+ Reply to Thread
Results 1 to 15 of 15

Thread: Overload vs. Knock Knock

  1. #1
    Plane Touched RageHulkSmash's Avatar
    Join Date
    Jan 2011
    Posts
    290

    Default Overload vs. Knock Knock

    Overload (Archmage): Increases the damage of critical strikes by 10/20/30% against players.

    Knock Knock (Infiltrator): Increases critical hit damage against players by 2/4/6/8/10%.




    Discuss.

  2. #2
    Rift Disciple
    Join Date
    Apr 2011
    Posts
    179

    Default

    should me comparing overload to focused intent (30% crit damage verses up to 20% damage), that is more fair. I think the bigger problem is Penetrating strikes, 10% armor penetration (is this crap or am i missing something), i'd definately prefer 15% "physical" damage vs players ( planar attunement)

  3. #3
    Rift Chaser betty's Avatar
    Join Date
    Mar 2011
    Posts
    384

    Default

    PvP is only for roles with mana bars - surely you know this by now

  4. #4
    Shadowlander macy's Avatar
    Join Date
    Apr 2011
    Posts
    39

    Default

    please stop making those threads.. everytime i compare the pvp souls i get a headache.. especially archmage vs infiltrator..
    i think we can safely assume trion knows that infiltrator is just fail.. but they just dont care or nerf it even further.. maybe its a running gag or something for them..

  5. #5
    dmv
    dmv is offline
    Champion of Telara dmv's Avatar
    Join Date
    Jan 2011
    Posts
    1,201

    Default

    Balancing pvp around the pvp soul just wouldn't make any sense now would it?
    Retired due to lack of PVP content and boring/repetitive game mechanics.

  6. #6
    Champion of Telara
    Join Date
    Jan 2011
    Posts
    1,261

    Default

    Overload (Archmage): Increases the damage of critical strikes by 10/20/30% against players.
    Knock Knock (Infiltrator): Increases critical hit damage against players by 2/4/6/8/10%.
    Assassins can get Knock Knock.

    Pyros can't get Overload and Tempest.

    End of story.

  7. #7
    Plane Touched
    Join Date
    Apr 2011
    Posts
    280

    Default

    Adam Gershowitz

  8. #8
    dmv
    dmv is offline
    Champion of Telara dmv's Avatar
    Join Date
    Jan 2011
    Posts
    1,201

    Default

    Quote Originally Posted by EasymodeX View Post
    Assassins can get Knock Knock.

    Pyros can't get Overload and Tempest.

    End of story.
    Tempest 30%
    Magnify pain 20%
    Knock Knock 10%
    Overload 30%

    End of story. Kthx for playing.
    Retired due to lack of PVP content and boring/repetitive game mechanics.

  9. #9
    Champion of Telara
    Join Date
    Jan 2011
    Posts
    1,261

    Default

    And?

    Any spec with 17 point Assassin spec gets 20% crit damage. Any Mage with mid spec AM gets 30% crit damage.

    Any Assassin spec (which is a legit PvP spec) with 10 points in INF gets 30% crit damage.


    OH NO. Also, I wonder how often Mages crit compared to Rogues.

    Man comparing talent points in isolation is cool.

  10. #10
    Plane Touched RageHulkSmash's Avatar
    Join Date
    Jan 2011
    Posts
    290

    Default

    Quote Originally Posted by dmv View Post
    Tempest 30%
    Magnify pain 20%
    Knock Knock 10%
    Overload 30%

    End of story. Kthx for playing.
    ^

    I think dmv has you beat.

  11. #11
    Plane Touched RageHulkSmash's Avatar
    Join Date
    Jan 2011
    Posts
    290

    Default

    Quote Originally Posted by EasymodeX View Post
    OH NO. Also, I wonder how often Mages crit compared to Rogues.

    Man comparing talent points in isolation is cool.
    Resilient (Archmage): Reduces the chance to be critically hit by players by 15%

    It is cool to compare things in isolation.

  12. #12
    Champion of Telara
    Join Date
    Jan 2011
    Posts
    1,261

    Default

    Rogues get autoattacks. WHAT NOW.

  13. #13
    Xsi
    Xsi is offline
    Shield of Telara Xsi's Avatar
    Join Date
    Feb 2011
    Posts
    710

    Default

    Quote Originally Posted by EasymodeX View Post
    And?

    Any spec with 17 point Assassin spec gets 20% crit damage. Any Mage with mid spec AM gets 30% crit damage.

    Any Assassin spec (which is a legit PvP spec) with 10 points in INF gets 30% crit damage.


    OH NO. Also, I wonder how often Mages crit compared to Rogues.

    Man comparing talent points in isolation is cool.
    Those aren't the same thing. Read the abilities again...


    It get's worse, ladies and gentleman:

    Rogue
    Assassin with 17 points investment (a tier 4 talent) for 2 points gets a 20% critical damage and healing bonus.


    Cleric
    Inquisitor with 10 points investment (a tier 2 talent) for 5 points get a 20% critical damage and healing bonus.


    It's not just mages! There's a reason I say roll Inquisitor. Apparently rogues are just too powerful to have equivalent talents
    Vow - <The Granite Guard> Dayblind (Guardian)
    Vow - Sunrest (Guardian)
    Master Outfitter, Master Butcher, and Master Fo-rager

  14. #14
    Champion of Telara Arcshayde's Avatar
    Join Date
    Feb 2011
    Posts
    1,343

    Default

    Also no rogue equivalent to Burning witchstones @ +15% critical damage.

  15. #15
    Champion of Telara
    Join Date
    Jan 2011
    Posts
    1,261

    Default

    CASTERS GET OVER 500 SPELLPOWER ON THEIR STAVES!

    Rogues only get like 10 attack power on daggers! WTF?!

+ Reply to Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts