the first boss. I think it's not as much of an issue in PVP (if it is at all?) because you die so fast that things tend to reset for you. (Death seems to help all bugs like this - not that I've actually died while being affected by this particular bug).

    -Liang

  3. #33
    Koe
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    Still happening after today's hotfix.
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  4. #34
    Koe
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    Still happening, and still prioritizing dead targets for any heals.
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  5. #35
    Ascendant Taemek's Avatar
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    Quote Originally Posted by Klejj View Post
    I've had a different bug. The smart targeting sometimes like to target dead players, giving log entries like: Klejjs Coda of Restoration heals X for Y amount (Y overhealed).
    This happens alot, especially on raids.

    Needs to be addressed and fixed asap imho.

  6. #36
    Prophet of Telara Efaicia's Avatar
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    Is this EVER going to be fixed, or at the very least acknowledged by a dev somewhere? Maybe the cleric dev? Since that one actually comments? I am SO VERY tired of my bard heals not hitting a GD soul after our 5 (yes 5) warriors faceroll into an aoe and die.

  7. #37
    Koe
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    Would really like these issues looked into, or at least acknowledged.
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  8.   This is the last Rift Team post in this thread.   #38
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    We are looking into it. Thanks for the heads up.

  9. #39
    Champion of Telara
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    Quote Originally Posted by Ailion View Post
    We are looking into it. Thanks for the heads up.
    First to say that i am amazed that the Rogue dev responded!

    While you are looking into it.

    Add more Finishers to bard, fix the motifs, they are a boring annoying mechanic to refresh all the time, and for the love of god, the critter motif, why is it still in the game?
    Last edited by potis; 09-12-2011 at 06:03 PM.

  10. #40
    Koe
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    Quote Originally Posted by Ailion View Post
    We are looking into it. Thanks for the heads up.
    Thank you.



    Feel free to lock the thread, I just wanted to make sure it was acknowledged.
    Last edited by Koe; 09-12-2011 at 06:03 PM.
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  11. #41
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    Happens with Chloros as well. Not sure if it's related, seems to happen when I'm swapping between LBV/LGV, won't reset til combat drops.

  12. #42
    Prophet of Telara
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    Well, I guess we know the "rogue guy" is still around at least lol

  13. #43
    Banned Swiftly's Avatar
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    Quote Originally Posted by Ailion View Post
    We are looking into it. Thanks for the heads up.
    Serious? First time to the forums? This has been brought up MULTIPLE TIMES IN MULTIPLE THREADS, FOR MONTHS.

  14. #44
    Soulwalker Shakespeare's Avatar
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    The most common Bard bug I get is that my anthems will click off (not overridden by another buff) but my button will still be highlighted as if it were still active. This happens to me a lot on both pve and pvp. In pvp you can argue that the buff has been removed by another player but this isn't always the case. I was running in whitefall with no one around me carrying a stone and then I started to run slower, not because standing in stuff or I was being attacked (my chat log showed no sign of that), but simply because it wanted to. The most annoying thing was that my action bar displayed that it was active, but it was no longer on my buff bar.

  15. #45
    Shadowlander
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    Come on guys, it's only his 3rd post in the forums...obviously he's new.

    I've noticed this bug several times where our bards just stop healing. No sense really adding anything more now that it's been acknowledged by a purple.

    The rogue community would be a lot friendlier/post less *****y topics if we had a little bit more communication from Trion on our issues though. Many of us have felt lackluster since beta and little has been done on the forums to assure us that we were finally getting looked at until recently (with the exception to the modifications in 1.4 that were a decent start imo).

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