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Thread: [PVP BUILD] Kyris' Tankmage Spec: The Roguekiller

  1. #1
    Banned kyris_'s Avatar
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    Thumbs up [PVP BUILD] Kyris' Tankmage Spec: The Roguekiller

    Kyris' Tankmage PVP Spec
    "Farming rogues since 1987"


    link to the build: click meeee
    video: demonstration (PVE)

    This spec is made specifically for fighting rogues and warriors in pvp (or any class that relies on 'bursting' you to death, i.e assassins, champions and pyromancers). However, it probably will not as good versus classes who can lock you down with CC (i.e Dominators) -- but I don't expect many people to play dominator as its quite difficult to play and is relatively weak for solo pvp

    My spec takes the defensive nature of the warlock spec, and supplements it with the Archmage (pvp) and elementalist soul to create the ultimate self-healing juggernaut

    With this spec you will...
    • Take 10% less damage from all sources
    • Take an additional 15% less damage from players
    • Have 15% less chance to be crit by players
    • Have 10% more crit with all spells
    • Have 10% more spellcrit
    • Deal 15% more damage with DoTs (DoTs are one of your main sources of damage)
    • Deal 10% more damage with all spells

    All this stuff is PASSIVE, which means it's always on...

    You also have the Air Elemental pet, which is a ranged spell-casting pet with decent damage and useful for that extra damage against healers. Make sure you have the 'PASSIVE' and 'ATTACK' for the pet bound to keys, because you will need to control the pet at times (i.e if you want to stop the pet from breaking CC's you turn it to passive and then cast the CC, or if you want to stop it from chasing someone too far in a warfront)

    AND on demand, you have these spells, which can be used to adapt to certain situations...
    • Lich Form: Reduces damage taken by 80% for 20 seconds.
    • Shadow Life: Increases your max HP by 50% for 20 seconds (and heals you for the amount)
    • Fear: 1.5 sec cast, no cooldown, breaks after they recieve 5% of their HP in damage
    • Mass Fear: PBAoE fear. Instant cast. Nuff said.
    • Choke: Instant cast 5 second silence. Good for taking care of those pesky healers.
    • Encase: 1.5s cast root, breaks on damage, no cooldown.
    • Exposure: Instant, no cooldown, 10% more magic damage done to the target.

    However, because this spec relies on DoTs and cooldowns, and doesn't have much burst damage of their own, it is not very effective at fighting players who can turn the fight into a long drawn-out affairs. For example this spec would not be that good vs Chloromancers due to their strong self-healing and infinite mana pool, or versus Dominators due to their heal-reducing spells, silences, CC, spell-reflect and various other bullsh*tery.

    What do you guys think? Can you see any flaws in my spec?
    Last edited by kyris_; 02-15-2011 at 03:51 AM. Reason: fixed link, added demo video

  2. #2
    Rift Disciple
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    Nice work,


    This is the way to build characters in RIFT, build them for certain tasks... Specialists will allways be better then generalsits espescially if you have synergy between the 5 specialists in your PvP group.

  3. #3
    Soulwalker
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    I think it will be better: 1 point from lingering pain to ice shield More shields - more chanses

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    Rift Chaser OdinTGE's Avatar
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    Quote Originally Posted by kyris_ View Post
    [LIST][*]Lich Form: Reduces damage taken by 80% for 20 seconds.

    You mean Neddra's Essence

  5. #5
    Telaran Socio's Avatar
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    Your self healing is actually very poor with only Warlock as your main soul. Sorry to say. You'll get destroyed without many utility options to open gaps/kite because it's self sustainability is weak, and Mass Fear is looking kinda "meh" now since it breaks on 5% of target's max health in damage, assuming it stays that way. I was a huge advocate of being at least 44 points into Warlock until I saw that change, so I'm not completely sold on it yet. 5% of a target's max life breaks on 1-2 dot ticks, it's pretty ridiculous.

  6. #6
    Zac
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    Well it's a lvl 50 build, meaning nobody has an experience fighting against lvl 50 rogues/warriors.

    But on lvl 35 you won't be able to tank nor kill them, under the assumption both players have equally skill/gear and the rogues/warr has the souls equipped to fight mages, which is valid as you can change rolls with a 2s cast:

    - battle starts with a charge 'bull rush' from a cham/voidknight/riftblade warr no time to cast fear/wither
    - you get snared by freeze armor, auto attack hits, first flamespear/fiery burst or rift surge round
    - you instant mass fear him (which you can't on lvl 35) and we assume he does not run out of los
    - draining bolt, neddras grasp, ingnite, dark touch + lifeleech (they can't crit), opportunity proc with luck which means a s-bolt or wither to snare him, while you get dmg from rift surge, mass fear will break on 85% warr health

