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  1. #1
    RIFT Guide Writer Burninalways's Avatar
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    Default Frostkeeper Feedback Thread

    Frostkeeper is now available on PTS, it is a Healing Soul.


    Tree:
    Keeper's Overwatch - Tier 1 - 5 Points
    Increases the effect of your Healing and Absorb abilities by 1/2/3/4/5%.

    Arcane Potency - Tier 1 - 5 Points
    Increases your Spellpower by 2/4/6/8/10%

    Stewardship - Tier 2 - 5 Points
    Healing or shielding a target below 50% health increases your healing by 2/4/6/8/10% for 10 seconds.

    Infrigidate - Tier 2 - 2 Points
    Casting Hail Blast reduces the cast time of your next Earthen Renewal by 0.5/1 second.

    Innervating Surge - Tier 2 - 3 Points
    Regenerate 2/4/6% of Maximum Mana when you critically hit with a spell.

    Glaciate - Tier 3 - 3 Points
    Your damage on Frosted targets is increased by 5/10/15%.

    Ablative Crystals - Tier 3 - 3 Points
    Grants Endurance equal to 2/4/6% of your spellpower to allies affected by your Barrier spells.

    Crystal Barrier - Tier 3 - 1 Point - Instant - No Global Cooldown - Cooldown 5s
    When the mage casts a heal or a shield, the target of the Crystal Barrier gains a shield.

    Improved Barriers - Tier 4 - 3 Points
    Increases your healing and absorb done by Barrier spells by 10/20%.

    Terrene Bond - Tier 4 - 3 Points
    Increases the effect of Spellpower on your Healing spells by 8/16/24%.

    Ground Zero - Tier 4 - 1 Point - Instant
    Heals on the recipient of your Frost Barrier are also duplicated onto the recipient of your Earthen Barrier, and vice versa.

    Crystalline Resonance - Tier 5 - 3 Points
    Your cast-time heals and absorbs on targets with on of your Barriers are increased by 12/24/36%.

    Harmony - Tier 5 - 3 Points
    Your Earthen Renewal and Rime heal for another 20/40/60% of their healing over 6 seconds.

    Earthwalk - Tier 5 - 1 Point - Instant - No Global Cooldown - Cooldown 30s
    Teleport to target ally.

    Earthen Rapport - Tier 6 - 2 Points
    Healing an ally heals you for 15/30% of the triggering heal as well. Shielding an ally shields you for 50/100% of your Spellpower for 6 seconds as well.

    Expel Boon - Tier 6 - 1 Point - Instant
    Removes 1 Buff.

    Expansive Mind - Tier 6 - 4 Points
    Increases your Intelligence by 2/4/6/8%.

    Cold Snap - Tier 7 - 1 Point - Instant - Cooldown 1m - Cost 50 Charge
    Your next Mage spell with a cast time is instant.

    Cold Front - Tier 7 - 3 Points
    When your Frost Barrier's Absorb shield breaks, the warded ally gains 10/20/30% more speed for 6 seconds.

    Deep Cleansing - Tier 7 - 2 Points - Requires: Expel Boon
    Your Expel Harm and Expel Boon now remove 2/3 effects.

    Hoarfrost - Tier 8 - 3 Points - Requires: Cold Snap
    Cold Snap now affects your next 2/3/4 spells. When Cold Snap is activated, you are immune to abilities that interrupt for 3/7/10 seconds.

    Inner Might - Tier 8 - 3 Points
    When your health drops below 50% of your maximum health, your healing and shielding is increased by 10/20/30% for 10 seconds. Cannot occur more often than once per 30 seconds.

    Transcendent Abjuration - Tier 9 - 1 Point - Instant - No Global Cooldown - Cooldown 1m - Cost 100 Charge
    Restores health equal to 100% of the Mage's Maximum Health to the target of the Mage's Frost Barrier, Earth Barrier, and Crystal Barrier.


    Root:
    0 Points: Rime - Cast time 1.5s - Gives 22 Charge
    Restores 5881 to 6000 health.

    0 Points: Hail Blast - Cast time 1.5s - Gives 15 Charge
    Deals 7072 to 7072 Water damage. Counts as a Primary Blot. Enemies struck by Hail Blast will gain Frosted for 6s, lowering their movement speed by 10%.

