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Thread: stunned and behind - but still miss target :)

  1. #1
    Plane Touched
    Join Date
    Nov 2010
    Posts
    200

    Default stunned and behind - but still miss target :)

    i'm seeing so many misses at the moment i'm beginning to think i've done something wrong.

    I dont mind having my target dodge my attacks now and again but its happening more recently...i even had a npc which i had stunned and was behind..dodge my attack...wtf....trion sort this out, atleast have some rules for missing targets or them dodging and make them sensible.

    thanks

  2. #2
    Soulwalker
    Join Date
    Mar 2011
    Posts
    13

    Default

    +hit is your friend............................................

  3. #3
    Soulwalker
    Join Date
    Apr 2011
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    14

    Default

    Cant dodge from behind.


    "+hit is your friend" QFT

  4. #4
    Soulwalker
    Join Date
    Mar 2011
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    13

    Default

    Quote Originally Posted by Swaggerz View Post
    Cant dodge from behind.


    "+hit is your friend" QFT
    Mobs can dodge attacks from behind, they cannot parry.

  5. #5
    Ascendant
    Join Date
    Nov 2010
    Posts
    2,471

    Default

    Quote Originally Posted by Mercia View Post
    i'm seeing so many misses at the moment i'm beginning to think i've done something wrong.

    I dont mind having my target dodge my attacks now and again but its happening more recently...i even had a npc which i had stunned and was behind..dodge my attack...wtf....trion sort this out, atleast have some rules for missing targets or them dodging and make them sensible.

    thanks
    Trust me if you want combat mechanics that make complete sense you would be unhappy..

    IE for instance all bleed attacks would be cured when you are full health (as your not bleeding). Any after effects that are blocked by an absorb shield shouldn't have their secondary effects hit (ie if you didn't hit me with your blade its poison shouldn't land on me)

    A spell called cauterize should cure bleeds (imho most deceivingly named cleanse spell in the game).. CC immunities would be out the window as far as they are only there from a balance standpoint
    "Power is neccessary because conflict will never dissappear"

  6. #6
    Soulwalker
    Join Date
    Apr 2011
    Posts
    14

    Default

    Quote Originally Posted by ThermL View Post
    Mobs can dodge attacks from behind, they cannot parry.
    oh word. thanks

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