    - if he's snared with wither he will 'rift walk' and root you, if not just charge back to you, or run to you or stand still while spamming instant flamespears if he's in 20m range, which push your casttime spells back
    - freeze armor/earth burst will snare you or interrupt your casts again
    - he will probably not be again in range for a second mass fear, instead he spams flamespears from 20m range, you can't get to him cause you are snared
    - he will rift walk out of dark fury, which means 1 soulpoint (upgraded 3) beat 4 soulpoints

    - at this point all non-instant spells become useless, which means draining bolt + neddras grasp with a cd, ingnite, dark touch are remaining with low dps compared to his output, you can spam dark touch/ingnite for opportunity procs
    - at some point in time your charge bar is full, the only way to dump it, is morality, which as a channeled spell will get interrupted as soon as you activate it

    - steelweave and stone armor are useless as his main attacks deal elemental dmg
    - encase is useless as it's a 1,5s cast and breaks on dmg
    - shadow life and neddra's essence will prolong the fight but will not help to win it, as he has a higher base health and more end on gear as warrior
    - vitality only increases your base health and health from base endurance, doesn't work with end. from gear/buffs (i'm not sure if intended or bug)

    - in a grp vs. grp setting with a longer fight duration and more variables he will use voidknights mana draining capabilities, which you can't really counter in-combat with sac: life to mana (and uses gcds), as revitalize works only out of combat and is channeled, but you can annoy him if you suicide with sac:life he will not get favor but you have to pay for soul vitality =)

    This only againts a warrior, a mm/bard rogue will kite you from 35m range and with a bit crit luck could kill you before you could cast your first dmg spell...

    edit: didn't noticed the mass fear change... makes dieing much more fun.
    Last edited by Zac; 02-08-2011 at 08:34 AM. Reason: 5% dmg break on mass fear, lol

  7. #7
    Ascendant Vihar's Avatar
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    I like the idea, but I would go with this build.

    http://rift.zam.com/en/stc.html?t=0z...h0z.ceR0kmq.EV
    Otherwise known as Morganlefae

  8. #8
    Champion
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    This all assumes that the rogue doesnt get the 2 or 3 hits on you required to drop you like a bag of dirt....right?

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    Id switch Kyris elementalist with chloro, that way you get "Radiant spores" instant cast, and "Bloom" + intelligence increase by 25% for for 6 seconds.
    Also using Mortality, which crits nicely, and "Devouring shadows", also crits nicely, combined with "warlock armor", you get an steady supply of healing in return.

    Also is "choke's" silence skill meant to be worthless on mobs? i have yet seen any effect on them.

  10. #10
    Ascendant Vihar's Avatar
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    Quote Originally Posted by Crunchyblack View Post
    This all assumes that the rogue doesnt get the 2 or 3 hits on you required to drop you like a bag of dirt....right?
    In my experience, I have yet to see that happen with melee class rogues.
    Otherwise known as Morganlefae

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    Ok I see some theory crafting with lock etc.

    But what about a necro/chloro/arch or elem/chloro/arch.
    Something like this
    http://rift.zam.com/en/stc.html?t=0z...h0z.ceR0kmq.EV
    Going for a SL wow type pet class.

  12. #12
    Zac
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    Quote Originally Posted by cavic View Post
    Ok I see some theory crafting with lock etc.

    But what about a necro/chloro/arch or elem/chloro/arch.
    Something like this
    http://rift.zam.com/en/stc.html?t=0z...h0z.ceR0kmq.EV
    Going for a SL wow type pet class.
    I see a fail chloro/warlock/archm build, no pet, wrong link?

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    Quote Originally Posted by Zac View Post
    I see a fail chloro/warlock/archm build, no pet, wrong link?


    ya the link is bugged bugged. guess I will try it next beta.
    Last edited by cavic; 02-08-2011 at 01:44 PM.

  14. #14
    Shield of Telara Cabreon's Avatar
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    I agree when your playing a warlock your hit points are significantly higher than the rest of the mage souls so you never get dropped in 2-3 hits it takes about 6-8 hits if your not getting healed. A level 35 warlock has around 3.5k hitpoints because almost every piece of gear you get via quest or dungeon has endurance on it.

  15. #15
    Banned kyris_'s Avatar
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    Quote Originally Posted by Fullmetaljacket View Post
    Id switch Kyris elementalist with chloro, that way you get "Radiant spores" instant cast, and "Bloom" + intelligence increase by 25% for for 6 seconds.
    Also using Mortality, which crits nicely, and "Devouring shadows", also crits nicely, combined with "warlock armor", you get an steady supply of healing in return.

    Also is "choke's" silence skill meant to be worthless on mobs? i have yet seen any effect on them.
    well chloro is good, but you would lose the -10% damage taken passive from elementalist, and Lifegiving Veil only does a small amount of healing for non-life spells :<

    However, its a good idea because you gain bloom and possibly the aoe healing spell (Flourish) which will be amazing when you pop the -80% damage taken spell from necromancer

    Ahhhhhhh so many spells I want to try at lvl 50 xD

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