+ Reply to Thread
Results 1 to 2 of 2

Thread: Stealth is broken. FIX PLEASE!

  1. #1
    Telaran Ritual's Avatar
    Join Date
    Jan 2011
    Posts
    69

    Default Stealth is broken. FIX PLEASE!

    For whatever reason stealth just seems to break randomly. And I mean you are out alone in the woods just running around solo with nothing around you and it breaks randomly. I'm tracing it back to beta 3-4 when this started to happen. It was the result of people wanting to have stealth be a clicky to "unstealth" you and when they did that it broke stealth when they "reverted and fixed it"

    Also Slip Away is pretty fail as it currently stands it has just randomly auto broken on use since Beta 2 ;-(

  2. #2
    Sword of Telara
    Join Date
    Mar 2011
    Posts
    809

    Default

    I think they've explained the slip away as being a issue with long term ability queing.
    To qoute them

    What we think is happening here most of the time is if you have an ability queued up via the short or long ability queues it will fire off after slip away which then of course breaks you out of stealth. We do of course want to fix this and in the meantime you can try a macro like:#show Slip Awaytargetexact cast Slip Awayfor example if I was playing as Sweet I would use#show Slip Awaytargetexact Sweetcast Slip AwayYou can even try throwing in a "targetlasttarget" at the end if you really want to.

+ Reply to Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts