Hey Lobs I think I remember you from Carrion (maybe it was a different person!)
Anyway - if I'm going around just to kill things I use 51 Warlock / 15 AM / 5 Archon.
I made a thread with what kind of numbers I pull with it here:
http://forums.riftgame.com/rift-gene...1-warlock.html
For a proper comparison it would've been nice for you to include a link of what you use instead however I'll assume you play something standard like this:
http://rift.zam.com/en/stc.html?rift...0Ro.xx0mzVqh.x
I'm guessing you play the healing version of the Chlorolock spec and not the offensive type Warchlor I use. It is a fine alternative but there are two very different playstyles that go into them.
As far as AoE goes - Nature's Fury is worthless in comparison to Devouring Shadows unless you are proccing it off opportunity and there are less than 3 targets. If you disagree then I would argue you are probably not stop casting properly.
You are also losing out on:
+71% DoT damage on death spells
A 2.5 second stun/nuke
Neddra's Essence
+1% Damage in Imp Warlock Armor over Archmage
Neddra's Grasp/Dark Touch/Radiate Death combination
As you can see the difference between the specs is in the fact that you most likely spam life spells while I'm still using warlock as a primary offensive.
Essence Surge is probably the thing that I lose the most, but then again AoE Fear + Defile + Choke more then make up for that!
If you would like to link your direct spec I can point out exactly the differences but it's almost like comparing apples and oranges. I'm playing offensive/tank with warlock, you're playing a lot bigger hybrid healing.
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