
Originally Posted by
Bleeds
Good idea on this thread, and thanks for the shoutout for pyro/dom. My current spec iteration is a bit different than the one linked, but it's really up to personal preference on a lot of the talents, tbh.
And although I agree with the last few posters that really the DPS specs aren't going to be very effective until later gear levels, I wanted to add a caveat to that...
In PVP, I've been solely playing some version of pyro/dom since... jeez.. 1.1. In certain instances I'm probably not as helpful to my team simply because I can't/don't want to switch to chloro or stormcaller or whatever might be a more useful spec for the group makeup or whatever. I give props to people that can switch on a whim and be effective in a variety of pvp spec, because it's not really something I can or want to do.
That being said, specifically because I've played with the same keybinds, same rotations, strategies, and whatever else for so long, I think I've slowly become far better in my specific role than someone that swaps specs in and out all the time. Don't discount what months and months of muscle memory and experience using certain skills in certain situations can do for you. It's like being able to type without looking down, once you don't have to actively "think" about the micro stuff you're doing, it frees you up to focus more on the "macro" aspects of pvp. Repetition is, honestly, one of the surest avenues to get to the next level of pvp skill.
If I had to R1 all over again, I'd play my same spec the whole time, even though I might not be as effective as I could be every step of the way, I'll be that much better when I do get the gear to accompany the playstyle.
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