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Thread: Viable PVP specs 1.11

  1. #1
    Soulwalker
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    Default Viable PVP specs 1.11

    Has any1 come up with one that has good 1v1 like the old pyro/dom spec?

  2. #2
    Ascendant Soul sky's Avatar
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    Chlorodom.
    Valery@Zaviel - Mage | Valzz - Cleric | Soulsky - Rogue | Introvert - Warrior
    Everything you need to know for Mage: www.valvalval.net

  3. #3
    Ascendant Shinkirou's Avatar
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    1v1 I haven't bothered looking too much into yet, but i find 51 pyro works nicely (Especially since Flashfire is now a simple 5sec stun + interrupt), there's still probably a decent pyrolock spec, and pyrodom I imagine is possibly even more powerful, especially for 1v1.

    I've been having too much fun running 51dom in pvp to look into solo specs yet.. Causing the other team to wipe in a matter of seconds never gets old.

    Although I don't have a specific build in mind, I imagine some form of pyrodom to be a solid choice.

    Something sort of like this maybe http://rift.zam.com/en/stc.html?t=0z...oo.xcVhbk0M.-9

    (Keep in mind I spent maybe 30 seconds making that build while writing this post, it's not supposed to be a masterpiece, just a basic example.)

  4. #4
    Prophet of Telara
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    Did pets use to have valor in 1.10 ? Pet builds are finally useful now but pets die super fast in PvP because of 0 valor.
    Live - Lokken - Mage - Unity Guild - Gelidra EU http://www.unityguild.net/
    Prime - Lokken - Rogue

  5. #5
    Champion of Telara kronor's Avatar
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    Pyro/dom becomes useable again at level 60 id assume with this build: http://rift.magelo.com/en/soultree#iEmGB6N4l8/dA92yxgw/
    Some abilities can be switched around if you want longer splits, the third soul can be stormcaller for the knockback which has the cd reduced to 15 secs now making it useable, although you could switch to archon for the hp boost all about preference really

  6. #6
    Champion of Telara kronor's Avatar
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    Ok i'd like to know if any mages are satisfied with the current damage we can dish out currently. 51 pyro is supposed to be the slow casting nuke spec, yet im critting people for less than 1k? Dots are patheticly weak, if there is any healing going on forget about it.

    Sitting at full valor i dueled a cleric in 51 pyro, fulminate non critted him for 1.2k, his nysr rebuke critted for 2,244k, 2400k, non critted for 1642k, 1594. Thats 7862 damage in one ability. i was using flaring glyph and wrath spikes, he used no consumeables, hes 10 levels off max pa im a few points off max pa.
    http://imgur.com/uniK7,36DLj,ttfqs,amebO#3 heres pics of his damage, also showing how hard my 1.5 sec fireballs was critting him for.

  7. #7
    Prophet of Telara
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    Yep, same here. Hitting for very low numbers. 2324 SP, 501 vengeance in my PvP Spec.

    I think some pvp dmg reductions are still messed up.
    Live - Lokken - Mage - Unity Guild - Gelidra EU http://www.unityguild.net/
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  8. #8
    Telaran
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    I used to have a blast running 44 Stormcaller 22 Pyro in PvP. Now it no longer has the burn or the 6 second CD Knockback. Ok fine, but my icicles used to crit for 900-1200 aginst mid to lowly geared players, now they crit for 360-550ish.

    My electrocute used to hit for 300+ on the first tick non critting, now it's only 100. WTF?

  9. #9
    Rift Chaser Nargauzius's Avatar
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    Quote Originally Posted by kronor View Post
    Ok i'd like to know if any mages are satisfied with the current damage we can dish out currently. 51 pyro is supposed to be the slow casting nuke spec, yet im critting people for less than 1k? Dots are patheticly weak, if there is any healing going on forget about it.

    Sitting at full valor i dueled a cleric in 51 pyro, fulminate non critted him for 1.2k, his nysr rebuke critted for 2,244k, 2400k, non critted for 1642k, 1594. Thats 7862 damage in one ability. i was using flaring glyph and wrath spikes, he used no consumeables, hes 10 levels off max pa im a few points off max pa.
    http://imgur.com/uniK7,36DLj,ttfqs,amebO#3 heres pics of his damage, also showing how hard my 1.5 sec fireballs was critting him for.
    No I'm not satisfied at all. I'm not super geared yet but my damage output in pvp is completely subpar. Everyone's is. Damage is too low and healing is way too high. It's better than it was before the hotfix though.

    Part of it I think is autoscaling. When I enter a wf or cq I have 60% valor automatically. I'm still working on attaining pvp gear but that boost is too much. When do you stop getting it, and why would you bother reaching that point? (besides getting +vengeance which I also need)
    Last edited by Nargauzius; 10-20-2012 at 07:00 AM.

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