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**Relanex** Let's see if I can put this into perspective. Both Assassin and Nightblade are somewhat equivalent.

Assuming, your Marksman rotation consists of Swift shot, Rapid fire on cooldown and Hasted shot. The percentage of your damage will work out to be something like:

Swift Shot = 35% Rapid Fire Shot = 15% Hasted Shot = 15%

Looking at nightblade:

If you take an increase of 15% to Finishers you gain about 4.5% damage.

If you take the 15% to combo point builders you gain another 5.25% damage.

The only items that can critical strike in your rotation will be the above shots.

So, melted skin 2/2 = 5% crit of 65% of your damage or a 3.25% increase in damage.

If you only take 1/2 melted skin then it will only be up about 85% of the time or a 2.76% of your damage.

The other 3 points can be spent in either +3% overall damage or +9% damage to 35% of your total damage for a 3.15% increase.

So, assuming 15 points in nightblade = 16% boost to your overall damage.

Now, looking at Assassin:

5% critical strike = 3.25% increase in damage.

Murderous Intent is +4% physical damage to the above shots or 2.6% damage increase. Plus some addition from autoshot and any item which causes extra shots. Also, a boost when using expose weakness.

Cruel vengeance is up almost 100% of the time as a marksman. This is a flat 10% increase in all your damage.

This pretty much works out to be a 15.85% increase in overall damage.

So, in the end it is pretty much a wash. It depends a lot on what other gear you are running. For example, using a items which do non-physical damage will benefit the nightblade more then the assassin, while using items which give extra boost in critical strike will insure to keep up the cruel vengeance uptime.

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