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  Click here to go to the first Rift Team post in this thread.   Thread: So Kervik, I found a nasty Necromancer bug you might want to fix before Storm Legion.

  1. #1
    Ascendant Sorovos's Avatar
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    Default So Kervik, I found a nasty Necromancer bug you might want to fix before Storm Legion.

    Corpse Explosion - This Ability Stacks...Meaning if I put Corpse Explosion in my main attack macro, Every 10 Seconds I'll apply a stack of this onto the target....If I stack it 10 times, and the target dies, He Lets loose 10 Corpse Explosions all at once. Now if I go up the Necro Line and get the ability to apply Corpse Explosion to Targets when it goes off. Guess What....They get have the 10 Stack Applied to them, Not just a single stack....This will end up causing a very very nasty chain reaction.... and will absolutely be exploited in PvP.
    Xsorus - Rank 8 Mage/Server Seastone/Guardian/Guild - Desolate

  2. #2
    Plane Walker
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    It's probably fine. AOE is nerfed in pvp. and cleanses come much faster than 10 seconds.
    Mantissa@Greybriar 7/8 raid tiers cleared <Rekt>

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    I was just testing this in game...

    Holy crap tastic sauce.

    Seriously.. got it stacked at 10.. and kept going... it didnt' stop after 12 stacks... I don't know how many possible stacks it has!

    I really.. relaly want to try this out in pvp. against a tank, thats been heal-botted for like 30 minutes, and get like.. 40 stacks on the guy (or whatever the stack cap is!) And then, finally focus fire kill him and nuke the sucker for like 100,000 dmg! lol

  4. #4
    Rift Disciple
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    It's been like this for at least a year. Bug reports were submit by multiple mages way before ID was released.

    I think I even recall even seeing a thread about it in the Mage Discussion forum before.


    The number of stacks that you could place exceeds 100 and multiple Necromancers can work towards building the total up. Place them on a trash mob or on a pet in a duel, position it right and boom. Not a very time effective way of doing things though.
    Last edited by Robotnik; 10-18-2012 at 01:17 AM.

  5. #5
    Ascendant mo0trix's Avatar
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    Quote Originally Posted by Sorovos View Post
    and will absolutely be exploited in PvP.
    Seeing as it's been the way it is, forever now... it's unlikely.

    Nobody lives long enough to get multiple stacks of CO for it to cause an issue.

  6. #6
    Champion of Telara
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    Quote Originally Posted by mo0trix View Post
    Seeing as it's been the way it is, forever now... it's unlikely.

    Nobody lives long enough to get multiple stacks of CO for it to cause an issue.
    They do in pvp atm....

    Im wondering what would happen if i stacked it on a trash mob in Scion, wandered over to bridge with said mob and boom

  7. #7
    Ascendant Soul sky's Avatar
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    Been like this forever. Probably working as intended.

    Protip: Stack Corpse Explosion on Jornaru throughout the fight, then when you kill Jornaru you'll auto kill Akylios during his enrage phase. Probably.
    Valery@Zaviel - Mage | Valzz - Cleric | Soulsky - Rogue | Introvert - Warrior
    Everything you need to know for Mage: www.valvalval.net

  8.   This is the last Rift Team post in this thread.   #8
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    Yeah, I don't know how I've missed this in all this time but I did. I'll take a look at it.

  9. #9
    Soulwalker
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    I don't know if it really needs fixing - because at the moment, that chain reaction thing is the sole reason for me to use this skill. On its own it's rather weak with the addition of only working on death of the enemy.

    It's also quite high in the tree, so it's not really useable by other souls, and the Necromancer on it's own doesn't have any outstanding AoE abilities, also, it's quite fun to see it go off right now in a group of "almost" dead targets.

    As for PVP, don't know if its really worthwhile to spend the time stacking Corpse Explosion on a target , then hoping it's not cleansed all this time, has the right positioning to take some other people with it, and then actually getting killed.
    And here people complained that stormcaller had a long wind up time. Now imagine spending 100-200 sec preparing one single attack that might , or might not go off.

