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  Click here to go to the first Rift Team post in this thread.   Thread: 3.0 Mage suggestions, QoL changes and bugs compendium

  1. #1111
    Phs
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    Shield of Telara Phs's Avatar
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    I'd imagine Red Hawk doesn't open this thread anymore but.

    Mage Presets imo:


    Keep:
    • The Beginner
    • Leafblade
    • Quint Harb (update it)
    • Reaper
    • Gravelord
    • Flamecaller
    • Shadow Reaper
    • Summoner
    • Stormbringer
    • Healing Blade (update it to a 40/32/4 spec though)
    • Sage
    • Fire Hunter (update this **** to a 40/36 wow)
    • Eldrtich Knight (update to 4 storm.. not chloro)
    • Arcanist

    Remove:
    • Death Walker (it's a copy)
    • Archlich (it's a copy)
    • Eldritch Ally (just because it can hybrid doesn't mean it should be a preset)
    • Archonbinger (it's copy)

  2. #1112
    Soulwalker Victorwhite's Avatar
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    Lightbulb NA?

    I would like to see Natural Splendor to be channeled while running. It's the same idea of others channeling skills like Biofeedback (Rogue) and Ameliorate (Warrior), both can be used when you're walking or running. Mages has almost no mobility and is a powerful class losing places in raids because that.

  3. #1113
    RIFT Guide Writer Deeew's Avatar
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    Quote Originally Posted by Soulesspurity View Post
    Living Storm: Ability: Tree: Storm Caller: Class: Mage
    Deals 8661 Air Damage over 16seconds up to 8 enemies

    Currently Classed as Area Damage rather then being fixed and Placed under the Aoe Dot category needs updating.

    Every tick of this currently is resetting the channel bars on capping flags/grabbing stones for players that are nearby this skill needs to stop resetting players picking up of stones/capping nodes in pvp needs fixing.

    Also prevents players from mounting while its active on them.

    Rogues Necrotic Core was just like this ability got nerfed to prevent that from happening fix Living Storm ability as well not needing to have to wait till the entire debuff is off a player to pick up/cap things.

    This ability is really classed as an Aoe Dot rather then straight up aoe damage it falls in the same category as cabalists dots, currently no cabalist dots do this except the ground aoe's just like the dominator ones.
    Weird, disregard, for some reason this was the most recent post for me at the time of me responding to it ... silly forums -- didn't mean to necro the old post.
    Last edited by Deeew; 02-19-2016 at 02:27 PM.
    Those that can, do. Those that can't, write guides on the forums.
    Quote Originally Posted by Xenoheart View Post
    Raid bosses kill guilds sometimes. But guilds kill themselves way more often.

  4. #1114
    Prophet of Telara MisterWibble's Avatar
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    Quote Originally Posted by Victorwhite View Post
    I would like to see Natural Splendor to be channeled while running.
    You can do this by using the level 63 mastery Eldritch Swiftness.

  5. #1115
    Soulwalker Victorwhite's Avatar
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    Cool Chloro Boon of Life

    Quote Originally Posted by MisterWibble View Post
    You can do this by using the level 63 mastery Eldritch Swiftness.
    TY so much, MisterWibble!


    I think chloro is kept aside of the healers a little, i'm just giving a tip, why not using by 3/3 Boon of Life: Vile Spores, Ruin, Void Life and Nature's Fury as damage skills to get Boon of Life, and using Nature's Fury as "Boon of Life non-consumer"?

    I know I'm asking for an AoE skill but it may help to give an alternative to span Ruin and Vile Spores to get Boon of Life, since Void Life has almost no effect in raid healing.
    Victorblack | Victorwhite | Rebekha | Khyarah

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  6. #1116
    Champion of Telara Shinkirou's Avatar
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    Quote Originally Posted by Victorwhite View Post
    TY so much, MisterWibble!


    I think chloro is kept aside of the healers a little, i'm just giving a tip, why not using by 3/3 Boon of Life: Vile Spores, Ruin, Void Life and Nature's Fury as damage skills to get Boon of Life, and using Nature's Fury as "Boon of Life non-consumer"?

    I know I'm asking for an AoE skill but it may help to give an alternative to span Ruin and Vile Spores to get Boon of Life, since Void Life has almost no effect in raid healing.
    I'll agree with just about anything to make Nature's Fury worth casting.

    Unless I've missed a change to it while I've been absent, it's only good for slightly more cleave damage, which is not really a Chloro's concern.

    Even it's maximum possible heals it can proc are too lacking to make it really worth a gcd.
    Quote Originally Posted by Ocho
    Also nerf bards.

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