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Thread: Refreshed Life Leech bugged?

  1. #1
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    Default Refreshed Life Leech bugged?

    I'd like someone to double check this, if they don't mind.

    I went and just used Life Leech and spammed Void Bolt on the dummy for 5 minutes to see how much Life Leech added to each hit. My crit chance was at 33.25%.

    My Life Leech ended at 3% crit.

    This means 2 things:
    1) Life Leech that gets "reapplied" does not crit
    2) It replaces your normal Life Leach ticks (otherwise my crit would have just been halved)

    GSB: 5/5, RoS: 4/4, HK: 10/11
    GP: 4/4, DH: 4/4

  2. #2
    Telaran
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    You know, come to think of it. I have wondered why i never was seeing a crit heal from it mid fight.

    Interesting find.

  3. #3
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    Bump. Anyone else tested it?

    GSB: 5/5, RoS: 4/4, HK: 10/11
    GP: 4/4, DH: 4/4

  4. #4
    RIFT Community Ambassador bluedot's Avatar
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    Getting the same results:

    http://gyazo.com/593a506badb075d624a1789d424dc74c.png

    Life Leech will never crit if it is refreshed by Void Bolt.


    Edit: Here is when I just cast Life Leech, but don't reapply it with Void Bolt:
    http://gyazo.com/ed320fc4af50092b93be7dadc118d1d3.png
    Last edited by bluedot; 08-17-2011 at 10:40 PM.

  5. #5
    Plane Touched Slythorh's Avatar
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    Quote Originally Posted by bluedot View Post
    Getting the same results:

    http://gyazo.com/593a506badb075d624a1789d424dc74c.png

    Life Leech will never crit if it is refreshed by Void Bolt.


    Edit: Here is when I just cast Life Leech, but don't reapply it with Void Bolt:
    http://gyazo.com/ed320fc4af50092b93be7dadc118d1d3.png

    Im not getting the same results, my void bolts refreshing life leech seem to be exactly the same crit chance as when I manually cast life leech.

  6. #6
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    It doesn't prevent every tick from critting, but it definitely has a strong adverse effect. Here is a Sicaron attempt from last night where I am playing 38/28: http://www.raidrifts.com/report/view...630007/697827/

    the crit rate for all of my skills is right around 60% +/- 5%, but my Life Leech is sitting at 27.5% with 244 total ticks. That's way into the realm of "this shouldn't be possible" if it was working as expected.

    Perhaps the first tick after the re-apply is incapable of critting? That would mean that you would see crits while you were refreshing other DoTs and whatnot, but likely never while spamming VB (which would match up with what Bluedot was doing in his test parse I'm guessing).
    Pessimistick - <Esti Efiu> - Mage - Guardian - Sunrest
    Ippon - <Esti Efiu> - Rogue - Guardian - Sunrest
    Uchimata - <Esti Efiu> - Cleric - Guardian - Sunrest
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  7. #7
    Telaran
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    Quote Originally Posted by PessimiStick View Post

    Perhaps the first tick after the re-apply is incapable of critting? That would mean that you would see crits while you were refreshing other DoTs and whatnot, but likely never while spamming VB (which would match up with what Bluedot was doing in his test parse I'm guessing).
    This is what I was thinking. As my testing of it was spamming VB.

  8. #8
    Plane Touched Slythorh's Avatar
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    See I wasnt spamming void bolt, that was the difference, makes sense now.

    So apparently the first tick cant crit after refreshing with void bolt.

  9. #9
    Shadowlander
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    When I only cast life leech itself, it seemed to have my proper crit rate.
    http://img40.imageshack.us/img40/9566/llonly.png
    LL Crit Rate = 45%

    When I cast life leech with voidbolt spam, the first tick of the refreshed LL wouldn't ever crit.
    http://img714.imageshack.us/img714/539/vbspam.png
    LL Crit Rate = 1% (from Initial Cast crit, and sacrifice life: mana non first crit)

    When I refreshed LL with a voidbolt at between 2-3 seconds at the end of the cast, my critrate went up for LL, due to waiting for the first tick to pass.
    http://img714.imageshack.us/img714/539/3srefresh.png
    LL Crit Rate = 35%


    I've been able to confirm, that the first tick of a refreshed LL by void bolt will *NOT* crit.
    With this find, it may actually change the rotation of the Necro / Lock to include *MORE* soul purge, to refresh LL less often.