  10. #10
    RIFT Guide Writer TheGrinnz's Avatar
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    Quote Originally Posted by Lyrise View Post
    I don't know if it really needs fixing - because at the moment, that chain reaction thing is the sole reason for me to use this skill. On its own it's rather weak with the addition of only working on death of the enemy.

    It's also quite high in the tree, so it's not really useable by other souls, and the Necromancer on it's own doesn't have any outstanding AoE abilities, also, it's quite fun to see it go off right now in a group of "almost" dead targets.

    As for PVP, don't know if its really worthwhile to spend the time stacking Corpse Explosion on a target , then hoping it's not cleansed all this time, has the right positioning to take some other people with it, and then actually getting killed.
    And here people complained that stormcaller had a long wind up time. Now imagine spending 100-200 sec preparing one single attack that might , or might not go off.
    "It's inconvenient" is not a reason to leave something infinitely powerful

  11. #11
    Prophet of Telara
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    It`s soooo fun to clear trash with it. Maybe allow it to stack only 3 times ? It`s not that OP really.
    Live - Lokken - Mage - Unity Guild - Gelidra EU http://www.unityguild.net/
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  12. #12
    Ascendant Sorovos's Avatar
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    I never noticed it before, Even if it worked that way all the time it still doesn't make it acceptable.

    with Last Gasp on the target plus other debuffs this would not be an easy ability to cleanse off either.

    It's gotten even more powerful as well since when it goes off it now applies to every target it hits, and Those targets get the stacks as well...So If it goes off with 10 stacks like I said, everyone gets a 10 stack version on themselves.

    Would be very easy to exploit this in Port Scion to rip some people pretty badly.
    Xsorus - Rank 8 Mage/Server Seastone/Guardian/Guild - Desolate

  13. #13
    Ascendant V1rul3n7's Avatar
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    I actually consider corpse explosion + grave rot to be the staple AoE of a necromancer (and soul purge as its primary ST) so i actually think it should be like that to be honest.

    Afterall its purpose is to chain react.. that's kind of what it does, its backend damage to punish people for not cleansing in pvp, I like it, its a nice direction for necromancer.

    Its just a shame when the necromancers pet explodes it doesnt apply corpse explosion stacks automagically to surrounding enemies.

    (same for shambles and all necro pets)
    -=[ Virulent - 65 - P100 | Harlakk - 65 - P100 | Ascaroth - 62 - P95 | Brahman - 65 - P92 ]=-
    -=[ VirulentX - 70 - P100 | Harlakk - 70 - P92 | Ascaroth - 60 - P10 | BrahmanX - 1 - P0 ]=-
    | VIRALIST: 65 |

  14. #14
    Soulwalker
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    Quote Originally Posted by TheGrinnz View Post
    "It's inconvenient" is not a reason to leave something infinitely powerful
    Might be true , but if if infinite power comes at infinite timecost?
    Well if it need fixing, it needs fixing. That was just my opinion.

    Saboteur could do something similar with 2-3(+rapid setup) enemies and Shrapnel Charge, for a consecutive blast of 5 Charges each second using the Demolition Specialist for an added AoE. Well there is a 1 second delay between each attack, but still thats at best 30 seconds of AoE in 4.

    Never saw someone using it this way, just read that apparently some people used it with "critters follow you" skill from the bard when the Sab got his overhaul some months back.

    Make it put a symbol over peoples heads like timebomb.
    People see that danger might be coming - then it might be a nice tool to make them not stand together.
    A "as intended" version will just be ignored, they didn't even move out of a Firestorm channel when it was like double the strength of CE - per second and stacked by multiple people*
    *pre 1.11
    Last edited by Lyrise; 10-18-2012 at 06:41 PM.

  15. #15
    Prophet of Telara
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    I managed to get 13 stacks on bard It took me like 3 mins to kill him but then he wiped like 8 other ppl If I didn`t use it we would never be able to clear bridge with all this AOE healing.

    Dmg of Corpse Explosion is super low in PvP. It hits for like 300-400. You need a lot of stacks to actually kill someone. If you only allow 1 stack then it will be useless in both PvE and PvP. Atm new CE is the best 1.11 skill. Having so much fun with it.
    Live - Lokken - Mage - Unity Guild - Gelidra EU http://www.unityguild.net/
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