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Thread: 51 Chloro or Chloro/Warlock hybrid?

  1. #1
    Soulwalker
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    Default 51 Chloro or Chloro/Warlock hybrid?

    Title says it all, which is better for both PvE and PvP healing?

  2. #2
    Champion
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    C.) Insufficient data provided to answer question.
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    Ascendant Valnak's Avatar
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    Both for different reasons.

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    Prophet of Telara BrownsMageNerfDelivery's Avatar
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    There is no one chloro build that is good for any situation.

    Though chloro is kinda gimped in PvP because of valor and how veils turn damage into heals.

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    Champion of Telara Quietmode's Avatar
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    (This is all PvE oriented)
    If you are a dedicated chloro it's good to have one 51 build and one 3x/3x build. One for cases where you need to tank heal with synth (51chloro) and one for raid heals (3x/3x chloro/lock or chloro/pyro)

    if you only have one spec to dedicate to healing 51 chloro can do either well.

    I've really come to love 36chloro/30pyro for the reduced GCD and increased spell damage, not to mention flicker is awesome. 51 Chloro i only use for tank healing in raids which is very rare.


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  6. #6
    Telaran
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    since i have four pieces of HK loot i run 51 chloro 15 Dominator, its nice enough

    and i dont do pvp.....at all so i cant tell you anything about that aspect

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    Telaran
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    As Quietmode said if you want one spec for all (PvE) situations 51 chloro is great.

    My 2nd healing spec is 30/36 chloro pyro. Chlorolock would be a good alternate healing spec also.

  8. #8
    Telaran
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    Personaly I've tended to use a 51chlor/9dom/6 pyro build for my pve healing.

    Now as a quick question, Why do people use a 30/36 chloro/pyro build or similer? Am I missing something, because I cant really see how doing pyro is better then warlock.

    Then again it could just be from my view of chloro builds, since I figure if your doing damage it should be life damage, since any other types give crap for healing.

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    Plane Walker Skyfoxy's Avatar
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    Where did you guys and ladies found that "hybrids are for raid healing" motto?
    Tried chlorlock out of curiosity and got, what, like 900~1200 hps? Outstanding. Maybe just bad rotation, or I'm doing something wrong, I dunno.
    Meanwhile 51/10/5 does stable 2000~2500.
    Now as a quick question, Why do people use a 30/36 chloro/pyro build or similer? Am I missing something, because I cant really see how doing pyro is better then warlock.
    Spark is main reason.
    GCD reduce is HUGE.
    Also pyro have percented boost stuff like GoP and flame bolt. And crit stuff. And flicker. Many goodies, you see?

    Spark however turns healer into cleansebot.
    Last edited by Skyfoxy; 02-13-2012 at 03:23 PM.
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  10. #10
    Rift Chaser
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    51 is best for tank healing in experts and above. Spore damage doesn't keep up with pulling full groups, but void life handles it easily.

  11. #11
    Telaran
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    Quote Originally Posted by Skyfoxy View Post
    Where did you guys and ladies found that "hybrids are for raid healing" motto?
    Tried chlorlock out of curiosity and got, what, like 900~1200 hps? Outstanding. Maybe just bad rotation, or I'm doing something wrong, I dunno.
    Meanwhile 51/10/5 does stable 2000~2500.

    Spark is main reason.
    GCD reduce is HUGE.
    Also pyro have percented boost stuff like GoP and flame bolt. And crit stuff. And flicker. Many goodies, you see?

    Spark however turns healer into cleansebot.
    I can't really see how a lower gcd would be a large benifit outside of times you need to cleanse a ton of stuff fast, which outside of raids rarly happens, since most of your main rotation is spells with a 1.5s or longer cast time.

    Quick thing for your chlorolock setup, the general rotation for that is Nature's fury, ruin and vile spores. To mimic a pve fight you'd also want to keep radiant spores up all the time, though since you cant get the healing from that outside of real situations its hard to gauge. I'm going to assume you were testing with 0 archon soul buffs up as well.

    Whats your 51/10/5 build? I'm just wondering since before 1.7 I tended to use a 51chlor,10dom,5ele build, partly for the utility in dom (when someone was being stupid with agro a memory wipe is a nice thing to have).

    After 1.7 I've been using a 51/9/6 build, 9 dom, 6 pyro, for glyph of power. In my gearing/ attunement, I have over 7k hp in a raid so the extra damage I take is minimal to the 10% damage boost.

  12. #12
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    Quietmode,

    I would really like to hear your reasoning for 30 pyro. I always thought it was subpar with the exception of it being a cleanse bot (and with the changes to Silgen, this isn't even necessary any more).

    Glyph/improved glyph = 15%
    Flame bolt = 10%, but takes up a GCD
    Ignition = 5% faster cast (so so)
    Burning fury (so so)
    Spark, works mainly for flame bolt and ruin... helps a bit with withering and nature's fury
    Flicker (good)
    Fiery resolve (ok)
    Fiery concentration (good)

    This as opposed to lock's 20% dmg, charge gain (for more entropic goodness), opportunity (so so), more health (for slightly stronger essence surge). Then there's sac life mana and sac life dmg.

    I'm not really seeing the big benefit.

  13. #13
    Prophet of Telara BrownsMageNerfDelivery's Avatar
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    Quote Originally Posted by masakari81 View Post
    Quietmode,

    I would really like to hear your reasoning for 30 pyro. I always thought it was subpar with the exception of it being a cleanse bot (and with the changes to Silgen, this isn't even necessary any more).

    Glyph/improved glyph = 15%
    Flame bolt = 10%, but takes up a GCD
    Ignition = 5% faster cast (so so)
    Burning fury (so so)
    Spark, works mainly for flame bolt and ruin... helps a bit with withering and nature's fury
    Flicker (good)
    Fiery resolve (ok)
    Fiery concentration (good)

    This as opposed to lock's 20% dmg, charge gain (for more entropic goodness), opportunity (so so), more health (for slightly stronger essence surge). Then there's sac life mana and sac life dmg.

    I'm not really seeing the big benefit.
    Technically, Burning Fury is the best crit buff for mages, even if at soft cap.

    The lack of pushback on Vile Spores is nice with raid damage.

    It's technically more damage as long as you are standing still (15% GoP + 10% IFB). Not sure on the GCD loss as the casting speed and 1 second GCD likely cancel some of the GCD loss.

    Ignition adds up on long fights (like Burning Purpose).

    Essence Surge is meh, so the lost health is mostly about survivability.

    I personally use chlorolock for raid heals because I can move when casting Ruin without losing damage and I need more roles to have chlorolock and pyrochloro.

    I might just use pyrochloro on Akylios because I hate thinking I got to the edge of the wave and start getting knocked off when I'm running through the gap. Flicker is OP (but not as OP as WotM).

    Just my tired, somewhat incoherent-sounding two cents on the two builds.

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  14. #14
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    Quote Originally Posted by BrownsMageNerfDelivery View Post
    Technically, Burning Fury is the best crit buff for mages, even if at soft cap.
    Someone did the math... its the poorest +crit skill at high levels, best at low levels. At soft crit cap, it works out to be less than 3% for 3 points.

    Aky, 51 chloro/ 15 pyro. I'm not sure about the 3x/3x pyro chloro build. I'll lack flicker, but on paper, I think chloro/lock/ with 3 pts pyro for push back prevention seems better.

  15. #15
    Soulwalker
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    Thanks for all your help guys ^_^

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