    2 Points: Frostkeeper's Armor - Instant
    All single-target heals also create an absorb shield of ice on their target. The shield is larger the lower the target's health is. Lasts 1h. Counts as a Mage Armor.

    4 Points: Frost Barrier - Instant - No Global Cooldown - Cooldown 5s
    Places a buff on an ally which shields them for 85% of up to 7550 damage every 5 seconds. Lasts 1h. Only 1 Barrier may be active on any given ally at a time.

    8 Points: Earthen Renewal - Cast time 2.5s - Gives 22 Charge
    Restores 11289 to 12477 health.

    12 Points: Frozen Wind - Instant - Cooldown 20s - Gives 9 Charge
    Restores 2994 health on up to 5 party or raid members.

    16 Points: Expel Harm - Instant
    Removes 1 Curse, Disease, or Poison.

    20 Points: Telluric Burst - Instant - Cooldown 10s - Gives 22 Charge
    Restores 7225 to 7986 health and additional 14450 health over 6s to your target.

    24 Points: Frozen Ground - Instant - Cooldown 1m - Gives 15 Charge
    Coats the ground in ice. Allies gain 20% movement speed in the area, while enemy speed is reduced by 50% and have a chance to be frozen each second they remain in the area.

    28 Points: Infuse Magic - Toggle - Cooldown 30s
    Heal target ally 9031 each 1.5 seconds. Heal increases by 20% per tick. Costs 20 charge per 1.5 seconds.

    32 Points: Earthen Barrier - Instant - No Global Cooldown - Cooldown 5s
    Heals the target for 6774 each time they are attacked. Lasts for 1 hour.

    36 Points: Suspended Reanimation - Instant - Cooldown 5m
    Brings the fallen ally back to life, restores 50% health and mana. Usable in combat.

    40 Points: Bitter Gust - Instant - No Global Cooldown - Cooldown 1m
    Grip target party member to your location.

    51 Points: Earthmending - Cast time 2.5s - Cooldown 30s - Gives 22 Charge
    Restores 18872 to 18872 health to target ally, then jumps to the most injured ally within 40m.

    55 Points: Frigid Embrace - Instant - No Global Cooldown - Cooldown 1m
    Target Ally deals 15% of their attacks' damage as Water damage on every attack for 15 seconds.

    61 Points: Eternal Preservation - 6s Channel - Cooldown 1m - Gives 15 Charge
    Buff target ally. While you channel on them they cannot die. Damage dealt to the ally while they are below 5% health is converted into a Healing Absorb on them. If any Healing Absorb remains at the end of it's duration, the ally dies.
    Last edited by CM Morgana; 03-28-2016 at 12:17 PM.
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  2. #2
    Sword of Telara Orochan's Avatar
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    Bitter Gust is going to cause drama-problems in pvp lol. Can already tell. Being able to port an ally to you is going to cause trolls, or people complaining about clutch plays in WF's like blighted, whitefall, or even bronze tomb.

    Frigid embrace looks really cool from a power play perspective in pvp, and pve. Basically make your hardest hitting dps hit 15% harder.

    Eternal preservation is toxic hands down, and should function differently in pvp. Being able to flat out negate someones death for 6 seconds no matter what they do? That's just dumb. For PvE it's perfectly fine, as mobs don't care about balance, but for PvP for all that is holy please make it function differently. It's even worse combined with the talents in the tree making frostkeeper immune to CC for X seconds.

    Also FK's get a -three- buff purge with no CD. That can't be right. If that's right, I will most likely just quit pvp altogether.

    Overall, for pvp, Frostkeeper looks like the most trolled out spec of all healers. Flat out perma death prevention for 6 seconds, again, no matter what you do. Able to teleport allies to himself, and himself to allies, which means his escapes will be nigh impossible to stop, thus killing the FK will be way harder than any current healer, because if you get him low, he'll just port to an ally you can't see

    This is all from just a first glance too. My god trion do not unleash this monster into pvp. We don't deserve this lol.

  3.   This is the last Rift Team post in this thread.   #3
    Community Team CM Morgana's Avatar
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    Heya!

    There is now an official Frostkeeper Feedback thread. Feel free to repost your content there; I'm simply putting it all in one place.

    Find it here:

    http://forums.riftgame.com/game-disc...ts-server.html
    CM Morgana ~ Community Coordinator ~
    Avatar art is courtesy of Allie Brosh!

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