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Thread: Warlock armor :- as much use as a chocolate teapot.

  1. #1
    Soulwalker
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    Default Warlock armor :- as much use as a chocolate teapot.

    Warlock armor

    The “math” warlock armor heals for 8, thats as much use at a “chocolate teapot”
    Most toons clotheys are running about 6.5k health this equates to 0.0012%

    Seriously WTF, if a warrior or rogue hit u 5 times ,, No problem ur warlock armor come to ur rescue. NOT u get healed for 40 in the mean time hes dancing on ur sorry dead *$$.

    How have trion got the audacity to call this armor?..

    IF it (the heal.i shouldn't even call it that) was 10 x that amount it still would make diddly-squat of difference.

    It should be a percentage of ur health, 5% isn’t asking too much when our survivability is the same as a snow flake in the desert.

    Life leech omg 1.5 sec cast time another great idea for pvp 1.5 if a lifetime..seriously painfully slow.

    Immortality = interrupt lol
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    FFS Trion stop F-ing with our class ie making a melle class out of a caster, wtf.. sod it lets make a caster out of a warrior.. Frikin jokes come to mind. Before we know it we all are pretty much the same!!
    -------------------------------------------------------------------
    Depressing time for cloth..

  2. #2
    Ascendant Kyera's Avatar
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    TIL abilities do exactly what their tooltips say.
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  3. #3
    Ascendant Valnak's Avatar
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    Then you realize that every damage you take will reflect damage back, including things like blade enchants and scourge of darkness.

    If you look at your simplemeter or ACT you'll realize that a large chunk of your damage is coming from warlock armor against warriors/rogues or dot based mages.

  4. #4
    Plane Walker Matsu's Avatar
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    Quote Originally Posted by balz View Post
    It should be a percentage of ur health, 5% isn’t asking too much when our survivability is the same as a snow flake in the desert.
    I run right about 12k HP as PvP defilemancer. Returning 600 HP per hit would be grossly overpowered. Plus you've conveniently ignored the damage reflect and extra damage from Improved Mage Armor.

  5. #5
    Ascendant Violacea's Avatar
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    A 5% heal upon every bit of damage taken would be pretty amazing.
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  6. #6
    Ascendant Zaros's Avatar
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    Protip: if you're playing a spec that involves Warlock armor, you're probably playing a bad spec.
    ~Quiescent

  7. #7
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    Doesn't spell power affect it though? I mean, I don't know if you've played a rogue or a warrior (especially a rogue) on mobs with damage shields... it hurts. A lot. So far from useless.

    Although I agree with OP, not many useful specs use warlock armor anymore.

  8. #8
    General of Telara Eclipze's Avatar
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    Quote Originally Posted by Zaros View Post
    Protip: if you're playing a spec that involves Warlock armor, you're probably playing a bad spec.
    Not entirely true. 3x/3x chloro/lock is great for surviving a gank during the old 10m phase on a losing cq team. For any competative pvp, however, there are many more useful specs.
    Last edited by Eclipze; 09-16-2012 at 08:45 AM.
    Eclipze @ Retired Raider
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