  10. #10
    Plane Touched Slythorh's Avatar
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    Quote Originally Posted by Abstract View Post
    When I only cast life leech itself, it seemed to have my proper crit rate.
    http://img40.imageshack.us/img40/9566/llonly.png
    LL Crit Rate = 45%

    When I cast life leech with voidbolt spam, the first tick of the refreshed LL wouldn't ever crit.
    http://img714.imageshack.us/img714/539/vbspam.png
    LL Crit Rate = 1% (from Initial Cast crit, and sacrifice life: mana non first crit)

    When I refreshed LL with a voidbolt at between 2-3 seconds at the end of the cast, my critrate went up for LL, due to waiting for the first tick to pass.
    http://img714.imageshack.us/img714/539/3srefresh.png
    LL Crit Rate = 35%


    I've been able to confirm, that the first tick of a refreshed LL by void bolt will *NOT* crit.
    With this find, it may actually change the rotation of the Necro / Lock to include *MORE* soul purge, to refresh LL less often.

    Or plague bolt.

  11. #11
    Telaran
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    makes 33/33 opportunity plague bolt build even more valuable.

    Liking our build more and more Guaritor.

  12. #12
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    Quote Originally Posted by Slythorh View Post
    Or plague bolt.
    Yep.

    Looks like if you have an archon, you use Plague Bolt as filler instead of Void Bolt -- Void Bolt gets relegated to refresh LL only.

    Theorycrafting here, if you removed 3 points from Consumption, and Improved consumption, and 2 points from Master Chirurgeon (assuming the standard 31 / 35 necro lock build) -- your DPS would go up significantly.

  13. #13
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    By the looks of it, talented Plague Bolt hits harder than Void Bolt, per cast, with 5 stacks of Deathly Calling.

    Now, if you take into account that Plague Bolt is .5 seconds slower (which means to compare to VB you have to multiply PB damage by 75%) -- it doesn't beat out Void Bolt.

    If you add in opportunity to PB, the damage is multiplied by 76.9%, taking into account that 1 out of every 10 casts will cost 1.5 seconds, not 2 seconds. Again, this doesn't beat out Void Bolt.



    Finally, factoring in Zealot Pet Soul Rend damage, damage is applied in the following way:

    First Hit - Base Ability
    Second Hit - 50% additional damage of first hit if Looming Demise is up.
    Third Hit - Base Ability * 30% * DC Stacks

    Whether Looming Demise is up or not, that does not change the Soul Rend's 30% Grave Rot bonus damage.

    Lastly we have to consider that Soul Rend only happens once every 6 seconds. Adding all the possible bonus damage here, every 6 seconds. Sadly, this still does not push Plague Bolt ahead of Void Bolt, all things considered.

  14. #14
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    You also have to consider the increased damage from Life Leech crits where you wouldn't normally be getting them.

    Whether or not that's enough to tip the balance, I dunno. Don't have the time to math it out right now.
    Pessimistick - <Esti Efiu> - Mage - Guardian - Sunrest
    Ippon - <Esti Efiu> - Rogue - Guardian - Sunrest
    Uchimata - <Esti Efiu> - Cleric - Guardian - Sunrest
    Noppi - <Esti Efiu> - Warrior - Guardian - Sunrest
    Ippon - <Spike Flail> - Ner'zhul

  15. #15
    Telaran
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    I would only cast plague bolt on an opp proc. Meaning it'd be on the same playing field as void and thus hit harder. the added benefit of refreshing/adding stacks of dc is another plus. It's a minimal increase to dps, theoretically.

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