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Thread: [Suggestion] : Change to POISON GAS

  1. #1
    Soulwalker
    Join Date
    Feb 2011
    Posts
    13

    Default [Suggestion] : Change to POISON GAS

    Hey all

    Let's just start off, not trying to be a "I want this game to be like WoW, so make my class just like my alike class from WoW" I played a resto druid, to set that aside

    Anyway

    In RIFT now, I'm playing an assassin for PvP (not really into PvE) I do like assassin a lot for PvP, it gets the job done.

    But, anywho!

    I think, due to all the AoE and such, Poison Gas, doesn't really do much. You'll pop it, and not even a second later it's broken by AoE. Yes, I know it's a low 30 second cooldown.

    But I think it should be redesigned to be like Smoke Bomb from WoW.

    Yes, up the CD to a minute or something. But, have it so anyone IN the gas cannot target anyone OUTSIDE the cloud, and vise versa. I feel like that'd be a better use for the skill.

    Just a thought, and figured I'd share.

    Anyone agree?
    ^^

  2. #2
    Plane Touched
    Join Date
    Mar 2011
    Posts
    214

    Default

    The way smoke bomb works has to do with Blizzard's phasing from what I remember at least. Could be wrong.

    So I very much doubt you'd see something similar here.

  3. #3
    Shadowlander
    Join Date
    Feb 2011
    Posts
    48

    Default

    1 Agree, this bomb is useles now, mabie some one can use it en a duel, and nothing more.

    2 Enduring brew mabie neds a 1 energy regen/second.

    3 Sin ned 1 stop-casting hit against healers

  4. #4
    Shadowlander
    Join Date
    Jan 2011
    Posts
    35

    Default

    Quote Originally Posted by urien View Post
    3 Sin ned 1 stop-casting hit against healers
    because you dont have foul play, blinding powder, or anything of that sort....

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