Out of interest, I did some calculations.

Numbers taken from the game: (

screenshot)

Cadence hits for ~110, and heals for ~115 (~170 and ~180 crit) @ 50 energy (43 fervor)

Coda of Restoration heals for 622 @ 20 energy (17 fervor)

Rotation one: (3cad, power chord, coda)
Cadence heals for 115 * 3 (345) in 2 seconds @ 43 energy

Power Chord heals for 0 in 1 second @ 34 energy

Coda of Restoration heals for 622 in 1 second @ 17 energy

Total healing done: 967 in 4 seconds @ 94 (net loss 14), HPS = 241.75, HPE = 10.3, regen time = 0.7s,

**adjusted HPS = 205.74** Rotation two: (3cad, 3cad, coda)
Cadence heals for 115 * 3 (345) in 2 seconds @ 43 energy

Cadence heals for 115 * 3 (345) in 2 seconds @ 43 energy

Coda of Restoration heals for 622 in 1 second @ 17 energy

Total healing done: 1312 in 5 seconds @ 103 (net loss 3), HPS = 262.4, HPE = 12.7, regen time = 0.15s,

**adjusted HPS = 254.76** Rotation three: (3cad, 2cad, coda)
Cadence heals for 115 * 3 (345) in 2 seconds @ 43 energy

Cadence heals for 115 * 2 (230) in 1 second @ 43 energy

Coda of Restoration heals for 622 in 1 second @ 17 energy

Total healing done: 1197 in 4 seconds @ 103 (net loss 23), HPS = 299.25, HPE = 11.6, regen time = 1.15s,

**adjusted HPS = 232.43**
So, the cadence spammers are right - but you need to channel both to the end for maximum long-term efficiency. Interrupting them early makes them not worth the energy spent.

With verse of joy:

Rotation two: (3cad, 3cad, coda)
Cadence heals for 115 * 3 (345) in 2 seconds @ 43 energy

Cadence heals for 115 * 3 (345) in 2 seconds @ 43 energy

Coda of Restoration heals for 622 in 1 second @ 17 energy

Total healing done: 1312 in 5 seconds @ 103 (net loss 0), HPS = 262.4, HPE = 12.7, regen time = 0s,

**adjusted HPS = 262.4** Rotation three: (3cad, 2cad, coda)
Cadence heals for 115 * 3 (345) in 2 seconds @ 43 energy

Cadence heals for 115 * 2 (230) in 1 second @ 43 energy

Coda of Restoration heals for 622 in 1 second @ 17 energy

Total healing done: 1197 in 4 seconds @ 103 (net loss 3), HPS = 299.25, HPE = 11.6, regen time = 0.12s,

**adjusted HPS = 290.53**
So in other words, when using Verse of Joy - go nuts and interrupt 2nd Cadence at the 2nd point.

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