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Thread: Bard Question / Optimal Planar Essences (raids)

  1. #1
    Soulwalker
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    Default Bard Question / Optimal Planar Essences (raids)

    I'm going full bard, 12 nightblade, minor blade dancer.
    I use keen blade/deadly strike for melee, and the rest is obvious given full bard.

    the melee actually works out quite well when solo'ing, constant up time, never downtime........

    My question is, for this type of spec, primarily with a focus on raiding.....then a focus on solo leveling, what are optimal planar essences?

    Can bard cadence trigger "healing related procs" that come from planar essences.
    And can bard cadence trigger damage related procs from planar essences..


    Some of the planar essences seem like they can be very good for bard, if they are triggerable by cadence, and the cadence heals can be bumped up, etc.

  2. #2
    Soulwalker
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    You're looking for raids. You aren't going to melee. You aren't going to use finishers other than restoration (and deadly strike, if you're that far into BD, and MAYBE your AoE debuffing codas, but those overwrite the better archon ones, so they are rarely used except in 10mans).

    Your builds should look like either
    http://rift.zam.com/en/stc.html?t=0Mcip.EIdqiqskqz.Vh.VM
    or something like:
    http://rift.zam.com/en/stc.html?t=0McpV.EIdqiqskqz.M.xV0h

    The problem with the deadly dance buffing cadence spec is that it requires you to be in melee range, which isn't that friendly most fights.

    The riftstalker in the first build is also good, because you get a phase shift every 45sec, which lets you get out of tight spots, such as if you're too slow in the second boss in GSB, and either need to get out of the wisps or get away from a bomb.

    Your 'rotation' is 5x motif, cadence until >5cp, cadence past 5cp until spike damage, CoR for spike, repeat. Verse of Vitality when the raid takes heavy spike damage (It heals all 20 players). Verse of Joy on cooldown, but save this for burn phases if the fight has one.

    For your greater essences, try to get Crystal vine and frozen deep one tear. For your trinket, get the Sacred Heirloom of the Eth. For your lessers, just put whatever you can in there. All of your abilities that heal can proc 'on heal' procs.

    But if you're going to solo with bard, make a second spec for it. You won't raid with something particularly effective in solo.

  3. #3
    Rift Disciple
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    http://rift.zam.com/en/stc.html?t=0M...dqiqskqz.Vh.VM

    I prefer this spec for a raiding spec.

  4. #4
    Soulwalker Dewulf's Avatar
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    51 bard, 13 bd and 2 nb is way to go, it improves your cadence dmg .
    rotations: cadence, cadence for 5cp> deadly strike> cadence for 5cp> coda of restoration = and repeat
    refreash motifs when have to and use verse of restoration usually when needed.
    Verse of joy when there must be high burst dmg.
    Almost every raid bosses are on melee range.
    For range ones you need to get another spec.
    My cadence crits for 360 normally, but with raid buffs over 500.
    You always want to improve your ap.

  5. #5
    Soulwalker Dewulf's Avatar
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    Greaters you should use is Grasping Faesource and Crystal Vine for maximum healing,
    change ShoE and Spirit Wolf Totem on different bosses.
    I suggest go to riftstalker only if you have much ap, cuz 15% ap isn´t so much for ppl who has like 500ap.
    Ranger gives over 50ap and 5% hit , so ranger is better.

  6. #6
    Telaran
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    To answer your question, yes shielding and healing greaters are triggered off all of the bards healing abilities. The best two greaters for you is the 50 inscribed sourceshard greater that increase healing of CoR by 40 and the shielding greater off water raid rifts.

    Bards are very situational with how they heal. They can produce nice HPS numbers but some of our abilities especially cadence heals are overhealing and therefore useless. Using healing greaters is the same, the greater, more often than not, will proc on full HP raid members and be useless healing. Using a healing greater isn’t bad but if you have access to any shielding greater it is far superior in a raid environment.

    Many people on the forums will tell you that DD is the best bard spec. Simply put, they are wrong… Deadly dance Bard spec only boosts your cadences damage/healing. This looks nice on paper but overlooks the fact that cadence is by far the most inefficient bard healing ability by far. If 5+ raid members were consistently taking damage that was equal to the amount your CoR healed for then DD would be the best spec. Since there are no fights that have that type of healing requirement (none are even close) having a buffed cadence is useless. It doesn’t matter if your cadence crits for 500 or even more since 90%+ of your cadences are “healing” full hp players. The other 10% of the time it would be more HPS to use a buffed CoR finisher and a cadence tick. With raid buffs, the bard greater, and high AP CoR crits for 1350 in raids, furthermore in 1.4 CoR will gain additional scaling form attack power based on how many combo points you have.

    The best bard spec to run in raid currently is either 51/8/7 Bard/NB/RNG or Bard/NB/RS. If you have less than 650 attack power unbuffed and untalented then RNG is the best third subsoul. If you have over 650 attack power then the 15% bonus attack power in RS will overtake the +cadence healing you’d get from using RNG, the extra attack power would also scale all of your other healing abilities. Since this is the case I would submit to you that come 1.4 regardless of your attack power that RS will be the best third subsoul since CoR will be scaling much better from attack power then.

    There are a few good threads out there with bard info in much greater detail that will answer any other questions you may have.

  7. #7
    Rift Disciple
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    Quote Originally Posted by Lelan View Post
    To answer your question, yes shielding and healing greaters are triggered off all of the bards healing abilities. The best two greaters for you is the 50 inscribed sourceshard greater that increase healing of CoR by 40 and the shielding greater off water raid rifts.
    The +40 healing to coda is pretty horrible. Crystal vine seem a lot more useful since its pretty much up all the time ticking away.

  8. #8
    Soulwalker
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    The point is that its an instant heal greater. HoT buff like crystal vine is almost always going to be only overheal and not effective heals.

  9. #9
    Rift Disciple
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    Guess we'll have to agree to disagree on that one.

  10. #10
    Telaran
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    You're both wrong.

    Hailstone Tideshard
    Frozen Deep One Tear
    Token of Warding

    That's what you're supposed to use, if you want to bring the most benefit to your raid.

  11. #11
    Rift Disciple
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    Token of Warding over Sacred Heirloom of Eth Trinket? Care to explain that one?

  12. #12
    Telaran
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    Quote Originally Posted by BooBad View Post
    The +40 healing to coda is pretty horrible. Crystal vine seem a lot more useful since its pretty much up all the time ticking away.
    You are terribly wrong, currently the greater is equivalent to the Bard having 400 more attack power than he does when using CoR. Furthermore have yoou ever looked at your healing breakdown at the end of a fight or whole raid. At most Vine heals for 3% of my total healing. I'd be willing to bet that almost 95% of the heals generated form it's proc are overheals

  13. #13
    Telaran
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    Quote Originally Posted by BooBad View Post
    Token of Warding over Sacred Heirloom of Eth Trinket? Care to explain that one?
    You will likely get the full benefit from Token of Warding, whereas part of the Sacred Heirloom of Eth will be wasted, almost every time. Also, the likelihood of the Token of Warding activating is significantly higher, in general.

  14. #14
    Rift Disciple
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    Quote Originally Posted by Saphien View Post
    You will likely get the full benefit from Token of Warding, whereas part of the Sacred Heirloom of Eth will be wasted, almost every time. Also, the likelihood of the Token of Warding activating is significantly higher, in general.
    Yea I don't this is correct. I would rather be throwing out 600+hp instant heals than eight 112hp heals. Also do we know if token stacks with other tokens?

  15. #15
    Shadowlander
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    Quote Originally Posted by Saphien View Post
    You're both wrong.

    Hailstone Tideshard
    Frozen Deep One Tear
    Token of Warding

    That's what you're supposed to use, if you want to bring the most benefit to your raid.
    Anyone know a lower tier variant of the Token of Warding?

    For those asking - Instant heals are better then HoT's. In the 8 seconds a HoT might take, you could have multiple shield procs, but only one HoT. A shield is just an instant heal with no overheal. If the target never takes damage in the 15-20 second before it expires, he never needed the heal to begin with. If he does take damage, another can proc immediately.

    They might not help your HPS, but they're better for the raid.

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