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Thread: 2 chloros 1 tank

  1. #1
    Rift Disciple Gordonfreman's Avatar
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    Default 2 chloros 1 tank

    I've been in a couple dungeons recently where the support was playing chloro. If they put synthesis on the tank does that override mine?

    That seems to be the case since I'm not seeing the nature's touch proc, or it could be over-healing.

    Any confirmation on this I would be very appreciative.
    Thanks

  2. #2
    Rift Chaser
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    only one synthesis can be on someone. if you are running with 2 chloros have one use lgv and the other use lbv with synthesis on tank

  3. #3
    Rift Disciple Gordonfreman's Avatar
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    Thank you Vaddar
    Last edited by Gordonfreman; 02-28-2012 at 06:56 AM.

  4. #4
    Rift Disciple Seriisbad's Avatar
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    After a while I don't even use synth and just go raid healing and it does the trick. Provided the tank doesn't get hit like a truck
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  5. #5
    Plane Walker
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    idd, start with synth, and switch to lgv if all is going ok.
    You can always switch in an instant - even while a Natures Touch is on its way to the target.

    Shouldn't really need 2 chloro's in a dungeon, but sometimes it doesn't matter anyway - it depends how much gear people have.
    Last edited by CreepyD; 02-28-2012 at 12:03 PM.
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    [eXile] Allillos - Mage - Zaviel

  6. #6
    Rift Disciple Gordonfreman's Avatar
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    I'm still leveling. I have encountered some terrible cleric tanks, some ok rogue tanks and some warrior tanks that can go afk and do fine. I would prefer an archon but sometimes the healing help is needed.

  7. #7
    Sword of Telara meoka2368's Avatar
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    Each mage can only be healed by their own vail (if they have it up). Each character can only have one Synthesis.
    If you have multiple chloros, everyone that is not a chloro can be affected by each vail.
    If you are running with two, it is best to have one in LGV and one in LBV (with Synth on tank).
    If you have more than that, you're losing too much dps.

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