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Thread: Loving pyro atm

  1. #1
    Plane Walker merder's Avatar
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    Default Loving pyro atm

    Must say, after some dummy time, pyro is fantastic and im having a blast with it! Man, cant express the extinguish buff...mmmmmm. Anyone else having some other thoughts on it? its almost no down-time imo, as far as hardcasting fireball. seems like everything else weaves in the entire time :P



    sorry, had to get that off of my chest.
    Formerly Manwitch.... 4/4 FT 5/5 EE 3/4 GA

  2. #2
    Ascendant lol r u mad's Avatar
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    Pyro feels equal to MM + RB in pvp now, the changes are awesome

    http://www.twitch.tv/Screamoaktown - Live streaming 5v5's
    Skreamo@Greybriar
    <Wasted Talent>

  3. #3
    Rift Chaser Fryday's Avatar
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    I'm looking forward to seeing how the changes affect pyrodom builds. .75 FBs sound clunky. Maybe it's time to convert to full pyro.

  4. #4
    Plane Walker merder's Avatar
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    So long to lock and a little padding ;)
    Formerly Manwitch.... 4/4 FT 5/5 EE 3/4 GA

  5. #5
    Ascendant Pixel Monkey's Avatar
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    nooooooo!

    its weak and needs a buff

    <play it down else its gonna get ubernerfed>
    who took my names!

  6. #6
    Plane Walker merder's Avatar
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    Quote Originally Posted by Pixel Monkey View Post
    nooooooo!

    its weak and needs a buff

    <play it down else its gonna get ubernerfed>
    I hear ya. I know of at least one class that hates it lol. I guess I was always a little biased bc I wear a silky cloth robe...

    But I don't think pyro is "OP". I think they added more mobility to it for sure, and it doesn't feel as clunky, being as the smaller cd's are more frequent. Don't have to just standstill and hardcast fireball lol
    Formerly Manwitch.... 4/4 FT 5/5 EE 3/4 GA

  7. #7
    Sword of Telara Thedarkside's Avatar
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    Quote Originally Posted by Fryday View Post
    I'm looking forward to seeing how the changes affect pyrodom builds. .75 FBs sound clunky. Maybe it's time to convert to full pyro.
    pst 50pyro 26 dom <3

  8. #8
    Ascendant Pixel Monkey's Avatar
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    Quote Originally Posted by Thedarkside View Post
    pst 50pyro 26 dom <3
    lol yea
    thats whats gonna get it nerfed
    who took my names!

  9. #9
    Ascendant lol r u mad's Avatar
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    Quote Originally Posted by Thedarkside View Post
    pst 50pyro 26 dom <3
    How is this spec in any way better than 61 Pyro?

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    Skreamo@Greybriar
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  10. #10
    Plane Walker
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    Quote Originally Posted by lol r u mad View Post
    How is this spec in any way better than 61 Pyro?
    doubletapped fireball + countdown + fulminate hitting all at same time followed by fulisade if needed is just weak dude.

  11. #11
    Champion
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    Quote Originally Posted by lol r u mad View Post
    How is this spec in any way better than 61 Pyro?
    Split personalities now cast fireballs dontcha know.

  12. #12
    Ascendant Primalthirst's Avatar
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    It definitely flows much better than before. What I'm not enjoying is having to manually monitor the ICD of Pyromancer's Aegis and all the variant rotations it demands depending on situation. I'm sure with more practice it will become easier, but right now it's a pain.
    Nope.

  13. #13
    Rift Chaser Fryday's Avatar
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    What I would give for the old Reflective Presence

  14. #14
    Ascendant Inixia's Avatar
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    Quote Originally Posted by Fryday View Post
    What I would give for the old Reflective Presence
    no thank you, as appealing as the old reflective presence was for pryodoms, it really killed viability for non x/dom casters.
    Last edited by Inixia; 04-24-2013 at 08:57 PM.

  15. #15
    Ascendant Ianto Jones's Avatar
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    Meh. It feels like it's just a bunch of skills that were thrown together with random CDs put on them*. There is very little flow to the gameplay -- essentially just "here use this stuff on cooldown and hit Fireball a lot". The only thing attractive about it is that it wrecks things and it's nice to have a spec that does that.

    It's not very fun and I feel like I'm playing Marksman. It's completely idiot-proof with no real skill incentive. PvP is now just a matter of whose Fireballs crit, not who times their Countdown or positions themselves properly. I mean Flowing Sands + Extinguish is literally Marksman gameplay. Run really fast and spam one button until stuff dies.

    *Sort of like Stormcaller. Lots of legacy skills from the classic Rift rendition of the soul mix-matched with a ton of new abilities without any real rhyme or reason except that people said it needed x or y.

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