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Thread: Chloro healing for a level 23?

  1. #1
    Join Date
    Mar 2011

    Default Chloro healing for a level 23?

    So I have a level 23 mage. When Im not pvping on him, I run instances.
    However, I suck at anytime I try to heal. I think I'm doing something wrong.

    Can someone just give me an indepth guide to chloro healing?
    Look at me list my computer specs in my sig cause it makes me feel cool for whatever reason.

  2. #2
    Sword of Telara
    Join Date
    Jan 2011


    At level 23 you should have a build like this: http://rift.zam.com/en/stc.html?t=0zRv_.xdIuozc.xb

    - Put Synthesis on the tank which will activate Lifebound Veil on you.
    - Cast Radiant Spores before the tank pulls
    - Cast Withering Vine right after the tank pulls (WV is pretty good at lower levels)
    - Cast Nature's Touch whenever it's available as that's your main healing tool
    - Cast Vile Spores when NT is on cooldown
    - Cast Ruin when you need some healing immediately
    - Cast Bloom when your tank needs a large instant heal (you have to use Bloom almost on CD on some bosses if the tank is squishy)
    - Cast Flourish when the whole group needs healing
    - Use Entropic Veil whenever you're over 80 charge

    That's about it.
    Last edited by hopp; 08-11-2011 at 05:07 AM.

  3. #3
    Rift Disciple
    Join Date
    Jun 2011


    I would throw Archon in as the third soul and if possible, work in Pillaging Stone to build your buff up. That will increase you int which will help with healing.

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